Changelog entry and test scenario modification for [effect] apply_to=halo

This commit is contained in:
Elvish_Hunter 2012-06-23 08:15:55 +00:00
parent db0a94bfd7
commit 18b1f5bb54
2 changed files with 5 additions and 1 deletions

View file

@ -282,6 +282,7 @@ Version 1.11.0-svn:
gamemap view scrolling (so the user cannot scroll, while WML/Lua actions
still can, i.e. for cutscenes)
* Fixed CALL_FUNCTION macro (bug #19805)
* Added [effect] apply_to=halo
* Miscellaneous and bug fixes:
* Fix wrong preferences path suffix (1.1 instead of 1.10) on Linux and other
platforms using XDG layout (no compiled-in preferences path override,

View file

@ -175,10 +175,13 @@ Xu , Xu , Qxu , Qxu , Ql , Ql
x,y=19,11
type="Dark Adept"
generate_name=yes
halo=halo/darkens-aura.png
[modifications]
[object]
silent=yes
[effect]
apply_to=halo
halo=halo/darkens-aura.png
[/effect]
[effect]
apply_to=new_ability
[abilities]