converted scenario-test.cfg

This commit is contained in:
Mark de Wever 2007-01-27 14:33:05 +00:00
parent 4f706617eb
commit ba6611e024

View file

@ -1,24 +1,25 @@
[test]
name="Test scenario"
map_data="mmmmggggggggggggggggggggggggggggggggg
mmmmggggggggggggggggggggggggggggggggg
mgggggCCCCggggggggggggggggggggggggggg
mgggggC1Cgggggggggfffffgggggggggggggg
mgggggCCCgggggggggfffffggvccccggggggg
mgggggCCCgggggggggfffffvggcchhggggggg
mgggggtgtgggggggggggggggggccccggggggg
ggggggggggggggggggggggggggggggggggggg
ggggggggggggggggggggggggggggggggggggg
ggggggggggggggggggggggggggggggggggggg
gggggggggggggggggggggCCCggggggggggggg
gggggggggggggggggggggCCCggggggggggggg
ggggggggggggggggggggggggggggggggggggg
ggnnKnggggggggggggggggggggggggggggggg
gggnngggggggggggggggggggggggggggggggg
gggggggggggggggggggggggggggg2gggggggg
gggggggDgggggtggggggggggggggggggggggg
ggggggDgggtgggggggggggggggggggggggggg
ggggggggggggggggggggggggggggggggggggg
map_data="
Mm, Mm, Mm, Mm, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Mm, Mm, Mm, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Gg, Gg, Gg, Gg, Gg, Ch, Ch, Ch, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Gg, Gg, Gg, Gg, Gg, Ch, 1 Kh, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ff, Ff, Ff, Ff, Ff, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Gg, Gg, Gg, Gg, Gg, Ch, Ch, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ff, Ff, Ff, Ff, Ff, Gg, Gg, Vhg, Ww, Ww, Ww, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Gg, Gg, Gg, Gg, Gg, Ch, Ch, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ff, Ff, Ff, Ff, Ff, Vhg, Gg, Gg, Ww, Ww, Hh, Hh, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Mm, Gg, Gg, Gg, Gg, Gg, Veg, Gg, Veg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ww, Ww, Ww, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ch, Ch, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Ch, Ch, Ch, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Ce, Ce, Ke, Ce, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Ce, Ce, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, 2 Kh, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Vu, Gg, Gg, Gg, Gg, Gg, Veg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Vu, Gg, Gg, Gg, Veg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg
"
[event]
@ -158,7 +159,7 @@ name=moveto
[terrain]
x=28,30,29
y=15,15,17
letter=C
letter=Ch
[/terrain]
{VARIABLE_OP xx1 random 10..20}
@ -198,7 +199,7 @@ name=moveto
[terrain]
x=1,2
y=2,2
letter=r
letter=Re
[/terrain]
[/event]
@ -302,7 +303,7 @@ name=moveto
[terrain]
x="7,9"
y="7,7"
letter="g"
letter="Gg"
[/terrain]
[/event]
@ -352,11 +353,11 @@ name=moveto
[terrain_graphics]
x,y=13,13
map="
*
* *
1
* *
*"
, *
*, *
, 1
*, *
, *"
[tile]
pos=1
@ -393,35 +394,35 @@ name=moveto
[terrain_mask]
x,y=20,1
mask="
~~~~SS~~~~
~~~SSSS~~~
~~SSSSSS~~
~SSSSSSSS~
SSSSSSSSSS
SSSSSSSSSS
~SSSSSSSS~
~~SSSSSS~~
~~~SSSS~~~
~~~~SS~~~~
_s, _s, _s, _s, Aa, Aa, _s, _s, _s, _s
_s, _s, _s, Aa, Aa, Aa, Aa, _s, _s, _s
_s, _s, Aa, Aa, Aa, Aa, Aa, Aa, _s, _s
_s, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, _s
Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa
Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa
_s, Aa, Aa, Aa, Aa, Aa, Aa, Aa, Aa, _s
_s, _s, Aa, Aa, Aa, Aa, Aa, Aa, _s, _s
_s, _s, _s, Aa, Aa, Aa, Aa, _s, _s, _s
_s, _s, _s, _s, Aa, Aa, _s, _s, _s, _s
"
[rule]
old=v
new=S
terrain=V
old=Vhg
new=Aa
terrain=Vha
[/rule]
[rule]
old=f
new=S
terrain=F
old=Ff
new=Aa
terrain=Fa
[/rule]
[rule]
old=h
new=S
terrain=H
old=Hh
new=Aa
terrain=Hh
[/rule]
[rule]
old=gr
new=S
old=Gg, Re
new=Aa
#don't specify terrain and it just uses the new terrain
[/rule]
# #default: Will match everything, since 'old' and 'new' aren't