fix test scenario using campaign specific units
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1 changed files with 2 additions and 3 deletions
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@ -89,13 +89,12 @@ name=moveto
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{ACT_TELEPORT 10 3 27 15}
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[side]
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type=Fighter
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description=Konrad
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type="Mage of Light"
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side=1
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canrecruit=1
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controller=human
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hitpoints=80
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recruit="Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,Elvish Lord,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage"
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recruit="Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage"
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gold=2000
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enemy=2
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shroud=yes
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