Tests: removed empty files

These were emptied out when SDL 1.2 was removed (358bd1235f). I seem to recall
someone saying it might be worth keeping them around in case something needed to be put
back, but it's been a year and a half. Not much worth in keeping empty files.
This commit is contained in:
Charles Dang 2017-11-27 09:42:14 +11:00
parent ba6b6a1f53
commit c93aebb1de
7 changed files with 0 additions and 95 deletions

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@ -28,6 +28,4 @@ tests/test_util.cpp
tests/test_version.cpp
tests/test_whiteboard_side_actions.cpp
tests/utils/fake_display.cpp
tests/utils/fake_event_source.cpp
tests/utils/game_config_manager.cpp
tests/utils/play_scenario.cpp

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@ -26,7 +26,6 @@
#include <SDL.h>
#include "tests/utils/fake_event_source.hpp"
#include "tests/utils/fake_display.hpp"
#include "tests/utils/auto_parameterized.hpp"

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@ -17,10 +17,6 @@
#include <boost/test/unit_test.hpp>
#include "tests/utils/play_scenario.hpp"
BOOST_AUTO_TEST_SUITE( formula_ai )
//BOOST_AUTO_TEST_CASE( test_move )

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@ -1,20 +0,0 @@
/*
Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#define GETTEXT_DOMAIN "wesnoth-test"
#include "tests/utils/fake_event_source.hpp"
#include "mouse_handler_base.hpp"

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@ -1,20 +0,0 @@
/*
Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
Part of the Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#pragma once
#include <queue>
#include <SDL.h>
#include "events.hpp"

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@ -1,26 +0,0 @@
/*
Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
Part of thie Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#define GETTEXT_DOMAIN "wesnoth-test"
#include "tests/utils/play_scenario.hpp"
#include "tests/utils/game_config_manager.hpp"
#include "tests/utils/fake_display.hpp"
#include "game_display.hpp"
#include "saved_game.hpp"
#include "game_initialization/playcampaign.hpp"
#include "terrain/type_data.hpp"
#include "units/unit.hpp"
#include "units/map.hpp"

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@ -1,22 +0,0 @@
/*
Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
Part of thie Battle for Wesnoth Project http://www.wesnoth.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
See the COPYING file for more details.
*/
#pragma once
#include "tests/utils/fake_event_source.hpp"
#include "map/location.hpp"
class config;
class terrain_type_data;