LibWeb: Give web workers a (totally hacky) Window object
This is *not* according to spec, however we currently store prototypes and constructors on Window, so the only way for objects in a worker context to become fully formed is to make a Window. Long-term we should clean this up and remove the worker window object, but for now it allows workers to exist without asserting.
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sideshowbarker
2024-07-17 09:49:48 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/e97cc671ea Pull-request: https://github.com/SerenityOS/serenity/pull/14816 Reviewed-by: https://github.com/ADKaster Reviewed-by: https://github.com/linusg ✅
3 changed files with 25 additions and 20 deletions
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@ -12,23 +12,20 @@
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namespace Web::HTML {
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// FIXME: This is a bit ugly, this implementation is basically a 1:1 copy of what is in ESO
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// just modified to use DOM::Document instead of HTML::Window since workers have no window
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class WorkerEnvironmentSettingsObject final
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: public EnvironmentSettingsObject
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, public Weakable<WorkerEnvironmentSettingsObject> {
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public:
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WorkerEnvironmentSettingsObject(DOM::Document& document, NonnullOwnPtr<JS::ExecutionContext> execution_context)
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WorkerEnvironmentSettingsObject(NonnullOwnPtr<JS::ExecutionContext> execution_context)
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: EnvironmentSettingsObject(move(execution_context))
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, m_document(JS::make_handle(document))
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{
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}
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static WeakPtr<WorkerEnvironmentSettingsObject> setup(DOM::Document& document, NonnullOwnPtr<JS::ExecutionContext> execution_context /* FIXME: null or an environment reservedEnvironment, a URL topLevelCreationURL, and an origin topLevelOrigin */)
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static WeakPtr<WorkerEnvironmentSettingsObject> setup(NonnullOwnPtr<JS::ExecutionContext> execution_context /* FIXME: null or an environment reservedEnvironment, a URL topLevelCreationURL, and an origin topLevelOrigin */)
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{
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auto* realm = execution_context->realm;
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VERIFY(realm);
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auto settings_object = adopt_own(*new WorkerEnvironmentSettingsObject(document, move(execution_context)));
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auto settings_object = adopt_own(*new WorkerEnvironmentSettingsObject(move(execution_context)));
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settings_object->target_browsing_context = nullptr;
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realm->set_host_defined(move(settings_object));
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@ -37,14 +34,16 @@ public:
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virtual ~WorkerEnvironmentSettingsObject() override = default;
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JS::GCPtr<DOM::Document> responsible_document() override { return m_document.ptr(); }
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String api_url_character_encoding() override { return m_document->encoding_or_default(); }
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AK::URL api_base_url() override { return m_document->url(); }
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Origin origin() override { return m_document->origin(); }
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JS::GCPtr<DOM::Document> responsible_document() override { return nullptr; }
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String api_url_character_encoding() override { return m_api_url_character_encoding; }
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AK::URL api_base_url() override { return m_url; }
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Origin origin() override { return m_origin; }
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CanUseCrossOriginIsolatedAPIs cross_origin_isolated_capability() override { TODO(); }
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private:
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JS::Handle<DOM::Document> m_document;
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String m_api_url_character_encoding;
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AK::URL m_url;
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HTML::Origin m_origin;
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};
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}
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@ -34,8 +34,6 @@ void Worker::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_document.ptr());
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visitor.visit(m_worker_realm.ptr());
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visitor.visit(m_worker_scope.ptr());
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visitor.visit(m_implicit_port.ptr());
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visitor.visit(m_outside_port.ptr());
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}
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@ -129,6 +127,11 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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auto& console_object = *realm_execution_context->realm->intrinsics().console_object();
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m_worker_realm = realm_execution_context->realm;
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// FIXME: Remove this once we don't need a hack Window (for prototypes and constructors) in workers anymore.
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m_worker_window = HTML::Window::create(*m_worker_realm);
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m_worker_realm->set_global_object(m_worker_scope, nullptr);
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m_console = adopt_ref(*new WorkerDebugConsoleClient(console_object.console()));
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console_object.console().set_client(*m_console);
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@ -159,8 +162,7 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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MessageEventInit event_init {};
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event_init.data = message;
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event_init.origin = "<origin>";
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// FIXME: The cast here is totally bogus, since workers don't have a Window object..
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dispatch_event(*MessageEvent::create(verify_cast<HTML::Window>(*m_worker_scope), HTML::EventNames::message, event_init));
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dispatch_event(*MessageEvent::create(*m_worker_window, HTML::EventNames::message, event_init));
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}));
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return JS::js_undefined();
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@ -172,7 +174,7 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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// 9. Set up a worker environment settings object with realm execution context,
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// outside settings, and unsafeWorkerCreationTime, and let inside settings be the result.
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m_inner_settings = WorkerEnvironmentSettingsObject::setup(*m_document, move(realm_execution_context));
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m_inner_settings = WorkerEnvironmentSettingsObject::setup(move(realm_execution_context));
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// 10. Set worker global scope's name to the value of options's name member.
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// FIXME: name property requires the SharedWorkerGlobalScope or DedicatedWorkerGlobalScope child class to be used
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@ -257,8 +259,7 @@ void Worker::run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_setti
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// FIXME: Global scope association
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// 16. Let inside port be a new MessagePort object in inside settings's Realm.
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// FIXME: The cast here is totally bogus, since workers don't have a Window object..
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auto inside_port = MessagePort::create(verify_cast<HTML::Window>(*m_worker_scope));
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auto inside_port = MessagePort::create(*m_worker_window);
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// 17. Associate inside port with worker global scope.
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// FIXME: Global scope association
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@ -80,13 +80,18 @@ private:
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NonnullOwnPtr<JS::Interpreter> m_interpreter;
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WeakPtr<WorkerEnvironmentSettingsObject> m_inner_settings;
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JS::VM::InterpreterExecutionScope m_interpreter_scope;
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JS::GCPtr<JS::Realm> m_worker_realm;
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RefPtr<WorkerDebugConsoleClient> m_console;
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JS::GCPtr<JS::Object> m_worker_scope;
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JS::NonnullGCPtr<MessagePort> m_implicit_port;
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JS::GCPtr<MessagePort> m_outside_port;
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// NOTE: These are inside the worker VM.
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JS::GCPtr<JS::Realm> m_worker_realm;
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JS::GCPtr<JS::Object> m_worker_scope;
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// FIXME: This is a mega-hack but necessary because HTML::Window holds all the prototypes and constructors.
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// There should be *no* Window object in a Worker context.
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JS::GCPtr<HTML::Window> m_worker_window;
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void run_a_worker(AK::URL& url, EnvironmentSettingsObject& outside_settings, MessagePort& outside_port, WorkerOptions const options);
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};
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