Update changelogs
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@ -6,6 +6,8 @@ Version 1.13.10+dev:
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* Added a full set of hints on easy difficulty.
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* Delfador's Memoirs:
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* Iliah-Malal can now be killed by either undead or Delfador in S19
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* S19 has been rebalanced to increase difficulty and allow player & enemy
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to field more units.
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* Packaging
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* Renamed the target and binary for the Boost unit tests from `test` to
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`boost_unit_tests`. This quells warnings from CMake about reserved target
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@ -48,6 +50,8 @@ Version 1.13.10+dev:
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GNU/Linux and macOS.
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* File paths are now case sensitive even on Windows.
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* [show_if] is now usable in [objectives] subtag [gold_carryover].
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* Macro SCEPTRE_OF_FIRE_EFFECT damage increased to 15x4 so Sceptre is an
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improvement over the uncut ruby of fire (14x4) in TRoW.
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* Miscellaneous and bug fixes:
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* Fixed ingame help showing units you haven't encountered (bug #2135)
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* Fixed the opacity IPF resetting to 0 if the value given was 100% or
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@ -8,6 +8,8 @@ Version 1.13.10+dev:
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* Add a full set of hints on easy difficulty.
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* Delfador's Memoirs:
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* Iliah-Malal can now be killed by either undead or Delfador in S19
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* S19 has been rebalanced to increase difficulty and allow player & enemy
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to field more units.
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* Language and i18n:
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* Updated translations: Chinese (Simplified), Italian, Spanish.
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* Performance:
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