Wedge009
46739fcfaa
Add translation notes.
...
[ci skip]
2019-09-30 04:07:05 +10:00
josteph
942302f6e3
fixup! unit_recall: Add tooltip
2019-09-26 16:14:45 +00:00
josteph
26a710d6fb
unit_recall: Move the image path back to the cfg file
2019-09-26 16:07:44 +00:00
josteph
581899b77e
unit_recall: Add tooltip
2019-09-26 16:07:44 +00:00
josteph
a7fc184ccd
unit_recall: Show unrecallable units grayed out.
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Part of issue #1282 .
2019-09-26 16:07:44 +00:00
josteph
f874a60034
fixup! statistics_dialog: Tweak the tooltip per @nemaara
2019-09-16 21:55:31 +00:00
josteph
d3db9237ac
statistics_dialog: Tweak the tooltip per @nemaara
2019-09-16 21:29:14 +00:00
josteph
36c0016494
statistics_dialog: Add information to the p-value tooltip
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Add less-simplified information, keep all the existing information,
and explain the colors.
See https://github.com/wesnoth/wesnoth/issues/1378#issuecomment-531564119
2019-09-16 04:19:44 +00:00
pentarctagon
2eccbab970
Add UI button to stop a game.
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This adds a button along side the kick/kickban/ban buttons to stop the game the selected user is in.
Fixes #3635
2019-09-14 11:10:05 -05:00
ville
169cff9ec7
Adds a preference item for a sound being played and desktop notifications in the lobby when a new game is created.
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Remove unnecessary blank lines and debugging comments
- Adds a preferences entry in the multiplayer/alerts menu so sounds and desktop notifications can be toggled.
Reformat a few points for consistency
Have desktop notification show name and scenario of new game
Have desktop notification show name and scenario of new game
Update desktop notifications to use VGETTEXT for translations
(cherry picked from commit af71dbf1b1
)
(cherry picked from commit a2d9943286
)
2019-08-27 13:41:01 +10:00
Maximilian Fricke
eb5d5421ee
Display settings: Adjust "Limit FPS" tooltip
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Tooltip now mentions that the game must be restarted for the setting to
take effect. Also removed "to 100%" and "at high resolutions" as these
statements are not accurate.
2019-08-17 13:12:05 -05:00
josteph
bc90feedee
statistics_dialog: Move a static tooltip from C++ to WML
2019-08-10 17:20:41 +00:00
josteph
14daf1c4f3
statistics_dialog: Clarify tooltip
2019-08-10 16:40:00 +00:00
josteph
6220f7106e
statistics_dialog: Show the actual (empirical) CTH.
2019-07-09 16:51:05 +00:00
josteph
84c6467c56
statistics_dialog: Rename column id and struct member after last commit
2019-07-09 16:45:13 +00:00
josteph
a3efd28010
statistics_dialog: Change the hits table format to "+2% (1703.2 + 42) | 93.6"
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This is a mix of "Option B" and "Option C" from
https://forums.wesnoth.org/viewtopic.php?f=12&t=49785&p=643513#p643495
2019-07-09 16:42:05 +00:00
josteph
7b78a8c019
statistics_dialog: Change the hits table format to "1703.2 + 42 | 93.6"
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This is "Option B" from
https://forums.wesnoth.org/viewtopic.php?f=12&t=49785&p=643513#p643495
2019-07-09 16:33:48 +00:00
josteph
9e0000a021
statistics_dialog: Show a single value for the quantile.
2019-06-14 13:23:48 +00:00
josteph
a4da90f921
statistics_dialog: Hide the "This Turn" header when no data is shown in that column
2019-06-13 10:54:52 +00:00
josteph
68f8e5fb16
fixup! statistics_dialog: Attempt to fix missing left padding before the first column
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Fixes validation errors: "Invalid value '-5' in key 'border_size=' in tag [column]"
2019-06-11 08:36:15 +00:00
josteph
111cb0f188
statistics_dialog: Use uppercase for macro arguments.
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https://github.com/wesnoth/wesnoth/pull/4070#discussion_r290086918
2019-06-05 10:31:10 +00:00
josteph
e64c7ed591
statistics_dialog: Attempt to fix missing left padding before the first column
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Currently warns: "error validation: Invalid value '-5' in key 'border_size=' in tag [column]"
... but it looks correct.
2019-06-05 10:31:10 +00:00
josteph
e2638c9d84
statistics_dialog: Don't show probability of the actual result
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To simplify the stats dialog, show two percentages, instead of three
percentages that add up to 100%.
https://github.com/wesnoth/wesnoth/pull/4070#discussion_r285874571
2019-06-05 10:31:10 +00:00
josteph
a932ebee58
statistics_dialog: Change the percentages in the "Hits" table
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Make the contents of the table cell the same regardless of whether
actual<expected or actual>expected. For example, 2 hits out of
4 strikes at 70% now shows "8.4%, 26.5%, 65.1%", which are the
probabilities of hitting less than twice, exactly twice, and more than
twice, respectively.
Color has been temporarily removed, will be restored in the next commit.
2019-06-05 10:31:09 +00:00
josteph
d451238b25
statistics_dialog: Fix wrong uses of linked_group
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Remove extraneous columns, add grids in the bottom two tables where it's
needed for two columns to match the width of one column of the first
table.
2019-06-05 10:31:09 +00:00
josteph
ff5df5141e
statistics: Coding style changes suggested by @jyrkive.
2019-06-05 10:31:09 +00:00
josteph
0e3877e3b1
Stats dialog: Add tooltips to the damage and hits tables.
2019-06-05 10:31:09 +00:00
josteph
f5d68f9d41
Stats dialog: Split the "1/2 3%" column into two separate columns, one for "1/2" and one for "3%".
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The percentages align vertically now, but the intercolumn spacing is
still somewhat hacky.
2019-06-05 10:31:09 +00:00
josteph
d5874ea81c
Hit stats: Show the probability of being at least this far from the mean.
2019-06-05 10:31:09 +00:00
josteph
ed22925dd1
Hit stats: Show number of hits/misses inflicted overall in statistics dialog.
2019-06-05 10:31:08 +00:00
josteph
b9b61409d2
mp_staging: Fix terminology in tooltip
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Fixes #2842
2019-05-07 16:38:30 +00:00
Andrius Štikonas
6152883645
Fix some spelling issues
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Fix a typo in micro_ai simple_attack demo: you -> your.
Fix inconsistent spaces
Fix misspelled wesnoth in systemd unit file
2019-03-06 11:42:17 -05:00
Charles Dang
503230db20
Campaign Dialog: make filter box fill available horizontal space
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[ci skip]
2019-01-27 23:44:24 +11:00
Vlad Drozdov
397b8e1f3b
Campaign selection: Add search functionality
2019-01-27 23:44:19 +11:00
Charles Dang
05ab79fae3
GUI2: fixed typo in macro name (pointed out in #3847 )
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[ci skip]
2019-01-18 10:56:04 +11:00
Reuben Rakete
05db975788
Change hotkey filter to use multi word search
2019-01-06 18:04:08 +00:00
Reuben Rakete
af4701c3e4
Update hotkey filter to work with multi menu toggles
2019-01-06 18:04:08 +00:00
Reuben Rakete
18cc72e167
Add filter box to hotkey preferences
2019-01-06 18:04:08 +00:00
jostephd
21c20b951d
Help: Document campaign 'level' and 'difficulty'. ( #3781 )
2018-12-29 17:11:57 +00:00
jostephd
6a96b788ac
Recruit Unit: Add search functionality ( #3787 )
2018-12-23 16:42:37 +00:00
Jyrki Vesterinen
bd02a4f234
Remove a stray #endif
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It got in by addicent in commit d9406979
.
2018-10-27 21:37:50 +03:00
Charles Dang
d940697987
Preferences: tweaked FPS limiter option display
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[ci skip]
2018-10-26 19:42:33 +03:00
Jyrki Vesterinen
cca79afe4b
Add an option to disable FPS limiter
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Cherry-pick of commit d7921f31b0
.
2018-10-22 19:34:51 +03:00
josteph
9514298858
MP Create Game: Increase slider step size
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Requested on the forums https://forums.wesnoth.org/viewtopic.php?t=48680
(cherry-picked from commit 9abdc20841
)
2018-10-07 03:25:21 +00:00
josteph
6cc6fe8527
WML [message]: Limit the text width for messages with portraits on both sides as already done for messages with one portrait.
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(cherry-picked from commit 3809b64cf4
)
2018-10-07 03:25:08 +00:00
josteph
b7964a1002
WML [message]: Add left padding when the portrait is shown on the right.
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The text is now shown at exactly the same place regardless of which side
the portrait is on.
Fixes #1938 .
(cherry-picked from commit fc9e5f0484
)
2018-10-07 03:25:08 +00:00
jostephd
6800ccd95a
Game Load: Show list of enabled modifications ( #3495 )
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(cherry-picked from commit 6f670556a1
)
2018-10-07 03:24:37 +00:00
Martin Hrubý
45c1f7a852
Fix localised Multiplayer causes preferences window use scrollbar #2855
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(cherry-picked from commit be0bd05ab0
)
2018-10-07 03:24:05 +00:00
gfgtdf
66c0753000
fix game crashing when showing a too large tooltip
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previously the game would go into an infinite loop at
https://github.com/wesnoth/wesnoth/blob/1.14.4/src/gui/widgets/window.cpp#L1046
when a tooltip doesn't fit on screen, this could in particular happen in
the mp lobby when hovering over the 'i' of a game that uses a ridiculous
amount of modifications.
I currently don't see any case where the game is actually able to 'fix'
a bad height that was reported from reevaluate_best_size. so i just
disable reevaluate_best_size for floating tooltips.
If there exists such a case, an alternative fix could be to change the
reevaluate loop in window::layout to also stop when a new iteration
returned the same size as the previous iteration.
(cherry-picked from commit 936516c83b
)
2018-10-07 03:23:56 +00:00
Łukasz Hryniuk
b401d39cfa
gui2: allow renaming units in the Recall dialog
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(cherry-picked from commit 349b18b216
)
2018-10-07 03:23:35 +00:00