An open source, turn-based strategy game with a high fantasy theme.
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2008-08-18 06:53:25 +00:00
attic Moving utils/wesnoth-pngcrush to the attic in case anyone wants it;... 2008-03-19 15:47:13 +00:00
cmake revert back to old FindBoost.cmake version... 2008-07-14 20:18:40 +00:00
config Ignore py-compile in config/ 2007-05-10 07:19:49 +00:00
data Added debugging support to scouting eval/move 2008-08-18 06:53:25 +00:00
doc pot-update 2008-08-14 18:22:54 +00:00
fonts font update 2008-07-28 00:32:34 +00:00
graphincludes/project Some more unilateral module classification 2005-12-10 00:01:19 +00:00
icons updated hungarian text 2008-03-03 16:31:53 +00:00
images editor2: brush selector... 2008-08-13 18:32:51 +01:00
m4 Remove spurious -R command line switch from generated C++ linker step 2008-03-24 13:47:35 +00:00
misc/fortunes Update fortunes 2008-05-24 01:06:27 +00:00
packaging/windows SCons recipe: 2008-05-31 12:07:06 +00:00
po just another pot update... 2008-08-17 11:59:55 +00:00
resources [[Another jumble of fixes]] 2008-08-15 22:02:45 +00:00
scons Added boost asio and smart_ptr library checking to scons 2008-08-12 20:01:52 +00:00
sounds A new sound for when a player takes a slot in a game. 2008-02-07 10:46:46 +00:00
src fix the XP tracking code in tutorial scenario1 2008-08-18 05:18:59 +00:00
utils made the default location of the add-on server add-ons.wesnoth.org... 2008-08-13 14:54:07 +00:00
VC9 Added a MSVC 9 projectfile and some fixes for that compiler (patch #1093). 2008-08-17 08:07:54 +00:00
website/start/1.4 fixed typos in italian translation reported by PauLoX 2008-03-12 18:10:35 +00:00
.gitignore Added scons compilation output files to svn:ignore 2008-08-10 16:37:28 +00:00
ABOUT-NLS updated to gettext 0.14.4, merging po/Makefile.in.in 2005-05-22 13:06:21 +00:00
autogen.sh Deal with setups where . is not on $PATH. 2007-05-11 13:33:30 +00:00
campaign_server.dsp Update the Visual Studio project files 2007-04-21 20:50:42 +00:00
changelog updated Lithuanian translation 2008-08-17 11:51:48 +00:00
CMakeLists.txt Make editor2 options on by default in the build systems 2008-08-15 19:11:11 +01:00
config.h.dummy post-release (1.5.2) version bump 2008-07-13 20:22:20 +00:00
configure.ac Make editor2 options on by default in the build systems 2008-08-15 19:11:11 +01:00
COPYING update GPL to latest version (change of address of FSF) 2005-06-10 16:05:11 +00:00
copyright Update copyright text 2008-05-02 18:04:04 +00:00
Doxyfile Added unit tests to devdocs 2008-08-05 13:00:06 +00:00
editor.dev updated not to compile everything out there 2008-01-15 12:12:53 +00:00
editor_gcc4.dev Updated project files 2008-06-24 09:53:16 +00:00
INSTALL Change dependencies to pango with cairo backend, only wired in for autotools. 2008-07-10 17:45:29 +00:00
Makefile.am loonycyborg fixed the scons recipe to no longer need config.h.dummy... 2008-06-30 21:10:27 +00:00
map_editor.dsp updated project files for MSVC 2007-12-02 20:43:45 +00:00
players_changelog updated Lithuanian translation 2008-08-17 11:51:48 +00:00
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README Thie ISSUES file is gone, so README should not refer to it. 2007-06-15 20:42:05 +00:00
RELEASE_NOTES Editor2 is enabled by default. 2008-08-16 14:53:09 +00:00
SConstruct Make editor2 options on by default in the build systems 2008-08-15 19:11:11 +01:00
server.dev update server project file 2006-04-20 18:39:34 +00:00
server.dsp Windows packaging stuff 2007-12-30 11:18:09 +00:00
setup.iss removed executable property (reported by Jens Seidel) 2006-05-11 16:48:19 +00:00
unit_test.dev Fixed boost configure not to add iostreams to global varaibles 2008-01-22 09:28:36 +00:00
wesnoth.dev An update of wesnoth.dev project file. Applying patch #929 2008-01-09 22:31:57 +00:00
wesnoth.dsp revert 2007-12-22T11:38:26Z!koraq@xs4all.nl 2007-12-22 21:25:08 +00:00
wesnoth.dsw Windows packaging stuff 2007-12-30 11:18:09 +00:00
wesnoth.kdevelop Fix usage of system-specific paths. 2007-11-09 16:17:04 +00:00
wesnoth_gcc4.dev updated .dev file 2008-08-14 11:48:20 +00:00
wesnothd.dev windows project for wenothd brought back from the brink of oblivion. 2008-01-22 07:32:24 +00:00
wesnothd_gcc4.dev Updated project files 2008-06-24 09:53:16 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>