LibWebView now knows how to launch RequestServer and ImageDecoderServer
without help from the UI, so let's move ownership of these services over
to LibWebView for de-duplication.
This was a silly mistake on my end and percentages values are not
covered by device-independent color space, so I had to add support for
srgb to run a WPT test that made me realize the mistake.
This makes the following test pass:
- css/css-color/predefined-002.html
It makes the following WPT tests pass:
- css/css-color/predefined-001.html
- css/css-color/xyz-003.html
- css/css-color/xyz-d50-003.html
- css/css-color/xyz-d50-004.html
- css/css-color/xyz-d65-003.html
Also we now render the reference of color-mix-currentcolor-nested-for-
color-property.html properly. Which means that it's now different from
the actual test, that is still rendered incorrectly. In other word, the
false positive for this test is now turned into a true negative.
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
Selectors like `:is(.valid, &!?!?!invalid)` need to keep the invalid
part around, even though it will never match, for a couple of reasons:
- Serialization needs to include them
- For nesting, we care if a `&` appeared anywhere in the selector, even
in an invalid part.
So this patch introduces an `Invalid` simple selector type, which simply
holds its original ComponentValues. We search through these looking for
`&`, and we dump them out directly when asked to serialize.
We will want to re-inform WebContent of the system visibility state when
we create a new process after a crash. This changes the IPC to just send
the enum value directly, instead of a boolean, so that we can just store
that enum value directly on the ViewImplementation class.
These operations should still apply even if they are off screen, because
they affect painting of things outside of their bounding rectangles.
This commit makes us always apply these, regardless of if they are in
the visible region. However, if they are outside that region, we
replace them with simple clip-rect commands, which have the same
effect (not painting anything) but are cheaper than computing a full
mask bitmap.
The insertion steps for iframes were following an old version of the
spec, where it was checking if the iframe was "in a document tree",
which doesn't cross shadow root boundaries. The spec has since been
updated to check the shadow including root instead.
This is now needed for Cloudflare Turnstile iframe widgets to appear,
as they are now inserted into a shadow root.
Previously, the inclusive descendant, which is the node that
for_each_shadow_including_inclusive_descendant was called on, would not
have it's shadow root traversed if it had one.
This is because the shadow root traversal was in the `for` loop, which
begins with the node's first child. The fix here is to move the shadow
root traversal outside of the loop, and check if the current node is an
element instead.
While this does mean that we keep one copy of the stack info in the VM,
and another in the Heap; keeping a separate instance removes one more
instance of coupling between the heap and LibJS specific details.
There is definitely a possibility I am misunderstanding the reason
behind it - but this does not appear neccessary. The VM owns both the
string cache and Heap. On destruction, the VM should clear out both
the heap and its string cache.
While this is used in the implementation of Runtime objects itself, Heap
seems like a more appropriate home. This will also help in factoring out
the GC implementation into it's own library as the heap explicitly has
knowledge of WeakContainer.
When the cached value was not an accessor, it was simply ignored.
This is the value we really want, so we can just return it.
Shows up to 5x improvements on some benchmarks,
and 1.4x in general js-benchmarks.
Async functions whose promise is never resolved were leaking, since they
had a strong root JS::Handle on themselves.
This doesn't appear to actually be necessary, since the wrapper will be
kept alive as long as it's reachable (and if it's not reachable, nobody
is going to resolve/reject the promise either).
This fixes the vast majority of leaks on Speedometer, bringing memory
usage at the end of a full run from ~12 GiB to ~3 GiB.