Commit graph

6062 commits

Author SHA1 Message Date
Lari Nieminen
e352ca884d Activate TC for Soulless. 2008-01-05 12:36:28 +00:00
Richard Kettering
4d1fd48c31 Updated images for the regular variant of soulless. 2008-01-04 01:01:17 +00:00
Eric S. Raymond
9dd4fc6e82 Ignore some deliberately unbalanced WML. 2008-01-03 15:14:26 +00:00
Eric S. Raymond
a680346d71 Fix various small problems detected by wmllint
(macro name collisions, 1.3 terrain that wmllint can't tell from 1.2,
and so forth).
2008-01-03 14:54:20 +00:00
Lari Nieminen
abaa21302d Made the feeder type a macro parameter for ABILITY_FEEDING. 2008-01-03 14:48:15 +00:00
Nils Kneuper
e897db7bdf clearify items as requested by a translation maintainer 2008-01-02 12:21:59 +00:00
Nils Kneuper
3ef108017d added Galician translator 2008-01-01 21:06:33 +00:00
Mark de Wever
bcf51e964e Overlays are properly drawn at the top row (eg forrest) (bug #10238).
Mountains no longer have a hill as base.
2008-01-01 15:07:47 +00:00
Richard Kettering
29dd806f2c Redrew legs on elven captain and marshal. 2007-12-31 17:44:59 +00:00
Richard Kettering
9c793a2d8a Redrew legs on elven champion. 2007-12-31 16:11:22 +00:00
Richard Kettering
a79629ad07 Redrew legs on ranger and avenger. 2007-12-31 13:53:18 +00:00
Nils Kneuper
f59aaf2ef8 write special_notes macros for the new abilities...
...and added them to the correct units
2007-12-30 13:44:35 +00:00
Nils Kneuper
c5875606aa adding {SPECIAL_NOTES_ARCANE} to some units missing it 2007-12-30 12:50:48 +00:00
Jan Rietema
4b8af43275 Removing simple pseudorandom macros.
Using the new rand in Dark Forecast.
2007-12-29 22:58:37 +00:00
Nils Kneuper
6a34e9c1e8 running wesnoth-pngcrush
total saved: 19 KB, 18 files
2007-12-28 22:18:26 +00:00
Lari Nieminen
9bf1489557 Wire in simple WML for a water-chasm transition. 2007-12-28 16:39:10 +00:00
Gunter Labes
d7746b0876 typo fixes 2007-12-27 22:58:38 +00:00
Lari Nieminen
e520faad5a Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Lari Nieminen
fd28b355c9 Enable the lvl3 outlaws everywhere and remove the USE_L3_OUTLAWS define. 2007-12-26 18:53:04 +00:00
Richard Kettering
b3e42016aa Improved defense and attack animations for the royal guard. 2007-12-26 07:14:34 +00:00
Richard Kettering
2c35486873 Improved defense and attack animations for the royal guard. 2007-12-26 07:09:32 +00:00
Richard Kettering
ab73b8f7a9 Removed old saurian magic-use image in favor of new animated version. 2007-12-26 03:25:41 +00:00
Richard Kettering
0eb88a850f Added the animated haloes of the saurian's magic attack...
...to their healing animation.
2007-12-26 03:19:35 +00:00
Lari Nieminen
3a05f21efa Oops, had forgotten to wire in the merman village variation. 2007-12-25 18:02:48 +00:00
Lari Nieminen
d9942dc15a Added the thug idle animation. 2007-12-25 16:25:00 +00:00
Eric S. Raymond
0317163be5 Describe linger mode for the in-game help.
Also, fix a bug: the about_game topic wasn't actually linked.
2007-12-25 06:27:47 +00:00
Richard Kettering
8219a3ccff Fixed team color errors and generally sloppy spritework on the general's idle animation. 2007-12-25 06:14:04 +00:00
Richard Kettering
01c5e8d02b Enhanced crossbow animations for the sergeant. 2007-12-25 05:28:25 +00:00
Richard Kettering
03d6d239b8 Enhanced crossbow animations for the sergeant. 2007-12-25 05:19:11 +00:00
Richard Kettering
163f7d965d Enhanced crossbow animations for the lieutenant. 2007-12-25 04:56:57 +00:00
Richard Kettering
63ea380297 Enhanced crossbow animations for the lieutenant. 2007-12-25 04:54:00 +00:00
Richard Kettering
eb3492372f Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:20:32 +00:00
Richard Kettering
6286d2db33 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:14:37 +00:00
Richard Kettering
b7c419d8d6 Enhanced crossbow animations for general and marshal,
...ported the general's sword attack over to the marshal, and fixed some
TC issues on the general.
2007-12-25 00:13:16 +00:00
Mark de Wever
2ad8526efc Let {RANDOM} use the new random generator. 2007-12-24 22:32:58 +00:00
Lari Nieminen
1fe360065a Removed a stray pixel. 2007-12-24 11:22:53 +00:00
Lari Nieminen
72847621ac Brought back the old merman village as a variation,
...and lightened the ripples around the new one a bit.
2007-12-24 11:21:50 +00:00
Lari Nieminen
30c5ab5045 Wire in the crude hut village (with one variation). 2007-12-24 11:05:29 +00:00
Nils Kneuper
da28af8fea marked temporary descriptions as untranslateable...
...since the real once will differ from those and translators should
not concentrate on those...
2007-12-24 10:49:36 +00:00
Richard Kettering
b0284187a7 Added idle animation for thief. 2007-12-24 08:58:23 +00:00
Richard Kettering
8857faa51c Added idle animation for thief. 2007-12-24 08:56:09 +00:00
Richard Kettering
49dd117a0c New TC images and animations for the human ranger. 2007-12-24 04:30:42 +00:00
Richard Kettering
361bbc564a New TC images and animations for the human ranger. 2007-12-24 04:26:11 +00:00
Benoît Timbert
51935db484 Fill race descriptions with placeholders...
...from http://www.wesnoth.org/wiki/RaceDescriptions

Mechanical & Troll descriptions are still empty
2007-12-23 11:29:30 +00:00
Nils Kneuper
55950ace4a running utils/wesnoth-pngcrush
total saved: 65 KB, 41 files
2007-12-22 19:21:03 +00:00
Gunter Labes
62f57f802e add a missing special note 2007-12-22 12:20:41 +00:00
Nils Kneuper
3b60d55a3f some more missing SPECIAL_NOTES markers 2007-12-20 23:09:40 +00:00
Nils Kneuper
e03fdb0002 add the special marker to the description
since the unit does have a magical attack
2007-12-20 22:57:21 +00:00
Nils Kneuper
170c33654e seperate 'Special Notes:' from the units into a macro on its own (patch #889) 2007-12-20 19:23:12 +00:00
Ignacio R. Morelle
ef647f8f48 New single-bladed axe item pickup graphic by Syntax_Error 2007-12-20 15:02:30 +00:00