Commit graph

22719 commits

Author SHA1 Message Date
Charles Dang
56e8222bb0 Converted Generator Settings dialog to GUI2 2016-09-03 12:41:29 +11:00
Gregory A Lundberg
c2270e5e31 TSG S04 Always give bodyguard
If we get to victory without anyone dieing (very unlikely) have Ethiliel call upon her bodyguard so we always have them.
2016-09-02 13:47:53 -05:00
Gregory A Lundberg
41246b155e TSG S09a Note no turn limit
I never spot it unless it's noted.
2016-09-02 13:11:37 -05:00
Gregory A Lundberg
1368a287ef TSG S09a Fix bug: Warn about killing
Added a warning to the player not to kill the elves.
2016-09-02 13:11:37 -05:00
Gregory A Lundberg
1c73934169 TSG S09a Fix bug: Sir Gerrick and Minister Hylas are loyal
They are no longer heroes, so need a normal ellipse and the loyal icon.
2016-09-02 13:11:37 -05:00
Gregory A Lundberg
20f3799b5c TSG S08b Ministers are loyal
Let's have all the Ministers be loyal.
2016-09-02 13:11:36 -05:00
Gregory A Lundberg
023526d24b TSG S08b Fix bug: Hylas is no longer a hero
Change his overlay and ellipse so he's just a loyal unit.
2016-09-02 13:11:36 -05:00
Gregory A Lundberg
81da109a85 TSG S08a Fix bug: Plynry may be dead
In fact, the entire garrison may be dead. The bandits need to get real lucky, but it could happen.

Appoint a new commander from the survivors. Skip the conversation if it was a masacre.
2016-09-02 13:11:36 -05:00
Gregory A Lundberg
051e27f818 TSG S07b Fix bug: Wrong overlays
Sir Gerrick is not the leader, and Urza Afalas is just a loyal follower, neither are heros any longer. Update their overlays and ellipses to reflect their new status.
2016-09-02 13:11:35 -05:00
Gregory A Lundberg
c4d2ee85d6 TSG S07b Note no turn limit
As always, I miss it if it's not noted.
2016-09-02 13:11:35 -05:00
Gregory A Lundberg
64e152f29c TSG S07a Hide unused Troll side on status panel 2016-09-02 13:11:35 -05:00
Gregory A Lundberg
c248ce97e0 TSG S07a Fix bug: Where is 'here'?
Show the target before speaking of it, and don't pan away.
2016-09-02 13:11:34 -05:00
Gregory A Lundberg
101c26810e TSG S07a Fix bug: No deserters
All along we've been able to recruit Peasants. Admitedly, at this late date, they're not much good, but there is no reason for them to desert us.
2016-09-02 13:11:34 -05:00
Gregory A Lundberg
c38378fdf9 TSG S06a Can recruit mermen
I never understood the purpose of mermen. All they do is change what the Naga Queen has to say. Let's let Sir Gerrick recruit them here. It's really just about the only place in the entire campaign where they actually can do some good! Why limit him to just those Deoran had?
2016-09-02 13:11:34 -05:00
Gregory A Lundberg
3817814aae TSG S06a Hide side
No need to give away the fact there are enemies lurking. Not that it said much .. just "enemies" but still ..
2016-09-02 13:11:33 -05:00
Gregory A Lundberg
fc6c5fa3ad TSG S06a Clean up objectives 2016-09-02 13:11:33 -05:00
Gregory A Lundberg
f9b1ecefa5 TSG S06a Fix bug: Units in poor shape
When we next see Sir Gerrick and the units he has on the map will be in S09a. While Sir Gerrick will be fine, the units will appear to be in poor shape in the recall list. Let's heal everyone, first, so we're sure everyone is in fighting shape when they return.
2016-09-02 13:11:33 -05:00
Gregory A Lundberg
b46ff72fd4 TSG S06a Fix bug: Sir Gerrick is a leader
He needs the correct overlays.
2016-09-02 13:11:32 -05:00
Gregory A Lundberg
0247b6244f TSG S06a Fix bug: Made-up words
Use real words to make the meaning more clear.
2016-09-02 13:11:32 -05:00
Gregory A Lundberg
7fc2ac17a4 TSG S06a Fix bug: Target zone
Clean up the shroud.
2016-09-02 13:11:32 -05:00
Gregory A Lundberg
233bc3f3df TSG S06a Fix bug: No elf for line
Skipping the line makes the conversation suffer. Having whoever found the orge say the line actually makes it a bit funnier if they're NOT an elf.
2016-09-02 13:11:31 -05:00
Gregory A Lundberg
66a540c744 TSG S06a Fix bug: Deoran appears on the map
Simply put Deoran on the recall list to prepare for the next scenario, where he takes over as leader, again.
2016-09-02 13:11:31 -05:00
Gregory A Lundberg
790a6508fc TSG S05 Mer follow Sir Gerrick
This is the last point at which Deoran can recruit Mermen. Let's explain that they go with Sir Gerrick intead of into the caves with Deoran.
2016-09-02 13:11:31 -05:00
Gregory A Lundberg
0588ee1e3b TSG S05 Hide bandit side after subsumed 2016-09-02 13:11:30 -05:00
Gregory A Lundberg
d6d01004a7 TSG S05 Fix bug: Subsumed units can move
When Urza Afalas and his band join Deoran they should be able to move. But, since they're changing sides their movement won't have been reset, yet, so we have to do it by hand.
2016-09-02 13:11:30 -05:00
Gregory A Lundberg
24e60e91e2 TSG S05 Let Urza Afala roam free!
There is no reason to stop his moving about. Separating his sighted event and finding the bandit encampment eliminated any problems with his movement. This was a todo comment for when this was fixed. Actually, I think the real problem was the inapproriate sighting of the bandits when we found the lich.
2016-09-02 13:11:29 -05:00
Gregory A Lundberg
2322a3e3a0 TSG S05 Separate finding the camp
Finding the camp does not mean you've found Urza Afalas; but it *is* a good hint to look nearby!
2016-09-02 13:11:29 -05:00
Gregory A Lundberg
4c88b78af4 TGS S05 Fix bug: Linger on the lich
A 1/2 second flicker to the lich really doesn't show anything. Instead, scroll to it and stay there for the comment so the player can actually see the lich and study the area.
2016-09-02 13:11:29 -05:00
Gregory A Lundberg
757e25b978 TSG S05 Fix bug: Don't give away the bandits
Sighting the lich should not imply sighting the bandits.
2016-09-02 13:11:28 -05:00
Gregory A Lundberg
316c0dbb4b TSG S04 Adjust objectives
Show the current (remaining) objectives when the player asks for them.
2016-09-02 13:11:28 -05:00
Gregory A Lundberg
dae4df3bef TSG S04 Fix bug: No bodyguards AT ALL!!!
Bad loop logic. Tested with Ethiliel in the middle of the lake and .. oopsie!
2016-09-02 13:11:28 -05:00
Gregory A Lundberg
403f70d954 TSG S04 Fix bug: No bodyguards for hero deaths
We're about to lose anyway. No need for the bodyguards to appear.
2016-09-02 13:11:27 -05:00
Gregory A Lundberg
1f3ee030cd TSG S04 Fix bug: Separate undead comments
Deoran and Ethiliel's comments should apply when there are undead remaining. This is separate to a general command about arrows (pierce attacks) not working on skeletons.
2016-09-02 13:11:27 -05:00
Gregory A Lundberg
2ffaaac50b TSG S04 Fix bug: Jera Ilras is team Bandits 2016-09-02 13:11:27 -05:00
Gregory A Lundberg
29d58a2614 TSG S03 Fix bug: Use best speaker
Include all advancements, prefer the lower level units, and only search on the map.
2016-09-02 13:03:13 -05:00
Gregory A Lundberg
8fa8fdf4cd TSG S03 Fix bug: Use id=
Be consistent. Besides, I know the wiki says it's an alias, but speaker= has special semantics and is not really an alias.
2016-09-02 13:03:13 -05:00
Gregory A Lundberg
9814931a02 TSG S02 Capture village
EASY adds a village. This detracts one of Urza Nalmeth's units. Capture it so they stay on task. If it had been there all along, he's already have it.
2016-09-02 13:03:12 -05:00
Gregory A Lundberg
b0f7e65073 TSG S02 Hide implementation details
Make the bandits on side 3 appear to be on the same side as Urza Nalmath. They are on side 3 as an implementation detail so the AI will handle them separetely from his other units.
2016-09-02 13:03:12 -05:00
Gregory A Lundberg
9c18c815f7 TSG S02 Adjust turns to reality
If the user only has 9 turns let's show that everywhere.
2016-09-02 13:03:11 -05:00
Gregory A Lundberg
065f6847fa TSG S02 Impove instruction
'Occupy' is a better word than 'take'
2016-09-02 13:03:11 -05:00
Gregory A Lundberg
6536fb89e0 TSG S02 Why wait?
If we're losing, no need to wait for the AI to move.
2016-09-02 13:03:10 -05:00
Gregory A Lundberg
38eae999c1 TSG S02 Fix bug: Consistent name
Everywhere else it's the 'Citadel of Westin'
2016-09-02 13:03:10 -05:00
Gregory A Lundberg
0356f95b9a TSG S02 Fix bug: No victory if no Minister Hylas
The objective is, first, to find Minister Hylas and, then, later, to kill Urza Nalmath. Handle the (unlikely) case where the player kills Urza Nalmath BEFORE going to the citadel to find Minister Hy
las.
2016-09-02 13:03:10 -05:00
Gregory A Lundberg
97a3aca98b TSG S02 Fix bug: Where is 'here'?
Show the player where 'here' is.
2016-09-02 11:56:47 -05:00
Gregory A Lundberg
e3430d21ef TSG S02 Fix bug: Anyone will do
Any unit will do to secure the citadel, not just Deoran.
2016-09-02 11:56:47 -05:00
Gregory A Lundberg
b84ae1a620 TSG S02 Fix bug: Warning is a turn late
Turns over is at turn 9, so need to warn on turn 8 for 'next turn'.
2016-09-02 11:56:47 -05:00
Gregory A Lundberg
64843c07f2 TSG S01 Capture village
On EASY a new village appears. If it had been there all along, the bandits would own it. Capture it for consistency.
2016-09-02 11:56:47 -05:00
Gregory A Lundberg
623fe1e5bb TSG S01 Fix bug: Deoran is encamped
For EASY, when Sir Gerrick appears, a hint appears telling Deoran to return to camp and recruit. But, it's possible Deoran is already at the camp. So, rather than make the player step off and back on, simply do the recruitment hinting right away. It just flows better.
2016-09-02 11:56:47 -05:00
Gregory A Lundberg
c3c622447e TSG S01 Fix bug: Urza Mathin may die first
In the unlikely event the player manages to kill Urza Mathin before visiting the river fort, Sir Gerrick will not appear. This is bad for the victory conversation and worse for the rest of the campaign.

I thought long and hard about how to fix this and decided to take my cue from the initial objectives which show two items. So, I made it so you have to do BOTH to win the scenario. If you kill Urza Mathin first, you still need to go find Sir Gerrick. I only needed to adjust one line to make it make sense, and it works better than simply having Sir Gerrick pop up out of nowhere.
2016-09-02 11:56:46 -05:00
Gregory A Lundberg
222d9ec0d1 TSG S01 Fix bug: We came from Weldyn
Sir Gerrick knows King Haldric sent us (from Weldyn) so why is he asking if we came from Westin? Let's be more generic.
2016-09-02 11:56:46 -05:00