An open source, turn-based strategy game with a high fantasy theme.
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Severin Glöckner 6bee4e751c Linux: Add Mimetype support for maps
This allows to open map files from the filemanager by clicking at them.

2nd, hidden *.desktop file needed to associate the mimetype with the wesnoth command
icons in mimetype/ are used as file icon
icons in apps/ are shown when the user want to change the default program for the mimetype
(In Dolphin this place can be reached after opening the file properties)
2019-10-09 02:32:49 +02:00
.github Revert to default PR trigger types 2019-10-07 03:13:17 +11:00
attic Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
cmake Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
data Auction X: Don't shuffle the center side 2019-10-08 21:02:34 +00:00
doc man: highlight one more keyword 2019-09-23 16:47:14 +02:00
docker Added expect-dev for unbuffer. 2019-03-05 20:23:34 -06:00
fonts Updated DejaVu Sans font files to version 2.37 (from 2.35) 2018-10-07 03:18:13 +00:00
images updated Turkish translation 2019-06-24 22:15:49 +02:00
misc Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
packaging Linux: Add Mimetype support for maps 2019-10-09 02:32:49 +02:00
po WoV translation: it hasn't been translated into en@shaw 2019-10-06 12:06:33 +02:00
projectfiles Remove support for legacy menu markup 2019-09-18 22:48:53 -04:00
scons Address issue #4268 2019-08-24 15:12:28 +03:00
sounds Updated a few interface sounds 2018-03-04 22:31:22 +11:00
source_lists Remove support for legacy menu markup 2019-09-18 22:48:53 -04:00
src Allow translatable strings to display carets to the user (#4359) 2019-10-06 23:55:38 +02:00
utils Ported unused_functions to Python 3 2019-10-01 11:37:26 +02:00
.appveyor.vs2015.yml Attempted fix for AppVeyor build failures on VS2015 2018-10-07 03:17:57 +00:00
.appveyor.vs2017.yml Update Visual Studio project file to VS2015 toolset 2018-10-07 03:17:54 +00:00
.dockerignore Don't copy the .git directory into docker. 2018-10-07 03:18:35 +00:00
.editorconfig Add .editorconfig file to have automatic indentation 2018-12-15 15:50:29 +00:00
.gitattributes Exclude RELEASE_NOTES from releases 2015-04-17 03:03:42 -03:00
.gitignore Don't ignore projectfiles/VC16 2019-08-04 05:24:42 +11:00
.travis.yml Run WML schema validation in travis. Fixes #3709 2018-11-24 10:35:22 -06:00
changelog.md Add previous commit to changelog. 2019-10-08 21:06:58 +00:00
CMakeLists.txt Linux: Add Mimetype support for maps 2019-10-09 02:32:49 +02:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
CONTRIBUTING.md Please remember to add labels, everyone! 2017-11-08 20:46:01 -05:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Migrate links to https if available - Fwd c18537edc0 2018-10-07 03:23:36 +00:00
cwesnoth.cmd OpenMP isn't supported anymore, so don't set OMP_WAIT_POLICY in cwesnoth.cmd. 2019-07-24 19:53:41 -05:00
Doxyfile Post-release version bump 2019-08-20 00:56:10 +11:00
host.lua Addressed a large chunk of the whitespace issues from #2613 2018-03-09 11:37:00 +11:00
INSTALL.md Removed mention of Boost Thread 2019-09-29 02:32:41 +11:00
jenkins-wrap.sh Actually return the script's output 2014-06-17 23:24:10 +02:00
join.lua Do not load helper.lua where it is not used any more 2018-10-07 03:21:10 +00:00
l10n-spec l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
l10n-track l10n: Add Sgt. Groovy's logo translations 2015-11-05 11:54:14 +01:00
mp_tests bug fix: whiteboard initialized before gamestate init'ed 2014-12-23 04:50:05 -05:00
README.md Fix AppVeyor status badge 2018-10-25 14:32:15 -05:00
RELEASE_NOTES Update RELEASE_NOTES 2018-10-28 02:53:02 +00:00
run_wml_tests WML unit tests: port ability to override strict mode from 1.14 2018-10-07 03:23:50 +00:00
SConstruct Linux: Add Mimetype support for maps 2019-10-09 02:32:49 +02:00
simulate-lobby-activity.lua Remove reference to removed pref from MP tests 2016-11-11 18:20:12 -05:00
TRAVIS.md Addressed more whitespace issues from #2613 2018-03-12 03:48:59 +11:00
wml_test_schedule Add [find_path] option "nearest_by", and simple_find_path test 2019-09-11 11:17:56 +02:00

Build Status Build status License: GPL v2 Coverity Scan

About

The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.

License

Please see the wiki for information regarding The Battle for Wesnoth's licensing:

https://wiki.wesnoth.org/Wesnoth:Copyrights

Installing

See INSTALL.md for instructions on how to build the game from source code.

More Information

For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.

https://www.wesnoth.org/

A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:

https://wiki.wesnoth.org/WesnothManual

The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at:

https://forums.wesnoth.org/