Commit graph

22719 commits

Author SHA1 Message Date
Celtic Minstrel
185fca8444 Misc WIP 2016-09-18 18:12:38 -04:00
Celtic Minstrel
6d8e44a4f0 Try floating textbox as popup instead of a standalone widget 2016-09-18 17:37:27 -04:00
doofus-01
376d45a292 new terrain: Merfolk or aquatic camp (#773)
* adding aquatic encampment terrain

* Update changelog

* remove hardwired terrain codes and image-path from aquatic.cfg

* removed wood.png images

* touch-up to stone-posts in Kme-Cme transition
2016-09-18 13:23:38 +03:00
Gregory A Lundberg
fc4c75e56d HttT S23 Fix bug: Unclear objective
The bonus is (1) recruit Knights and (2) the defeated leaders join you for the Battle for Wesnoth. You do not need to defeat all four for this.
2016-09-18 02:54:11 -05:00
mattsc
0e87d7fd43 High XP attack CA: respect the default 'avoid' aspect 2016-09-17 16:41:41 -07:00
gfgtdf
60d114b606 finish moving cavegen (cave_map_generator.cpp) to lua.
This map generator is used in HttT 17 and SoF 4. which needed to be updated aswell.

With this we finally have a lua generator that is used in mainline and that
can be used an an example by wml authors who want to write other map generators.

Unfortunateley there are still umc add ons in 1.12 that use
scenario_generation=cave so i didn't remove the cpp implementation yet.
2016-09-17 20:52:49 +02:00
Charles Dang
33653e3969 Reduced chatbox size slightly 2016-09-18 03:01:03 +11:00
mattsc
b84ec9f775 Micro AIs: fix attacks aspect setup when ca_id= key not given
This is an optional key of the [micro_ai] tag.
2016-09-17 08:33:55 -07:00
Lari Nieminen
6d36550e1e Merge pull request #731 from GregoryLundberg/GL_HttT_S05b_use_advisor
HttT S05b Use Advisor
2016-09-17 01:07:31 +03:00
Gregory A Lundberg
9bf3f91503 HttT S05b Use an Advisor
There was a TODO to use an actual unit to speak when the ship finally arrives, and to use the line on both victory events.
2016-09-16 16:53:54 -05:00
Gregory A Lundberg
0caaaaa596 HttT S13 Add some random snow
The amount of snow is based upon how quickly you made it through S12 (Northern Winter). It is 1/3rd the coverage from S12, so it varries from 0 to 33% total coverage of the map, since we don't want to really bog down the player. At 1/3rd coverage, if S12 was won on the last possible turn the player here should only lose a turn or two getting to the exits.
2016-09-16 16:51:00 -05:00
Gregory A Lundberg
d4ec024048 HttT S20b Wose assistance quest
Help the wose and get a book which grants Elvish Ranger-like abilities in forest: move 1, defense 70% and ambush.
2016-09-16 15:22:42 -05:00
Lari Nieminen
479e9062db Merge pull request #737 from GregoryLundberg/GL_HttT_S22_gryphons_return
HttT S22 Gryphons Return
2016-09-16 23:04:54 +03:00
Gregory A Lundberg
898cf3b35d HttT S22 Gryphons return
This was an old TODO, now you know what that display was about at the end of S10!
2016-09-16 15:01:26 -05:00
Bär Halberkamp
6df17b37f4 EI: Rebalance S2 2016-09-16 19:10:23 +02:00
Charles Dang
9682df6ad0 Game Version: small max height bump to avoid a scrollbar in tab 2 2016-09-17 04:08:24 +11:00
Charles Dang
b48d08d687 Drop Down List: some border fixes
This fixes cases where the image height exceeded the label borders, which would lead to options
being too close together
2016-09-17 04:01:09 +11:00
Charles Dang
cf56400996 MP Create: significant layout improvements 2016-09-17 01:57:33 +11:00
Charles Dang
94b092fa9d Added a definition for a really large button 2016-09-17 01:54:41 +11:00
Celtic Minstrel
bc7b27e496 Minor end credits tweaks
- Increase max scroll speed
- Make help text smaller
2016-09-16 10:47:59 -04:00
Charles Dang
183abfdabb Game Load: fixed layout with small number of saves 2016-09-16 17:42:43 +11:00
ln-zookeeper
f88cf93353 Added a newline to space apart gold carryover and notes sections 2016-09-15 20:03:00 +03:00
Bär Halberkamp
7d5f35dd68 EI S1: Make Dacyn able to heal others when reappearing 2016-09-15 18:36:14 +02:00
Bär Halberkamp
f1d6a96c15 Tutorial: Fix a missing capital in S1 2016-09-15 18:34:11 +02:00
Bär Halberkamp
ce05a573cf Run wmlindent 2016-09-15 18:04:37 +02:00
Bär Halberkamp
b20cb7c413 wmlindent: Indent concatenated strings 2016-09-15 18:04:37 +02:00
Celtic Minstrel
a3609e428b TB: Minor formatting fixup 2016-09-15 11:19:40 -04:00
Bär Halberkamp
1acd76e9fe Run wmlindent on data/campaigns 2016-09-15 16:55:24 +02:00
Bär Halberkamp
6cc92e2624 EI: Make S1 slightly harder after Dacyn reappears 2016-09-15 15:40:37 +02:00
Charles Dang
61f1c83073 End Credits: few formatting changes 2016-09-16 00:01:13 +11:00
Gregory A Lundberg
5fcc2c232f HttT S05b Randomize temples
Formerly, to find Moremirmu, simply check (11,13) and, if not there, he is in (10,17). Oh HARD, there was a 1-in-2 chance of finding Xakae in (11,13), instead, and (9,15) was always empty. On NORMAL, Xakae is in (9,15).

Now, the odds of finding Moremirmu in a given temple are 1-in-3, as are the odds of finding Xakae unless playing on EASY where he is not present.
2016-09-15 04:26:15 -05:00
Lari Nieminen
c11498ab89 Merge pull request #730 from GregoryLundberg/GL_HttT_general_improvements
HttT General Improvements
2016-09-15 12:21:12 +03:00
Elvish_Hunter
59d815dcf1 wmllint: handle SPECIAL_NOTES_DEFENSE_CAP
Also silenced a wmllint warning that this commit throws on the Chocobone unit.
2016-09-14 21:35:41 +02:00
Elvish_Hunter
0efdd721e2 GUI.pyw: slightly modified layout of wmlxgettext tab 2016-09-14 21:31:08 +02:00
Charles Dang
04a6384beb Use bullets for credits spacers instead of asterisks 2016-09-15 01:03:32 +11:00
Charles Dang
d6ece4ef5a End Credits: added explanatory label regarding speed controls 2016-09-14 23:53:37 +11:00
Gregory A Lundberg
7778e6f45c HttT Debug choose_level works 2016-09-13 16:34:55 -05:00
Gregory A Lundberg
533e872578 HttT S19a Fix bug: Not translatable
The (added earlier) message when a unit move close to the tree was not translatable and should be.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
d8dad92bd9 HttT S19b Use unit for Void Armor
Use the unit instead of narrator for the Void Armor messages. This allows gender-specific messages when worn.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
ecf4a1366a HttT S19a Fix bug: Paladin can use sword
An earlier change from blade to arcane for the Paladin's Holy Sword made the Flaming Sword ineffective and he was removed from the list of unit types allowed to take the sword.

This re-instates Paladin by changing the effect filter. I checked all CURRENT units and minimized the filter so the Flaming Sword only effects the swords and the sabre Li'Sar uses.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
9b80ea9689 HttT bigmap Fix bug: Wrong defaults
When the path was not known (due to change_level) the big map assumed the wrong defaults. Now, it follows the default route from [scenario] next_scenario=
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
e9feb4c578 HttT S19c Hide sides
Don't give away the fact there are monsters and an ally lurking.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
f836609ba5 HttT S19c Less delay
5 seconds is too long. I'm always wondering what's up, forgetting about the upcoming drake. A shorter pause works just as well and has less chance of causing the player to wonder what's wrong.
2016-09-13 16:34:55 -05:00
Gregory A Lundberg
b452760fb5 HttT S19c Follow the leader
A specific merman lead us down the river. For consistency, use that same merman as the advisor, here.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
ef641d6ed3 HttT S19b Improve Void Armor
Made the question to pick it up specific to the unit.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
c8ca26c833 HttT S19a Improve Flaming Sword
It does not do anything for a Paladin, so removed him from the allowed users. Added a hint when a unit moves within two hex. Added a remark when finding it so it does not just ask what to do with it, and made that question less generic.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
ac3db7f036 HttT S17 No need to change objectives
It's jarring and most players will figure it out on their own. For those that look, have it silently change to remove the note about Delfador concentrating.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
d9bd9f9bb2 HttT S14 Hide side
Don't give away the fact there are monsters lurking.
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
69c2bcd499 HttT S14 Consistent objectives
Added Gold report for consistency. Added a note that there is no turn limit (I always miss this fact).
2016-09-13 16:34:54 -05:00
Gregory A Lundberg
853144a39a HttT S13 Hide side
Don't give away the fact we have a hidden monster lurking someplace.
2016-09-13 16:34:54 -05:00