Tomasz Śniatowski
8b8556619e
editor2 editor settings hotkey definition
2008-09-17 16:40:15 +01:00
Lari Nieminen
9882014c8d
Ported the theme fixes to trunk.
2008-09-10 17:15:48 +00:00
Eric S. Raymond
318486ce4b
Reindent most of the data tree in preparation for making wmlindent smarter.
2008-08-28 17:57:00 +00:00
Tomasz Śniatowski
ebc01fba94
editor2: rotate clipboard 60 degrees cw/ccw feature, map_fragment doc comments
2008-08-20 10:33:51 +01:00
Tomasz Śniatowski
fc09ac19ad
editor2 hotkey tweaks
2008-08-17 14:17:19 +01:00
Tomasz Śniatowski
75a44d83fd
change editor2 theme's textdomain to wesnoth-editor
2008-08-17 12:34:41 +01:00
Tomasz Śniatowski
5c99f2ccb9
editor2: sidebar tweaks
2008-08-16 20:42:19 +01:00
Eric S. Raymond
f85135e255
Clean up some glitches detected by wmllint.
2008-08-13 23:19:51 +00:00
Tomasz Śniatowski
d826e56664
editor2: brush selector...
...
...(mostly reused code from the old editor, a solid candidate for a
rewrite in the future)
2008-08-13 18:32:51 +01:00
Tomasz Śniatowski
1e20cfe385
editor2: fill seelction feature
2008-08-12 23:22:51 +01:00
Tomasz Śniatowski
661ae31392
editor2: selection tool button
2008-08-12 20:14:16 +01:00
Tomasz Śniatowski
24784c4788
editor2: toolbar tooltips: buttons and terrain palette groups.
...
Old editor's toolbar glitch appears to be fixed though I'm not sure
what was the cause.
2008-08-12 12:39:34 +01:00
Tomasz Śniatowski
c9bd6576c2
editor2 theme update: tool butons
2008-08-10 17:30:30 +01:00
Tomasz Śniatowski
a9362872b3
editor2: random map generate dialog stub, refresh image cache option
2008-08-04 13:36:59 +01:00
Tomasz Śniatowski
57f08d0eb3
editor2 theme update
2008-07-31 16:42:18 +01:00
Tomasz Śniatowski
7389e04b24
editor2 theme update
2008-07-31 10:59:43 +01:00
Tomasz Śniatowski
6d34944ad7
editor2: select all, invert selection, everything_changed member in map_context
2008-07-30 23:58:00 +01:00
Tomasz Śniatowski
e68301c3f7
editor2: wire in flip actions, smarter after-action refreshing,
...
...mouse action tweaks (do less work on mouse move within same
hex). Not guaranteed to be 100% stable at the moment, editor_map needs
a slight overhaul.
2008-07-30 00:21:57 +01:00
Tomasz Śniatowski
ba26373baf
editor2: context menu, starting location labels (defunct atm)
2008-07-26 21:05:57 +01:00
Benoît Timbert
3e6738bbfc
Update/fix a few SVN properties
2008-07-19 23:40:12 +00:00
Tomasz Śniatowski
32bc25963b
Editor2 quit and quit do desktop features,
...
...confirm quit message different if map was modified
2008-07-15 23:25:29 +01:00
Tomasz Śniatowski
7baeeaafd2
wire in undo/redo.
...
Note that there's an issue with mouseup doing actions twice, and undo
fill is broken.
2008-07-13 22:12:58 +01:00
Tomasz Śniatowski
e2f894b844
editor2 theme update
2008-07-13 17:07:20 +01:00
Tomasz Śniatowski
f6dcecf77f
Editor2 theme file (very WIP)
2008-07-12 15:53:43 +01:00
Lari Nieminen
fb9df57ef5
Gave the upkeep panel a bit more space so that two-digit numbers fit nicely.
2008-05-10 10:55:09 +00:00
Nils Kneuper
e4481709ff
comment out addition of side indicator (2008-03-17T21:54:07Z!benoit.timbert@free.fr by noyga)
...
please find a better place for it, the current place can not be used
for it someone else please check if problems with the dfool theme
exist, too
2008-04-26 12:28:00 +00:00
Gunter Labes
8b9f08da2a
use fixed xanchor values instead of proportional
2008-04-13 23:18:39 +00:00
Lari Nieminen
d755612b8f
Fixed a top panel glitch in the dfool theme.
2008-04-13 15:59:08 +00:00
Benoît Timbert
d0018fdec7
Wire in the unit side indicator...
...
...(probably not at the best place, but well, i'm not a ThemeWML guru)
2008-03-17 21:54:07 +00:00
Benoît Timbert
28983b04ad
ThemeWML: [unit_description] -> [unit_name]
...
NOTE: the backward compatibility code is broken, i'll try to find
after diner why
2008-03-16 18:45:59 +00:00
Lari Nieminen
f0dbcd7825
Removed empty space from the top panel...
...
...to give space for the terrain description and generally reworked
the placement. The top panel in the 800x600 theme should now look much
better too.
2008-03-15 12:31:06 +00:00
Eric S. Raymond
364a4decbd
wmlindent strikes again.
2008-03-07 21:26:44 +00:00
Eric S. Raymond
a8cee73c12
Enrich the editor theme markup for hotkeys by adding a description= attribute.
...
A new script, data/tools/extractbindings, uses this to automatically
generate an up-to-date list of editor keybindings in a form suitable
for the wiki.
2008-02-29 21:11:35 +00:00
Eric S. Raymond
92fe16e9ec
Add export-property comments to _main.cfgs.
...
These will control whether or not wmlscope expects each namespace to
export names. Presently, core exports but campaigns do not.
2008-02-27 11:11:54 +00:00
Nils Kneuper
4a8f987c2c
add border fade-out to the editor
...
code changes by mordante, gimp-magic/theming by me
2008-02-24 14:06:37 +00:00
Nils Kneuper
b987cc7835
fixed a problem with the background not scaling correctly
2008-02-17 16:53:41 +00:00
Nils Kneuper
4ec550135a
change editor theme to work in 800x600, too
...
move minimap to the topright to increase space for the terrain list
decrease center button area to increase available space for terrain list
comment out unused/broken items in the editor theme
add TODO markers for enhancement of themeability for the editor
2008-02-17 16:38:40 +00:00
Nils Kneuper
ed796892f6
add some comment about where to find explanations about how the rect stuff...
...
...of theming works.
Was not able to get higher resolutions work nicely, the ThemeWML seems
to have a problem when specifying main map values >1024x768...
2008-02-15 15:56:57 +00:00
Nils Kneuper
1f4653e97b
oops, mixed left+right
...
the problem is that placing alignment right of level sometimes make
alignment vanish (eg when hoovering over the units in the first
scenario of two brothers)
2008-02-14 20:28:20 +00:00
Nils Kneuper
2fb8e772af
changelog update, slight cleanup
2008-02-14 19:03:08 +00:00
Nils Kneuper
eb065b5e63
add support for a resolution of 800x480...
...
...(only possible to use if --enable-small-gui is set at configure
time), it is not active by default because several places are
currently rather broken (mp creation/lobby, load dialog and
preferences show many glitches), there is currently no support in the
editor for such a low resolution
fix support of 800x600 be decreasing the minimap size when at a
resolution below 1000x620 improve tinygui display
2008-02-14 18:50:50 +00:00
Nils Kneuper
bc5db4faab
various tinygui improvements...
...
...tinygui should now basically look like "normal" guie beside using a
smaller font, most of the object placement at 400x300 and upwards is
exactly like normally (eg end turn) in 320x240 only display of weapons
and hp/xp is improved
2008-02-14 14:28:54 +00:00
Nils Kneuper
f6c7a71c7b
preliminary support for 800x480...
...
...(resolution used for eeePC, Nokia 8x0 and maybe some other mobile
devices) to activate it, run configure with --enable-small-gui
2008-02-14 01:07:01 +00:00
Nils Kneuper
4dd534ce5a
some more tinygui improvements: clock now displays correctly at 320x240
2008-02-13 22:46:47 +00:00
Nils Kneuper
ffc7b4a7b4
fixed replay theme to be usable at smaller resolutions, too...
...
(eg 400px horizontal should now be enough to display everything, the
main problem is the checkbox "skip animations", it will reach into the
minimap)
2008-02-13 19:51:48 +00:00
Eric S. Raymond
4c4f802989
More macro type checking.
...
Replace a South Guard macro that duplicates one in the core library.
2008-02-13 01:11:52 +00:00
Nils Kneuper
de4d8e2a84
some more fixes for tinygui:
...
* replay theme now working as expected
* unit images now working as expected
problems left:
village flags look really strange, someone will have to look at the
color stuff for those...
2008-02-12 15:31:50 +00:00
Nils Kneuper
a120bc8b34
forgot to adjust the image for the timer,
...
...now the timer should work correctly in tinygui
2008-02-12 14:38:32 +00:00
Nils Kneuper
6a63c72696
tinygui fixes
...
what still is really broken:
* replay mode in tinygui, maybe related to the topbar macro stuff?
* preferences (who added 500 new options in there?!?) what could use
a fix:
* the unit image in the right panel seems to be straced in a strange
way what works:
* normal gameplay (in normal campaign mode gui looks as intended
2008-02-12 12:00:56 +00:00
Eric S. Raymond
aba249cf83
Move all #textdomain declarations to line 1 at Ivanovic's request.
2008-02-05 21:56:35 +00:00