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LibWeb: Add WebGLUniformLocation
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parent
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commit
889e7942fa
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github-actions[bot]
2024-11-13 10:42:59 +00:00
Author: https://github.com/gmta Commit: https://github.com/LadybirdBrowser/ladybird/commit/889e7942fa0 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2308
7 changed files with 55 additions and 0 deletions
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@ -788,6 +788,7 @@ set(SOURCES
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WebGL/WebGLRenderingContextBase.cpp
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WebGL/WebGLShader.cpp
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WebGL/WebGLTexture.cpp
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WebGL/WebGLUniformLocation.cpp
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WebIDL/AbstractOperations.cpp
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WebIDL/Buffers.cpp
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WebIDL/CallbackType.cpp
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21
Libraries/LibWeb/WebGL/WebGLUniformLocation.cpp
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21
Libraries/LibWeb/WebGL/WebGLUniformLocation.cpp
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@ -0,0 +1,21 @@
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/*
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/WebGLUniformLocationPrototype.h>
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#include <LibWeb/WebGL/WebGLUniformLocation.h>
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namespace Web::WebGL {
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JS_DEFINE_ALLOCATOR(WebGLUniformLocation);
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WebGLUniformLocation::WebGLUniformLocation(JS::Realm& realm)
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: WebGLObject(realm)
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{
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}
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WebGLUniformLocation::~WebGLUniformLocation() = default;
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}
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24
Libraries/LibWeb/WebGL/WebGLUniformLocation.h
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Libraries/LibWeb/WebGL/WebGLUniformLocation.h
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@ -0,0 +1,24 @@
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/*
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/WebGL/WebGLObject.h>
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namespace Web::WebGL {
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class WebGLUniformLocation final : public WebGLObject {
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WEB_PLATFORM_OBJECT(WebGLUniformLocation, WebGLObject);
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JS_DECLARE_ALLOCATOR(WebGLUniformLocation);
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public:
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virtual ~WebGLUniformLocation();
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protected:
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explicit WebGLUniformLocation(JS::Realm&);
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};
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}
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6
Libraries/LibWeb/WebGL/WebGLUniformLocation.idl
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6
Libraries/LibWeb/WebGL/WebGLUniformLocation.idl
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#import <WebGL/WebGLObject.idl>
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// https://registry.khronos.org/webgl/specs/latest/1.0/#5.10
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[Exposed=(Window,Worker)]
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interface WebGLUniformLocation {
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};
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@ -368,6 +368,7 @@ libweb_js_bindings(WebGL/WebGLRenderbuffer)
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libweb_js_bindings(WebGL/WebGLRenderingContext)
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libweb_js_bindings(WebGL/WebGLShader)
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libweb_js_bindings(WebGL/WebGLTexture)
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libweb_js_bindings(WebGL/WebGLUniformLocation)
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libweb_js_bindings(WebIDL/DOMException)
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libweb_js_bindings(WebSockets/WebSocket)
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libweb_js_bindings(WebVTT/VTTCue)
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@ -380,6 +380,7 @@ standard_idl_files = [
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"//Userland/Libraries/LibWeb/WebGL/WebGLRenderingContext.idl",
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"//Userland/Libraries/LibWeb/WebGL/WebGLShader.idl",
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"//Userland/Libraries/LibWeb/WebGL/WebGLTexture.idl",
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"//Userland/Libraries/LibWeb/WebGL/WebGLUniformLocation.idl",
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"//Userland/Libraries/LibWeb/WebIDL/DOMException.idl",
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"//Userland/Libraries/LibWeb/WebSockets/WebSocket.idl",
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"//Userland/Libraries/LibWeb/WebVTT/VTTCue.idl",
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@ -399,6 +399,7 @@ WebGLRenderbuffer
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WebGLRenderingContext
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WebGLShader
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WebGLTexture
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WebGLUniformLocation
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WebKitCSSMatrix
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WebSocket
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WheelEvent
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