Commit graph

95 commits

Author SHA1 Message Date
Eric S. Raymond
7495ca861b Fix some arambled map headers. 2008-03-01 23:36:41 +00:00
Eric S. Raymond
5d638ffd4d Eliminate last two uses of UNIT. 2008-02-27 03:44:05 +00:00
Eric S. Raymond
52001c6ca7 Introduce terrain= as a synonym for letter= in the [terrain] tag.
Change all instances in mainline.  (We'll drop letter= in 1.5.)
2008-02-12 12:51:01 +00:00
Eric S. Raymond
b1b2435d40 Reindent the mainline content to uniiform whitespace. 2008-01-24 00:16:42 +00:00
Jérémy Rosen
5ecae2cc57 fix bug #9019 make [animate_unit] actually usefull 2008-01-16 21:26:00 +00:00
Hans Joachim Gurt
1a6f9724c8 Typo, comments 2007-11-29 03:38:29 +00:00
Jérémy Rosen
482b403172 fix bug 10352, anims are forgotten on save/load,
also add a test case of WML added anim in test scenario... just for
fun
2007-11-28 21:18:04 +00:00
Ignacio R. Morelle
ebcb39a14f Make fog toggling test hex be an actual toggle
(i.e. you can set fog on/off unlimited times). Remember this tests
shadowmaster's enhancement of [modify_side] and [store_side].
2007-11-09 15:48:12 +00:00
Ignacio R. Morelle
e74d80715d Added fog effect triggerer to Test Scenario,
to test [modify_side]'s handling of the 'fog' key.
2007-11-05 16:27:20 +00:00
Mark de Wever
01612f120f Seems the test scenario escaped a wmllint, so do it now. 2007-10-31 20:40:48 +00:00
Mark de Wever
bdab825b22 Revert 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net and 2007-10-28T09:38:30Z!koraq@xs4all.nl
wmllint still has some issues, so revert before new commits cause
conflicts. Conflicts in maps are horrible to fix.
2007-10-28 10:06:24 +00:00
Nils Kneuper
db7fb6b7c4 map border change part2, uploading the result of wmllint --maplist data/ 2007-10-26 16:11:48 +00:00
Mark de Wever
00a6fb0317 Fixed a glitch where an item halo shifted position when zooming,
which was discoverd by zookeeper. Also added a testcase in the
testscenario.
2007-09-29 18:54:05 +00:00
Jérémy Rosen
77e2f5dc01 ok, done... attack anim is still an ugly special case,
...but this will have to wait...
2007-09-01 14:37:20 +00:00
Mark de Wever
3a7197527c Reverted some accidental commited files in 2007-08-25T17:52:38Z!koraq@xs4all.nl. 2007-08-25 18:14:03 +00:00
Mark de Wever
2ebde262c5 Really bump the minimum save version. 2007-08-25 17:52:38 +00:00
Patrick Parker
1145829994 test scenario [radius_filter] and find_in= example as requested by zookeeper 2007-08-07 02:16:31 +00:00
Eric S. Raymond
6931452441 More message-block fixes. 2007-07-24 01:49:52 +00:00
Patrick Parker
d217771f43 smarter filtering for the 100xp event 2007-07-16 00:08:32 +00:00
Mark de Wever
415615a007 [unstore_unit] can now try to level a unit...
...and does so by default this time added for real, the replay can
also handle it (bug #7426).  Also added a test case to the test
scenario.
2007-07-15 09:06:13 +00:00
Nils Kneuper
c19e3c2311 added a default textdomain definition to all .cfg files 2007-07-06 09:00:49 +00:00
Eric S. Raymond
f78741dabf Switch from numeric to symbolic palette IDs everywhere.
The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00
Eric S. Raymond
08c6876453 Almost all WML files are now uniformly indented.
There are a few exceptions that need further work or careful
examination; UtBS, the tutorial, and the terrain macros.
2007-06-29 10:36:10 +00:00
Patrick Parker
f8d24c6127 use the trollskin image mod on summoned torls 2007-06-04 00:30:29 +00:00
Eric S. Raymond
474cb698fc Cleanup after the big directory reorganization.
Doing this turned up a broken image referencve in TRoW.
2007-05-16 04:55:34 +00:00
Eric S. Raymond
a8343e7625 Hit the directory-organization problem with a hammer.
As much of the miscellaneous stuff under data/ as possible
goes into a misc/ subdirectory.
2007-05-11 15:37:12 +00:00
Moritz Göbelbecker
64446eb9b2 Converted some files I previously missed
Undo some unintentional conversions

Fix conversion table
2007-04-22 21:09:45 +00:00
Moritz Göbelbecker
0abbca6073 Added layered terrains
Converted maps and scenarios to new system
2007-04-22 18:34:24 +00:00
Mark de Wever
79c2e42a9d added deprecated_message WML tag and schedule deprecated macros for removal.
added a small test scenario-test to demonstrate how the messages will look.
2007-04-07 08:44:19 +00:00
Patrick Parker
6f99f6a06d rename location_filter to filter_location
hide the menu item if needs_select=yes and nothing was selected

prevent crash if setting menu items while executing that same item
2007-04-05 06:16:33 +00:00
Patrick Parker
17fad43a69 add sample wml menu items to scenario-test
add themes support

fix minor bugs
2007-03-27 03:52:59 +00:00
J.W. Bjerk
cb09f616e4 added random color on recruitment to thieves and troll whelps...
...in the scenario-test only.  also fixed a couple missing image links.
2007-02-17 07:59:53 +00:00
J.W. Bjerk
2e835c17c4 modified test scenario to display terrain transitions better. 2007-02-05 23:54:10 +00:00
Mark de Wever
ba6611e024 converted scenario-test.cfg 2007-01-27 14:33:05 +00:00
Mark de Wever
19483335f7 merged the last files of data except terrain-graphics.cfg...
...since it has to much conflicts
2007-01-27 10:33:38 +00:00
Nils Kneuper
6011766a25 scenario-test does not need to be translateable, removed markers 2006-12-29 12:47:10 +00:00
John W. C. McNabb
c165ad2cde Change new TC function to RC function and restore old
TC function definition.
2006-11-17 01:23:03 +00:00
John W. C. McNabb
8428bbcb7d Added ability to define color ranges and color palettes...
...in scenarios, units, and unit modification effects.  Added ability
to add unit image modifications to a unit via a unit modification
effect tag.
2006-11-14 03:29:43 +00:00
John W. C. McNabb
28b06edc9d [[Fixes for LOW_MEM behavior]] 2006-11-12 18:38:34 +00:00
John W. C. McNabb
735bc2afaf Step towards TC upgrade 2006-11-05 17:45:32 +00:00
Mark de Wever
c8b587b1a9 Reverted commit 2006-10-09T21:38:45Z!mcn4bb@gmail.com upon request of Darth Fool.
Commit 2006-10-09T21:38:45Z!mcn4bb@gmail.com defines terrain y and this breaks UMC scenario's
which also uses terrain y. Noticed in the first scenario of Return of
the Legion, where the villages were aliassed to cavewalls.
2006-11-05 13:30:12 +00:00
John W. C. McNabb
edab950bff fixed bug #7274, terrain probabilites when using rotations 2006-10-09 21:38:45 +00:00
Gunter Labes
488e861307 more line ending clean-ups 2006-06-06 00:05:03 +00:00
Lari Nieminen
7c4bb7d9bb Added something for boucman to test. 2006-04-23 10:09:30 +00:00
Jérémy Rosen
60ee383e76 fix test scenario using campaign specific units 2006-01-10 10:38:16 +00:00
John W. C. McNabb
9c67f87da3 remove merman from recruit list 2005-12-15 17:40:22 +00:00
András Salamon
80dff6f996 whitespace tidy (checked with diff -b) 2005-12-05 09:53:34 +00:00
John W. C. McNabb
5824d6b2c4 reverting accidental changes to po and data files 2005-11-21 03:58:15 +00:00
John W. C. McNabb
63951b2563 more minor tweaks to dfool infrastructure 2005-11-21 02:43:52 +00:00
Philippe Plantier
5c5ffd4488 Made stoned units un-healable. 2005-11-07 23:13:42 +00:00