fix test scenario using campaign specific units

This commit is contained in:
Jérémy Rosen 2006-01-10 10:38:16 +00:00
parent fcebcac625
commit 60ee383e76

View file

@ -89,13 +89,12 @@ name=moveto
{ACT_TELEPORT 10 3 27 15}
[side]
type=Fighter
description=Konrad
type="Mage of Light"
side=1
canrecruit=1
controller=human
hitpoints=80
recruit="Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,Elvish Lord,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage"
recruit="Assassin,Elvish Hero,Elvish Fighter,Elvish Archer,Horseman,Mage,Elvish Shaman,Red Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish Shyde,Thief,Rogue,White Mage,Mage of Light,Elvish Sharpshooter,Silver Mage"
gold=2000
enemy=2
shroud=yes