Tests: removed empty files
These were emptied out when SDL 1.2 was removed (358bd1235f
). I seem to recall
someone saying it might be worth keeping them around in case something needed to be put
back, but it's been a year and a half. Not much worth in keeping empty files.
This commit is contained in:
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ba6b6a1f53
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7 changed files with 0 additions and 95 deletions
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@ -28,6 +28,4 @@ tests/test_util.cpp
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tests/test_version.cpp
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tests/test_whiteboard_side_actions.cpp
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tests/utils/fake_display.cpp
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tests/utils/fake_event_source.cpp
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tests/utils/game_config_manager.cpp
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tests/utils/play_scenario.cpp
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@ -26,7 +26,6 @@
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#include <SDL.h>
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#include "tests/utils/fake_event_source.hpp"
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#include "tests/utils/fake_display.hpp"
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#include "tests/utils/auto_parameterized.hpp"
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@ -17,10 +17,6 @@
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#include <boost/test/unit_test.hpp>
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#include "tests/utils/play_scenario.hpp"
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BOOST_AUTO_TEST_SUITE( formula_ai )
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//BOOST_AUTO_TEST_CASE( test_move )
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@ -1,20 +0,0 @@
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/*
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Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-test"
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#include "tests/utils/fake_event_source.hpp"
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#include "mouse_handler_base.hpp"
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@ -1,20 +0,0 @@
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/*
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Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include <queue>
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#include <SDL.h>
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#include "events.hpp"
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@ -1,26 +0,0 @@
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/*
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Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
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Part of thie Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-test"
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#include "tests/utils/play_scenario.hpp"
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#include "tests/utils/game_config_manager.hpp"
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#include "tests/utils/fake_display.hpp"
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#include "game_display.hpp"
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#include "saved_game.hpp"
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#include "game_initialization/playcampaign.hpp"
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#include "terrain/type_data.hpp"
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#include "units/unit.hpp"
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#include "units/map.hpp"
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@ -1,22 +0,0 @@
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/*
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Copyright (C) 2008 - 2017 by Pauli Nieminen <paniemin@cc.hut.fi>
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Part of thie Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include "tests/utils/fake_event_source.hpp"
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#include "map/location.hpp"
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class config;
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class terrain_type_data;
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