An open source, turn-based strategy game with a high fantasy theme.
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2017-12-02 03:19:27 +03:00
attic removes a duplicated readme file 2017-05-14 09:47:19 +11:00
cmake Add OpenSSL's libcrypto as a dependency 2017-05-12 15:57:13 -04:00
data DiD S04 Todo: Add snow 2017-11-29 16:32:44 -06:00
doc Use GNUInstallDirs to specify directories 2017-11-20 07:44:46 +02:00
fonts remove executable bit from license file 2017-09-05 21:59:51 +02:00
images MP Lobby: completely redesigned game entry layout 2017-10-29 16:55:42 +11:00
misc Made README files Markdown 2017-04-28 15:07:06 +11:00
packaging Fix copyright defect and add missing icon 2017-11-27 15:15:40 -06:00
po updated Spanish translation 2017-11-24 00:18:27 +01:00
projectfiles Remove header from VC project (deleted in 056d7ac8). 2017-11-30 11:59:01 +11:00
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source_lists Tests: removed another empty file I missed in c93aebb1de 2017-11-27 09:47:45 +11:00
src Simplify custom asio socket option definition 2017-12-02 03:19:27 +03:00
utils Revert ignoring MP test failures due to video init failure (2e5c5da003) 2017-11-29 21:34:03 +02:00
.appveyor.vs2013.yml AppVeyor: only notify on failure 2017-02-23 19:09:16 +02:00
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.appveyor.vs2017.yml add wesnothd.exe to appveyor artifacts 2017-06-14 23:31:45 +02:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
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changelog Update changelogs 2017-11-27 20:28:36 -05:00
CMakeLists.txt desktop_entry: include high resolution icons 2017-11-27 01:52:36 +01:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
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cwesnoth.cmd cwesnoth: Use setlocal to reliably restore env vars 2015-04-26 05:04:48 -04:00
Doxyfile Post-release version bump 2017-10-12 12:17:53 +11:00
host.lua Fix the MP tests 2017-05-07 11:02:00 -04:00
INSTALL.md On Boost: update build scripts and documentation. 2017-10-06 20:38:50 +03:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Fix mp_tests 2017-11-28 21:15:34 -06:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
players_changelog Update changelogs 2017-11-27 20:28:36 -05:00
README.md Updates to licensing info and makes a link https. 2017-12-01 19:59:40 +11:00
RELEASE_NOTES Revert "Revert "Disallow specifying file paths with backslashes"" 2017-10-28 19:25:30 +03:00
run_wml_tests Change the program used when testing capabilities of the "timeout" command 2017-01-03 23:13:30 +13:00
SConstruct desktop_entry: include high resolution icons 2017-11-27 01:52:36 +01:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
wml_test_schedule Add WML unit tests for [for] tag 2017-06-21 21:18:24 -05:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/