Eric S. Raymond
7495ca861b
Fix some arambled map headers.
2008-03-01 23:36:41 +00:00
Eric S. Raymond
5d638ffd4d
Eliminate last two uses of UNIT.
2008-02-27 03:44:05 +00:00
Eric S. Raymond
52001c6ca7
Introduce terrain= as a synonym for letter= in the [terrain] tag.
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Change all instances in mainline. (We'll drop letter= in 1.5.)
2008-02-12 12:51:01 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Jérémy Rosen
5ecae2cc57
fix bug #9019 make [animate_unit] actually usefull
2008-01-16 21:26:00 +00:00
Hans Joachim Gurt
1a6f9724c8
Typo, comments
2007-11-29 03:38:29 +00:00
Jérémy Rosen
482b403172
fix bug 10352, anims are forgotten on save/load,
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also add a test case of WML added anim in test scenario... just for
fun
2007-11-28 21:18:04 +00:00
Ignacio R. Morelle
ebcb39a14f
Make fog toggling test hex be an actual toggle
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(i.e. you can set fog on/off unlimited times). Remember this tests
shadowmaster's enhancement of [modify_side] and [store_side].
2007-11-09 15:48:12 +00:00
Ignacio R. Morelle
e74d80715d
Added fog effect triggerer to Test Scenario,
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to test [modify_side]'s handling of the 'fog' key.
2007-11-05 16:27:20 +00:00
Mark de Wever
01612f120f
Seems the test scenario escaped a wmllint, so do it now.
2007-10-31 20:40:48 +00:00
Mark de Wever
bdab825b22
Revert 2007-10-26T16:11:48Z!crazy-ivanovic@gmx.net and 2007-10-28T09:38:30Z!koraq@xs4all.nl
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wmllint still has some issues, so revert before new commits cause
conflicts. Conflicts in maps are horrible to fix.
2007-10-28 10:06:24 +00:00
Nils Kneuper
db7fb6b7c4
map border change part2, uploading the result of wmllint --maplist data/
2007-10-26 16:11:48 +00:00
Mark de Wever
00a6fb0317
Fixed a glitch where an item halo shifted position when zooming,
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which was discoverd by zookeeper. Also added a testcase in the
testscenario.
2007-09-29 18:54:05 +00:00
Jérémy Rosen
77e2f5dc01
ok, done... attack anim is still an ugly special case,
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...but this will have to wait...
2007-09-01 14:37:20 +00:00
Mark de Wever
3a7197527c
Reverted some accidental commited files in 2007-08-25T17:52:38Z!koraq@xs4all.nl.
2007-08-25 18:14:03 +00:00
Mark de Wever
2ebde262c5
Really bump the minimum save version.
2007-08-25 17:52:38 +00:00
Patrick Parker
1145829994
test scenario [radius_filter] and find_in= example as requested by zookeeper
2007-08-07 02:16:31 +00:00
Eric S. Raymond
6931452441
More message-block fixes.
2007-07-24 01:49:52 +00:00
Patrick Parker
d217771f43
smarter filtering for the 100xp event
2007-07-16 00:08:32 +00:00
Mark de Wever
415615a007
[unstore_unit] can now try to level a unit...
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...and does so by default this time added for real, the replay can
also handle it (bug #7426 ). Also added a test case to the test
scenario.
2007-07-15 09:06:13 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Eric S. Raymond
f78741dabf
Switch from numeric to symbolic palette IDs everywhere.
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The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00
Eric S. Raymond
08c6876453
Almost all WML files are now uniformly indented.
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There are a few exceptions that need further work or careful
examination; UtBS, the tutorial, and the terrain macros.
2007-06-29 10:36:10 +00:00
Patrick Parker
f8d24c6127
use the trollskin image mod on summoned torls
2007-06-04 00:30:29 +00:00
Eric S. Raymond
474cb698fc
Cleanup after the big directory reorganization.
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Doing this turned up a broken image referencve in TRoW.
2007-05-16 04:55:34 +00:00
Eric S. Raymond
a8343e7625
Hit the directory-organization problem with a hammer.
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As much of the miscellaneous stuff under data/ as possible
goes into a misc/ subdirectory.
2007-05-11 15:37:12 +00:00
Moritz Göbelbecker
64446eb9b2
Converted some files I previously missed
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Undo some unintentional conversions
Fix conversion table
2007-04-22 21:09:45 +00:00
Moritz Göbelbecker
0abbca6073
Added layered terrains
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Converted maps and scenarios to new system
2007-04-22 18:34:24 +00:00
Mark de Wever
79c2e42a9d
added deprecated_message WML tag and schedule deprecated macros for removal.
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added a small test scenario-test to demonstrate how the messages will look.
2007-04-07 08:44:19 +00:00
Patrick Parker
6f99f6a06d
rename location_filter to filter_location
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hide the menu item if needs_select=yes and nothing was selected
prevent crash if setting menu items while executing that same item
2007-04-05 06:16:33 +00:00
Patrick Parker
17fad43a69
add sample wml menu items to scenario-test
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add themes support
fix minor bugs
2007-03-27 03:52:59 +00:00
J.W. Bjerk
cb09f616e4
added random color on recruitment to thieves and troll whelps...
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...in the scenario-test only. also fixed a couple missing image links.
2007-02-17 07:59:53 +00:00
J.W. Bjerk
2e835c17c4
modified test scenario to display terrain transitions better.
2007-02-05 23:54:10 +00:00
Mark de Wever
ba6611e024
converted scenario-test.cfg
2007-01-27 14:33:05 +00:00
Mark de Wever
19483335f7
merged the last files of data except terrain-graphics.cfg...
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...since it has to much conflicts
2007-01-27 10:33:38 +00:00
Nils Kneuper
6011766a25
scenario-test does not need to be translateable, removed markers
2006-12-29 12:47:10 +00:00
John W. C. McNabb
c165ad2cde
Change new TC function to RC function and restore old
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TC function definition.
2006-11-17 01:23:03 +00:00
John W. C. McNabb
8428bbcb7d
Added ability to define color ranges and color palettes...
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...in scenarios, units, and unit modification effects. Added ability
to add unit image modifications to a unit via a unit modification
effect tag.
2006-11-14 03:29:43 +00:00
John W. C. McNabb
28b06edc9d
[[Fixes for LOW_MEM behavior]]
2006-11-12 18:38:34 +00:00
John W. C. McNabb
735bc2afaf
Step towards TC upgrade
2006-11-05 17:45:32 +00:00
Mark de Wever
c8b587b1a9
Reverted commit 2006-10-09T21:38:45Z!mcn4bb@gmail.com upon request of Darth Fool.
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Commit 2006-10-09T21:38:45Z!mcn4bb@gmail.com defines terrain y and this breaks UMC scenario's
which also uses terrain y. Noticed in the first scenario of Return of
the Legion, where the villages were aliassed to cavewalls.
2006-11-05 13:30:12 +00:00
John W. C. McNabb
edab950bff
fixed bug #7274 , terrain probabilites when using rotations
2006-10-09 21:38:45 +00:00
Gunter Labes
488e861307
more line ending clean-ups
2006-06-06 00:05:03 +00:00
Lari Nieminen
7c4bb7d9bb
Added something for boucman to test.
2006-04-23 10:09:30 +00:00
Jérémy Rosen
60ee383e76
fix test scenario using campaign specific units
2006-01-10 10:38:16 +00:00
John W. C. McNabb
9c67f87da3
remove merman from recruit list
2005-12-15 17:40:22 +00:00
András Salamon
80dff6f996
whitespace tidy (checked with diff -b)
2005-12-05 09:53:34 +00:00
John W. C. McNabb
5824d6b2c4
reverting accidental changes to po and data files
2005-11-21 03:58:15 +00:00
John W. C. McNabb
63951b2563
more minor tweaks to dfool infrastructure
2005-11-21 02:43:52 +00:00
Philippe Plantier
5c5ffd4488
Made stoned units un-healable.
2005-11-07 23:13:42 +00:00