Rename Heavy Infantrymane idle frames for consistency

This commit is contained in:
Charles Dang 2016-06-30 18:22:43 +11:00
parent 9c179bdc65
commit 20b90a29fa
10 changed files with 1 additions and 1 deletions

View file

Before

Width:  |  Height:  |  Size: 877 B

After

Width:  |  Height:  |  Size: 877 B

View file

Before

Width:  |  Height:  |  Size: 865 B

After

Width:  |  Height:  |  Size: 865 B

View file

Before

Width:  |  Height:  |  Size: 879 B

After

Width:  |  Height:  |  Size: 879 B

View file

Before

Width:  |  Height:  |  Size: 896 B

After

Width:  |  Height:  |  Size: 896 B

View file

Before

Width:  |  Height:  |  Size: 907 B

After

Width:  |  Height:  |  Size: 907 B

View file

Before

Width:  |  Height:  |  Size: 907 B

After

Width:  |  Height:  |  Size: 907 B

View file

Before

Width:  |  Height:  |  Size: 928 B

After

Width:  |  Height:  |  Size: 928 B

View file

Before

Width:  |  Height:  |  Size: 942 B

After

Width:  |  Height:  |  Size: 942 B

View file

Before

Width:  |  Height:  |  Size: 933 B

After

Width:  |  Height:  |  Size: 933 B

View file

@ -32,7 +32,7 @@
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/human-loyalists/heavy-infantry-idle-[1~9,8~1].png:[100*3,300,100*3,1000*3,100*7]"
image="units/human-loyalists/heavyinfantry-idle-[1~9,8~1].png:[100*3,300,100*3,1000*3,100*7]"
[/frame]
[/idle_anim]
[attack_anim]