Made a bunch of strings in the test scenario untranslatable;...

...moved 'sword', 'bow', and 'longbow' out of the wesnoth domain.
This commit is contained in:
Steven Panek 2012-09-04 21:26:20 +00:00
parent 966fdd8ebc
commit 02c4a7c99e

View file

@ -245,14 +245,16 @@ This unit sacrifices its own life in order to make more attacks."
[effect]
apply_to=new_attack
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth
icon=attacks/greatsword-elven.png
type=blade
[specials]
[drains]
id=life_vortex
name= _ "Life Vortex"
description= _ "Life Vortex:
name="Life Vortex"
description="Life Vortex:
Each successful strike in a battle involving this attack causes the attacker to gain the health that his attack removed from the target. This has no effect against nonliving targets."
value=0
add=100
@ -260,8 +262,8 @@ Each successful strike in a battle involving this attack causes the attacker to
[/drains]
[heal_on_hit]
id=entropy
name= _ "Entropy"
description= _ "Entropy:
name="Entropy"
description="Entropy:
Each successful strike in a battle involving this attack causes the attacker to lose 4 HP. This has no effect against nonliving targets."
[filter_opponent]
[not]
@ -283,21 +285,23 @@ Each successful strike in a battle involving this attack causes the attacker to
[effect]
apply_to=new_attack
name=bow
#textdomain wesnoth-units
description=_"bow"
#textdomain wesnoth
icon=attacks/bow-elven.png
type=pierce
[specials]
[drains]
id=empathic_weapon
name= _ "Empathic Weapon"
description= _ "Empathic Weapon:
name="Empathic Weapon"
description="Empathic Weapon:
All damage dealt by this attack to a living target is dealt to the user as well"
multiply=-2
[/drains]
[heal_on_hit]
id=rejuvenating_weapon
name= _ "Rejuvenating Weapon (10)"
description= _ "Rejuvenating Weapon (10):
name="Rejuvenating Weapon (10)"
description="Rejuvenating Weapon (10):
Each successful strike with this weapon heals the user for 10 HP"
value=10
[/heal_on_hit]
@ -309,22 +313,24 @@ Each successful strike with this weapon heals the user for 10 HP"
[effect]
apply_to=new_attack
name=longbow
#textdomain wesnoth-units
description=_"longbow"
#textdomain wesnoth
icon=attacks/bow-elven-magic.png
type=pierce
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[drains]
id=drains
name= _ "drains 20%"
description= _ "Drain 20%:
name="drains 20%"
description="Drain 20%:
This unit drains health from living units, healing itself for 20% of the amount of damage it deals (rounded down)."
value=20
[/drains]
[heal_on_hit]
id=drains
name= _ "sacrifice 5"
description= _ "Sacrifice 5:
name="sacrifice 5"
description="Sacrifice 5:
Each successful attack costs this unit 5 HP."
sub=5
[/heal_on_hit]
@ -336,13 +342,13 @@ Each successful attack costs this unit 5 HP."
[effect]
apply_to=new_attack
name=life bomb
description=_"life bomb"
description="life bomb"
type=impact
[specials]
[heal_on_hit]
id=drains
name= _ "life copy 20"
description= _ "Life copy 20:
name="life copy 20"
description="Life copy 20:
When this attack hits a living unit, the user is healed for 20 HP."
[filter_opponent]
[not]
@ -367,7 +373,7 @@ When this attack hits a living unit, the user is healed for 20 HP."
[label]
x,y=14,10
text=_"Vision Test"
text="Vision Test"
[/label]
[event]
name=moveto
@ -378,7 +384,7 @@ When this attack hits a living unit, the user is healed for 20 HP."
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"Checking visibility of (8,15)..."
message="Checking visibility of (8,15)..."
[/message]
[if]
[have_location]
@ -402,14 +408,14 @@ When this attack hits a living unit, the user is healed for 20 HP."
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"HORRORS FILTERS ARE ALL TRUE!"
message="HORRORS FILTERS ARE ALL TRUE!"
[/message]
[/then]
[else]
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"You can see it, can't you?"
message="You can see it, can't you?"
[/message]
[if]
[have_location]
@ -431,14 +437,14 @@ When this attack hits a living unit, the user is healed for 20 HP."
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"HORRORS FILTERS ARE ALL TRUE!"
message="HORRORS FILTERS ARE ALL TRUE!"
[/message]
[/then]
[else]
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"Clear sailing!"
message="Clear sailing!"
[/message]
[/else]
[/if]
@ -456,14 +462,14 @@ When this attack hits a living unit, the user is healed for 20 HP."
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"But the fog, it blinds you!"
message="But the fog, it blinds you!"
[/message]
[/then]
[else]
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"HORRORS FILTERS ARE ALL FALSE!"
message="HORRORS FILTERS ARE ALL FALSE!"
[/message]
[/else]
[/if]
@ -485,14 +491,14 @@ When this attack hits a living unit, the user is healed for 20 HP."
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"It is invisible!"
message="It is invisible!"
[/message]
[/then]
[else]
[message]
speaker=narrator
icon=wesnoth-icon.png
message=_"HORRORS FILTERS ARE ALL FALSE!"
message="HORRORS FILTERS ARE ALL FALSE!"
[/message]
[/else]
[/if]
@ -689,11 +695,11 @@ When this attack hits a living unit, the user is healed for 20 HP."
mode=append
[heal_on_hit]
id=fiery
name= _ "fiery 4"
name_inactive= _ "fiery 4"
description= _ "Fiery 4:
name="fiery 4"
name_inactive="fiery 4"
description="Fiery 4:
A successful hit against this unit costs the opponent 4 HP."
description_inactive= _ "Fiery 4:
description_inactive="Fiery 4:
A successful hit against this unit costs the opponent 4 HP."
sub=4
apply_to=opponent
@ -703,15 +709,15 @@ A successful hit against this unit costs the opponent 4 HP."
[effect]
apply_to=new_attack
name=lifebow
description=_"lifebow"
description="lifebow"
icon=attacks/bow-elven-magic.png
type=pierce
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[drains]
id=drains
name= _ "drains 100%"
description= _ "Drain 100%:
name="drains 100%"
description="Drain 100%:
This unit drains health from living units, healing itself for 100% of the amount of damage it deals (rounded down)."
value=100
[/drains]