Celtic Minstrel
8a7c950ac2
Suppress end turn confirmation in all interactive test scenarios
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# Conflicts:
# data/ai/scenarios/scenario-formula.cfg
# data/ai/scenarios/scenario-lua_ai.cfg
# data/ai/scenarios/scenario-lua_ai_old_syntax.cfg
# data/ai/scenarios/scenario-poisoning.cfg
2016-05-07 20:13:29 -04:00
Ignacio R. Morelle
54d542033b
Rephrase a bit of unwieldy Lua that causes issues with my text editor
2015-09-07 20:23:19 -03:00
Ignacio R. Morelle
27c817a46d
Add test case for bug #22443/PR #275
2014-10-07 21:42:57 -03:00
Ignacio R. Morelle
5e9b82199f
Fix missing images in the test scenario context menu
...
Both instances refer to the "All" editor palette's icon in 1.10.x, moved
and redrawn during 1.11.x so it doesn't really fit in this menu anymore.
So my logic is, why not put the BLEND() IPF to test?
2014-06-28 21:51:22 -04:00
Ignacio R. Morelle
75a575c2ea
Add a test case for bug #22215
2014-06-27 22:03:08 -04:00
fendrin
9008b16755
Add a testcase for units with level >9.
2014-03-01 08:13:50 +01:00
Alexander van Gessel
1c528a7a37
Make 'none' a special case for [unit_type]ellipse (bug #21724 )
2014-02-28 20:59:22 +01:00
Ignacio R. Morelle
3486ad75d5
Strip optional whitespace in the test scenario's terrain map
2014-02-13 22:31:33 -03:00
Alexander van Gessel
ab965f03ce
Add testcase for bug #21488
2014-01-19 01:22:47 +01:00
fendrin
99a7e282fa
The test scenario no longer depends on wesnoth-utbs package installed.
2013-12-22 08:03:19 +01:00
Ignacio R. Morelle
060c35d82c
wmlindent pass on mainline
2013-12-21 23:06:43 -03:00
fendrin
91b5a57449
Renamed "current_tod" attribute of [time_area] to match the global one.
...
"current_tod" and "current_time" served the same purpose, one at
scenario toplevel, the other inside of [time_area].
For the sake of consistency and for enabling the usage of the same
schedule macros in both cases, they are now both called "current_time".
2013-12-20 04:45:18 +01:00
fendrin
f979609ccf
area= SLF attribute support for filtering by [time_area]s.
2013-12-20 02:27:44 +01:00
fendrin
67d82e757e
Added test cases for "jamming".
2013-11-30 08:35:45 +01:00
fendrin
88986a2480
Added unit to test the UI to the test scenario.
2013-11-27 02:16:17 +01:00
JaMiT
d17b926b9e
Clean up the messsages testing WMI hotkeys.
2013-10-27 12:13:46 -05:00
JaMiT
ddd0bc34e9
Convert 8-space indents to 4-space indents for consistency.
2013-10-27 12:13:46 -05:00
Alexander van Gessel
1bb0e94d87
Add WMI hotkey testcases
2013-09-29 15:45:31 +02:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
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This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
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This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0738a4e59c
make reindent minus some wmlindent issues
2013-08-04 23:22:56 +02:00
JaMiT
08ef91bf6a
Remove some more ability/special names from descriptions (see r55595).
2013-06-25 21:03:51 -05:00
Alexander van Gessel
6bc3de7663
Use hero ellipse alongside hero crown
2013-06-11 16:50:13 +02:00
upthorn
8cd86671ac
Add persistent variable subnamespace usage into scenario-test, for testing persistent variable subnamespace behavior.
2013-04-13 12:21:51 -03:00
Ignacio R. Morelle
f880557b5d
ui: Scale down unit frames larger than 72x72 in the Recruit and Recall dialogs
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This is necessary to prevent all list items from being enlarged to fit
the larger units. It is a very common occurrence in campaigns featuring
the Ghost line nowadays thanks to the oversized Spectre baseframe.
This needs to be backported to 1.10.
2013-03-05 09:53:38 +00:00
Fabian Müller
921c415651
Test case for modifing the vision range.
2013-01-12 21:26:24 +00:00
Alexander van Gessel
d82762b87d
Split the 'not_living' unit status into...
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...unpoisonable, undrainable and unplagueable
2012-12-31 01:03:53 +01:00
Steven Panek
02c4a7c99e
Made a bunch of strings in the test scenario untranslatable;...
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...moved 'sword', 'bow', and 'longbow' out of the wesnoth domain.
2012-09-04 21:26:20 +00:00
Alexander van Gessel
59c185bdaa
Give Kaleh access to his movement type
2012-09-04 00:22:40 +01:00
Elvish_Hunter
18b1f5bb54
Changelog entry and test scenario modification for [effect] apply_to=halo
2012-06-23 08:15:55 +00:00
Alexander van Gessel
c9a5c32bb4
Rename [object]duration=level to [object]duration=scenario
2012-05-01 22:13:52 +01:00
Silas Brill
f806b61e80
Applied patch #1381 : Configurable village support
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This differs from the original patch in that the minimum village
support for multiplayer is 0, not 1.
2012-04-30 21:52:38 +00:00
Alexander van Gessel
5df94b53d7
Add testcase for bug #19165
2012-04-20 23:34:34 +01:00
Silas Brill
8418f05e8c
Apply patch #3210 : Add [object]duration=turn
2012-04-12 08:09:01 +00:00
Anonymissimus
bf700f45bc
test cases for previous revision (patch by brilliand)
2012-03-27 19:51:54 +00:00
Alexander van Gessel
71ef9ab0a2
Apply patch #3083 by Brilliand
2012-03-09 18:13:04 +01:00
Anonymissimus
b13e6e13a7
adapt mainline lua and embedded lua to the deprecations I made...
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...in 2012-02-07T23:27:51Z!anonymissimus@arcor.de
(no occurrences in other files...)
2012-02-08 21:27:45 +00:00
Ignacio R. Morelle
30790b5736
Implement ~BLEND(r,g,b,o) image path function (bug #11590 )
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It takes a specified RGB color and blends it with the target image by
certain opacity, specified either as a factor (e.g. 0.25) or percentage
(25%).
I chose BLEND over TINT for consistency with AnimationWML. Feel free to
discuss.
2012-02-08 02:08:11 +00:00
Steven Panek
da838f498a
Some harmless capitalization fixes...
2012-01-29 23:16:45 +00:00
Fabian Müller
2b4dade6c5
Added a testcase for multiple leaders per side,
...
...showing that the ai is not recruiting, even with a global recruit
list.
2012-01-19 15:52:07 +00:00
Alexander van Gessel
b091953eee
Add test case for bug #17961 and bug #18686 to test scenario
2011-12-11 16:56:50 +01:00
Steven Panek
a3168f89f9
Converted the remaining uses of Ggf.
2011-11-28 20:00:43 +00:00
Alexander van Gessel
210fa9f5d2
Add [unit_type]image_icon key (FR bug #15466 )
2011-11-06 21:18:50 +01:00
Alexander van Gessel
865e7bad30
Some test scenario changes
2011-11-06 21:18:46 +01:00
Ignacio R. Morelle
2cb35b2a9a
Remove translatable flag for a string in test scenario
2011-11-05 22:48:16 +00:00
Alexander van Gessel
3867b5292c
Introduce [race]undead_variation as a default for the race's [unit_type]s
2011-11-05 17:16:24 +01:00
Ignacio R. Morelle
9e4b0f19a1
Fixed "error parsing image modifications" message...
...
...caused by subsequent image mod additions using the add attribute in
[effect] apply_to=image_mod
2011-10-18 01:03:25 +00:00
Alexander van Gessel
81e0a2007f
Revert token t_token commits from 2011-09-08T19:15:40Z!thonsew@yahoo.com on.
2011-10-10 03:43:29 +01:00
Thonsew
e5b7d38777
Fixed transparency broken by previous...
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...fix of static de-initialization of t_tokens
2011-09-22 11:31:34 +00:00
Thonsew
c3b9cfabb0
Removed duplicate transparency in png file name in custom-dialog.
2011-09-21 21:44:51 +00:00