Commit graph

6065 commits

Author SHA1 Message Date
Ryan Frame
4465791e6f Update changelog, contributor's list
There were two "User Interface" sections in  the changelog for
1.15.2+dev so I merged them.
2019-12-30 10:28:04 -05:00
Severin Glöckner
dd3247c62d core macros – overlay of NO_UPKEEP macro
The past change in 1.15 changed not only internal things,
but also the overlay given by the NO_UPKEEP macro.

Now it gives the same overlay as the loyal trait does.
Which is also the same which this macro gave in 1.14.
2019-12-23 01:29:44 +01:00
Severin Glöckner
116a6671cd move armor icon to core 2019-12-16 16:33:16 +01:00
doofus-01
8ae546e9d4
Terrain Cf* - dwarf castles under normal castle rules (#4645)
* Terrain Cf* - first non-cave dwarf castle reivision (includes snow version)

* recut dwarf castle (Cf) images

* fix-up to remaining images in outside and winter dwarf castles

* Terrain Cfr - dwarf castle ruins variation
2019-12-15 19:51:40 -08:00
mattsc
d650a8336d
Merge pull request #4600 from mattsc/expai_ca_merge
Merge Experimental AI candidate actions into the default AI
2019-12-15 14:15:55 -08:00
nemaara
16cdecc064
Merge pull request #4636 from walodar/dunefolk_usage_attributes
Dunefolk usage attributes and recruitment patterns
2019-12-15 01:54:48 -05:00
doofus-01
c7fcaba0c1
New Terrain: Snowy Elf and Dwarf Castles, and outdoor snow embellishments (#4616)
* terrain: snowbits embellishment overlay

* terrain: snowbits embellishment overlay images

* snow elf castle (no keep yet)

* snow elf keeps (no keep-castle yet)

* keep-castle transitions

* deciduous winter snow tree image updates

* snowy dwarven castles (no transition to regular dwarven castle yet)

* small fixes to winter elf castles

* some more image touch-ups, mostly to snow-bits

* winter dwarf castle button images

* some snow-dwarf/regular-dwarf castle base transitions (not wall transitions)

* changing terrain code for snow dwarf castle to make it non-underground version
2019-12-14 18:02:45 -08:00
walodar
a7fd0ad575 Dunefolk usage attributes 2019-12-12 18:11:26 +01:00
walodar
0cd53c9b8d Fix: incorrect dunefolk image path in multiplayer factions and Dune Apothecary attack animation 2019-12-11 18:45:19 +01:00
mattsc
5a9ac3ee15 AI: adjust names of new default candidate actions
This has no impact on functionality or use, it is simply done for consistency with other CAs and to indicate that these CAs are now part of the default AI.
2019-12-11 07:33:11 -08:00
mattsc
c93b1db30a AI: do not use village hunt CA in any AI config
The algorithm used in this CA is too simple to work reliably in a general setting, it tends to send whole groups of units toward small numbers of villages, or even individual ones. In its current version, it should not be used at all, not even in the Experimental AI. The recommended way to emphasize village hunting is to set the village_value aspect to a larger-than-default value and let the move-to-targets CA take care of it.

We are, however, leaving the CA code and the macros in place for potential future work.
2019-12-07 14:02:52 -08:00
mattsc
1e01df84ff AI: do not use new grab_villages CA for default AI
The old villages CA is quite a bit better at distributing multiple units across multiple villages. The advantage of the new grab_villages CA is that it has a variable score, sometimes grabbing villages before, and sometimes after attacks. This does not outweigh its shortcomings though.

So for now, the default AI will continue to use the previous CA, and the Experimental AI will use the new one. Thus, the two AIs are not quite identical any more (but still very similar).

I also added a todo comment that the grab_villages CA might be reinstated if it is improved.
2019-12-06 08:18:47 -08:00
mattsc
038dc2d7fe AI: remove old retreat_phase CA from AI configs
It is now superseded by the retreat_injured CA (of the former Experimental AI).
2019-12-06 08:18:47 -08:00
walodar
f48c3b62b4 Fix: Dune Alchemist used Dune Apothecary image in both attack animations 2019-12-01 12:38:52 +01:00
mattsc
a38356e61c Experimental AI: add comments that it is now same as default 2019-11-29 19:22:56 -08:00
mattsc
3bd6613dda AI: Set up macros for Experimental AI candidate actions
In the same way as they are set up for the default AI
2019-11-29 19:22:56 -08:00
doofus-01
107b9af282
Some dunefolk sprite updates (#4573)
* some dunefolk sprite updates

* some revisions to updates

* revise lvl1 naga sprite to look less like existing fighter

* some more sprite revisions

* some base-frame edits and partial path reorganization

* revised firetrooper base-frame

* little pilot flame for firetrooper torch standing anim

* dunefolk sunderer line base sprites

* finish dunefolk sprite directory reorg
2019-11-28 07:30:59 -08:00
mattsc
74c7c17ec8 Experimental AI: fix AI setup max_score values
The return scores were changed in commit 4999b20bd1, but the max_score values in the configurations have not been updated yet. As the relative ranking was not changed, this should not have any effect on gameplay.
2019-11-21 21:11:34 -08:00
nemaara
6c0d1e7edd Ruler: fix double space 2019-11-19 15:41:19 -05:00
nemaara
0dfebb3490 Orcish Ruler: revise description 2019-11-19 01:56:50 -05:00
nemaara
c284045f2a Orcish Leader: revise description 2019-11-19 01:56:33 -05:00
nemaara
15b2995c30 Revert "Steelclad: modify description"
This reverts commit 97a0d0f8d9.
2019-11-12 13:15:25 -05:00
nemaara
6ee4f91a0a
Merge pull request #4544 from nemaara/dwarf_buffs
[Dwarves] Buff some level 2 units
2019-11-12 12:58:42 -05:00
doofus-01
212e802d7a
revisions to mushroom terrain graphics (#4525)
* revisions to mushroom terrain graphics to fix #4453

* make ^Tf overlay better mesh with water

* some touch-ups and more variety

* add some texture to base mushrooms
2019-11-10 13:34:30 -08:00
doofus-01
98b97eddbc
Addition of new stone wall terrain variation: "Xot" catacombs (#4527)
* new stone wall terrain variation -> catacombs

* Xot catacombs wall touchup and Efs flames overlay variation (candle)

* minor variations of walls can be spaced every other SE/SW facing panel

* make flames/torches overlay more responsive to type of wall variants if they are mixed

* Xot^Edb can now put skeletons in the SE/SW catacomb holes
2019-11-10 13:23:48 -08:00
Elvish_Hunter
f0bdd01918 help.cfg: fixed wmllint warnings about translation marks
Fixes some of the warnings listed in #4494
2019-11-10 15:45:04 +01:00
nemaara
7036af787f Nagas: rename slasher advancement line 2019-11-08 01:53:04 -05:00
nemaara
f6288b1503 Dune Horse Archer/Windbolt: rename units from swift/windrider 2019-11-08 01:53:01 -05:00
nemaara
025c7ed691 Dune Wayfarer: rename from Ranger 2019-11-08 01:52:31 -05:00
nemaara
836f0981d2
Merge pull request #4530 from Hejnewar/master
Dunefolk balance update.
2019-11-08 01:43:27 -05:00
Hejnewar
1dc22f1386
Update Apothecary.cfg 2019-11-08 00:31:32 +01:00
Hejnewar
e3f577babd
Update Alchemist.cfg 2019-11-08 00:30:01 +01:00
Hejnewar
533c04ab3e
Update Raider.cfg 2019-11-08 00:28:43 +01:00
Hejnewar
60ef2b6561
Update Scorcher.cfg 2019-11-08 00:27:44 +01:00
Hejnewar
23e717a16a
Update Bladewhirler.cfg 2019-11-08 00:27:10 +01:00
Hejnewar
1b9f83a2c4
Update Ringcaster.cfg 2019-11-08 00:26:51 +01:00
Charles Dang
287ec15c10 Updated credits
[ci skip]
2019-11-06 04:09:33 +11:00
doofus-01
7ca4ef9b0e Dunefolk - revisions to some base frame images 2019-11-04 16:33:40 +11:00
nemaara
42ceb2a5e6 Steelclad/Lord: adjust stats again 2019-11-03 15:13:48 -05:00
nemaara
4120cd0e5b Stalward/Sentinel: increase melee damage 2019-11-03 13:50:19 -05:00
nemaara
e59d0a436b Thunderguard: increase hitpoints 2019-11-03 13:50:09 -05:00
nemaara
eeade124e5 Pathfinder: increase hitpoints 2019-11-03 13:50:02 -05:00
nemaara
a1ed9faac6 Grunt: modify standing animation 2019-11-02 15:51:21 -04:00
nemaara
14e650819d Add more sprite animators to the credit list 2019-11-02 14:29:18 -04:00
nemaara
c97fc2b4e6 Update zoomo's credit list entry 2019-11-02 13:01:17 -04:00
nemaara
ade010af8e Sapling: add idle anim 2019-11-02 12:36:41 -04:00
nemaara
7779214440 Woses: add new animations 2019-11-02 12:31:38 -04:00
nemaara
d4c4a3874e Add new death standing and idle animations 2019-11-02 11:48:33 -04:00
nemaara
eb77d017f1
Merge pull request #4516 from nemaara/steelclad_nerf
Nerf Dwarvish Steelclad and Lord
2019-10-31 11:34:51 -04:00
Hejnewar
b99851925c
Update Ringcaster.cfg 2019-10-31 12:42:25 +01:00