This makes it polymorphic and allows checking the subclass of an
Environment with is<T>().
We also need to change the inheritance order so JS::Cell comes first for
this to work. Unfortunately, I have no idea why that is.
Co-Authored-By: Andreas Kling <kling@serenityos.org>
(And BrowsingContextGroup had to come along for the ride as well.)
This solves a number of nasty reference cycles between browsing
contexts, history items, and their documents.
Print exceptions passed to `HTML::report_exception` in the JS console
Refactored `ExceptionReporter`: in order to report exception now
you need to pass the relevant realm in it. For passed `JS::Value`
we now create `JS::Error` object to print value as the error message.
We can now properly add the prototypes and constructors to the global
object of the Worker's inner realm, so we don't need this window for
anything anymore.
This patch adds a non standard step pushing the realm execution context
of fetching client's settings object onto the execution context stack
before linking a module script. Without the realm execution context
there is no current settings object, leading to a crash in
HostResolveImportedModule.
This patch adds various algorithms required to fetch and link module
scripts.
Some parts such as actually creating a request and error handling are
not implemented or use temporary non spec compliant code to get us
further.
Co-authored-by: davidot <davidot@serenityos.org>
This patchs adds the Web::HTML::Script subclass ModuleScript and
JavaScriptModuleScript as a type of ModuleScript as well as various
algorithms related to JavaScript module scripts.
Co-authored-by: davidot <davidot@serenityos.org>
This patch adds the ModuleMap class used to keep track of the type and
url of a module as well as the fetching state associated. Each
environment settings object now also has a module map.
These classes only needed Window to get at its realm. Pass a realm
directly to construct DOM and WebIDL classes.
This change importantly removes the guarantee that a Document will
always have a non-null Window object. Only Documents created by a
BrowsingContext will have a non-null Window object. Documents created by
for example, DocumentFragment, will not have a Window (soon).
This incremental commit leaves some workarounds in place to keep other
parts of the code building.
This Intrinsics object hangs off of a new HostDefined struct that takes
the place of EnvironmentSettingsObject as the true [[HostDefined]] slot
on JS::Realm objects created by LibWeb.
This gets the intrinsics off of the GlobalObject, Window, similar to the
previous refactor of LibJS to move the intrinsics into the Realm's
[[Intrinics]] internal slot.
A side effect of this change is that we cannot fully initialize a Window
object until the [[HostDefined]] slot has been installed into the realm,
which happens with the creation of the WindowEnvironmentSettingsObject.
As such, any Window usage that has not been funned through a WindowESO
will not have any cached Web prototyped or constructors, and will not
have Window APIs available to javascript code. Currently this seems
limited to usage of Window in the CSS parser, but a subsequent commit
will clean those up to take Realm as well. However, this commit compiles
so let's cut it off here :^).
This allows the garbage collector to keep HTML::Script objects alive and
fixes a bug where a HTMLScriptElement could get GC'd while its code was
executing.
Workers don't have a document, so we can't ask them if scripting is
enabled or not. This is not the right long-term fix, but it fixes an
assertion when trying to query the missing responsible document of a
web worker.
This is *not* according to spec, however we currently store prototypes
and constructors on Window, so the only way for objects in a worker
context to become fully formed is to make a Window.
Long-term we should clean this up and remove the worker window object,
but for now it allows workers to exist without asserting.
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This removes the requirement of having a global object that actually
inherits from JS::GlobalObject, which is now a perfectly valid scenario.
With the upcoming removal of wrapper objects in LibWeb, the HTML::Window
object will inherit from DOM::EventTarget, which means it cannot also
inherit from JS::GlobalObject.
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This patch implements the "create a new browsing context" function from
the HTML spec and replaces our existing logic with it.
The big difference is that browsing contexts now initially navigate to
"about:blank" instead of starting out in a strange "empty" state.
This makes it possible for websites to create a new iframe and start
scripting inside it right away, without having to load an URL into it.
The way we've been creating DOM::Document has been pretty far from what
the spec tells us to do, and this is a first big step towards getting us
closer to spec.
The new Document::create_and_initialize() is called by FrameLoader after
loading a "text/html" resource.
We create the JS Realm and the Window object when creating the Document
(previously, we'd do it on first access to Document::interpreter().)
The realm execution context is owned by the Environment Settings Object.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
Used by Google seemingly almost all around account sign in and
management. The modern sign in page has this near the beginning:
```html
<base href="https://accounts.google.com">
```
All of the XHRs performed by sign in are relative URLs to this
base URL. Previously we ignored this and did it relative to the
current URL, causing the XHRs to 404 and sign in to fall apart.
I presume they do this because you can access the sign in page
from multiple endpoints, such as `/ServiceLogin` and
`/o/oauth2/auth/identifier`
This is now the source of truth for 'user enabled/disabled scripting',
but it has to ask the window's page, which actually stores the setting.
Also use this new functionality in two places where it was previously
marked as a FIXME.
It makes no sense to require passing a global object and doing a stack
space check in some cases where running out of stack is highly unlikely,
we can't recover from errors, and currently ignore the result anyway.
This is most commonly in constructors and when setting things up, rather
than regular function calls.