merged the last files of data except terrain-graphics.cfg...
...since it has to much conflicts
This commit is contained in:
parent
17142a0328
commit
19483335f7
3 changed files with 753 additions and 488 deletions
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@ -349,7 +349,8 @@ Enemy units cannot see or attack this unit when it is in forest, except for any
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affect_self=yes
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[filter_self]
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[filter_location]
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terrain=f,T,F
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terrain_format=1
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terrain=Ff,Ft,Fa
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[/filter_location]
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[/filter_self]
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[/hides]
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@ -393,7 +394,8 @@ Enemy units cannot see or attack this unit when it is in deep water, except for
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affect_self=yes
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[filter_self]
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[filter_location]
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terrain=s
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terrain_format=1
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terrain=Wo
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[/filter_location]
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[/filter_self]
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[/hides]
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@ -4,8 +4,8 @@
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mmmmggggggggggggggggggggggggggggggggg
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mgggggCCCCggggggggggggggggggggggggggg
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mgggggC1Cgggggggggfffffgggggggggggggg
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mgggggCCCgggggggggfffffgggccccggggggg
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mgggggCCCgggggggggfffffgggcchhggggggg
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mgggggCCCgggggggggfffffggvccccggggggg
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mgggggCCCgggggggggfffffvggcchhggggggg
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mgggggtgtgggggggggggggggggccccggggggg
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ggggggggggggggggggggggggggggggggggggg
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ggggggggggggggggggggggggggggggggggggg
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@ -373,5 +373,63 @@ name=moveto
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x,y=15,15
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text="This is not a forest"
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[/label]
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[label]
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x,y = 25,6
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text = "Let it snow"
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[/label]
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[event]
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#when moving the the specified coordinates the
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#area will be transformed to a snow landscape
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#but the water area should remain as is
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name="moveto"
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first_time_only=yes
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[filter]
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x,y=25,6
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[/filter]
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[terrain_mask]
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x,y=20,1
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mask="
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~~~~SS~~~~
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~~~SSSS~~~
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~~SSSSSS~~
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~SSSSSSSS~
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SSSSSSSSSS
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SSSSSSSSSS
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~SSSSSSSS~
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~~SSSSSS~~
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~~~SSSS~~~
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~~~~SS~~~~
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"
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[rule]
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old=v
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new=S
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terrain=V
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[/rule]
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[rule]
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old=f
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new=S
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terrain=F
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[/rule]
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[rule]
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old=h
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new=S
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terrain=H
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[/rule]
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[rule]
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old=gr
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new=S
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#don't specify terrain and it just uses the new terrain
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[/rule]
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# #default: Will match everything, since 'old' and 'new' aren't
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# #specified. Set 'use_old=yes' to signal no change.
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[rule]
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use_old=yes
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[/rule]
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[/terrain_mask]
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[/event]
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[/test]
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1173
data/terrain.cfg
1173
data/terrain.cfg
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