editor2 theme update
This commit is contained in:
parent
e7f4b2d7f3
commit
e2f894b844
1 changed files with 7 additions and 684 deletions
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@ -171,6 +171,11 @@
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is_context_menu=true
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items=editor-cut,editor-copy,editor-paste,editor-selection-rotate,editor-selection-flip,editor-selection-generate,editor-selection-randomize
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[/menu]
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[menu]
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is_context_menu=true
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items=wml,undo,redo,describeunit,renameunit,createunit,changeside,labelteamterrain,labelterrain,clearlabels,speak,continue,recruit,recall,delayshroud,updateshroud,cycle,endturn
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[/menu]
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[mini_map]
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id=mini-map
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@ -190,26 +195,11 @@
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xanchor=right
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yanchor=bottom
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[/menu]
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[panel]
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id=turn-panel
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image=themes/status-bg.png
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ref=actions-menu
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rect="+5,=+1,+80,+19"
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xanchor=fixed
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yanchor=fixed
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[/panel]
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[panel]
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id=gold-panel
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image=themes/status-bg.png
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rect="+5,=,+71,="
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xanchor=fixed
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yanchor=fixed
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[/panel]
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[panel]
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id=villages-panel
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image=themes/status-bg.png
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rect="+5,=,+71,="
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ref=menu-editor-help
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rect="+5,=+1,+71,+19"
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xanchor=fixed
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yanchor=fixed
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[/panel]
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@ -220,52 +210,9 @@
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xanchor=fixed
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yanchor=fixed
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[/panel]
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[panel]
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id=upkeep-panel
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image=themes/status-bg.png
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rect="+5,=,+90,="
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xanchor=fixed
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yanchor=fixed
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[/panel]
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[panel]
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id=income-panel
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image=themes/status-bg.png
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rect="+5,=,+80,="
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xanchor=fixed
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yanchor=fixed
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[/panel]
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{COUNTDOWN_THEME}
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# HP/XP
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[label]
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id=label-hp
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font_size={DEFAULT_FONT_TINY}
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text= _ "HP"
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ref=top-right-panel
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rect="=+84,=+209,+54,+12"
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xanchor=right
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yanchor=fixed
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[/label]
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[label]
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id=label-xp
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font_size={DEFAULT_FONT_TINY}
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text= _ "XP"
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# FIXME: should be ref=unit-hp
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rect="=,+14,=,+12"
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xanchor=right
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yanchor=fixed
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[/label]
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[label]
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id=gold-icon
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icon=themes/gold.png
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text= _ "gold"
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ref=gold-panel
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rect="=+5,=+1,+17,+17"
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xanchor=fixed
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yanchor=fixed
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[/label]
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[label]
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id=villages-icon
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icon=themes/villages.png
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@ -284,24 +231,6 @@
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xanchor=fixed
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yanchor=fixed
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[/label]
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[label]
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id=upkeep-icon
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icon=themes/upkeep.png
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text= _ "upkeep"
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ref=upkeep-panel
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rect="=+5,=+1,+25,+17"
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xanchor=fixed
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yanchor=fixed
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[/label]
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[label]
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id=income-icon
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icon=themes/income.png
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text= _ "income"
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ref=income-panel
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rect="=+5,=+1,+25,+17"
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xanchor=fixed
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yanchor=fixed
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[/label]
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[status]
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# the time of day image
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@ -313,35 +242,6 @@
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yanchor=fixed
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[/time_of_day]
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#put the side playing indicator next to the turn indicator
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[side_playing]
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id=icon-sideplaying
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ref=turn-panel
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rect="=+3,=+2,+25,+17"
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xanchor=fixed
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yanchor=fixed
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[/side_playing]
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# the game status
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[turn]
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id=turn
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font_size={DEFAULT_FONT_SMALL}
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rect="+4,=,+55,+16"
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xanchor=fixed
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yanchor=fixed
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prefix=
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prefix_literal=""
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[/turn]
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[gold]
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id=gold
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font_size={DEFAULT_FONT_SMALL}
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ref=gold-icon
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rect="+4,=,+55,+16"
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xanchor=fixed
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yanchor=fixed
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prefix=
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prefix_literal=""
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[/gold]
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[villages]
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id=villages
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font_size={DEFAULT_FONT_SMALL}
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@ -362,26 +262,6 @@
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prefix=
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prefix_literal=""
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[/num_units]
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[upkeep]
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id=status-upkeep
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font_size={DEFAULT_FONT_SMALL}
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ref=upkeep-icon
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rect="+4,=,+50,+16"
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xanchor=fixed
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yanchor=fixed
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prefix=
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prefix_literal=""
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[/upkeep]
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[income]
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id=status-income
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font_size={DEFAULT_FONT_SMALL}
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ref=income-icon
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rect="+4,=,+40,+16"
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xanchor=fixed
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yanchor=fixed
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prefix=
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prefix_literal=""
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[/income]
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{COUNTDOWN_THEME_STATUS {DEFAULT_FONT_SMALL}}
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@ -493,26 +373,6 @@
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xanchor=right
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yanchor=fixed
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[/unit_moves]
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[unit_hp]
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id=unit-hp
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font_size={DEFAULT_FONT_SMALL}
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ref=label-hp
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rect="=,+0,+54,+14"
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#prefix=hp
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#prefix_literal=" "
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xanchor=right
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yanchor=fixed
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[/unit_hp]
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[unit_xp]
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id=unit-xp
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font_size={DEFAULT_FONT_SMALL}
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ref=label-xp
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rect="=,+0,+54,+14"
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#prefix=xp
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#prefix_literal=" "
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xanchor=right
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yanchor=fixed
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[/unit_xp]
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# current position not usable, overlays with the status indication (like slow)
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# please find a better place (yes, I know that this is barely possible...)
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# [unit_side]
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@ -531,545 +391,8 @@
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xanchor=right
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yanchor=fixed
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[/unit_weapons]
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[unit_status]
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id=unit-status
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font_size={DEFAULT_FONT_SMALL}
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ref=unit-xp
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rect="=+1,+3,=,+16"
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xanchor=right
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yanchor=fixed
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[/unit_status]
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[/status]
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{REPLAY_THEME DEFAULT_FONT_SMALL}
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[/resolution]
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# make sure not to use those if tinygui is set, otherwise it will look strange (it will look strange starting at 1024x768 this way)
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#ifndef TINY
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[partialresolution]
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id=1000x620
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inherits=1024x768
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width=1000
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height=620
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# adjust allowed heigth for displaying weapon stuff, otherwise the weapon names might appear on top of the end turn button
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[change]
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id=unit-weapons
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ref=unit-moves
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font_size={DEFAULT_FONT_SMALL}
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rect="=,+0,=,585"
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[/change]
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[/partialresolution]
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[partialresolution]
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id=800x600
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inherits=1024x768
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width=800
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height=600
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# some changes to the display to have stuff look better on 800x600
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# using a right pane with a smaller minimap to achieve this
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# use backgound with 40px less for minimap
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[change]
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id=top-right-panel
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image=themes/rightside-small.png
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rect="+0,=+0,1024,+244"
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[/change]
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# increase size in middle panel since minimap is 40px smaller
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# give it additional 10px and move the end-turn button down
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[change]
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id=middle-right-panel
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rect="=,+0,=,+471"
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[/change]
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# reduce vertical size of minimap by 40px
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[change]
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id=mini-map
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rect="=+10,=+7,=-7,+103"
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[/change]
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# shift tod image up by 40px rel to 768px
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[change]
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id=image-tod
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rect="=+10,=+119,=-7,+39"
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[/change]
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# fixing this one fixes HP/XP/unit status
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[change]
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id=label-hp
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font_size={DEFAULT_FONT_TINY}
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rect="=+84,=+169,+54,+12"
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[/change]
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# shift unit image up by 40px rel to 768px
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[change]
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id=unit-image
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rect="=+9,=+175,+72,+72"
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[/change]
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[change]
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id=button-endturn
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rect="=+17,=+3,+80,+20"
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[/change]
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# adjust allowed heigth for displaying weapon stuff
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[change]
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id=unit-weapons
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ref=unit-moves
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font_size={DEFAULT_FONT_SMALL}
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rect="=,+0,=,575"
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[/change]
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# fix top pane at 800x600
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[change]
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id=turn-panel
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rect="+5,=+1,+80,+19"
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[/change]
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[change]
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id=gold-panel
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rect="+5,=,+61,="
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[/change]
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[change]
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id=villages-panel
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rect="+5,=,+61,="
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[/change]
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[change]
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id=units-panel
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rect="+5,=,+55,="
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[/change]
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[change]
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id=upkeep-panel
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rect="+5,=,+80,="
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[/change]
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[change]
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id=income-panel
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rect="+5,=,+55,="
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[/change]
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[change]
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id=turn
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rect="+4,=,+55,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=gold
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rect="+4,=,+45,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=villages
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rect="+4,=,+45,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=num-units
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rect="+4,=,+45,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=status-upkeep
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rect="+4,=,+40,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=status-income
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rect="+4,=,+30,+16"
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[change]
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id=timeout-panel
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rect="+5,=,+55,="
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[/change]
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[change]
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id=report_timeout
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font_size={DEFAULT_FONT_TINY}
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rect="+0,=,+35,+20"
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[/change]
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[change]
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id=status-position
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rect="=+5,=,+80,="
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font_size={DEFAULT_FONT_TINY}
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[/change]
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[/partialresolution]
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[partialresolution]
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id=800x480
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inherits=800x600
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width=800
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height=480
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[remove]
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id=unit-race
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[/remove]
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# use smaller fonts to display things correctly when using a vertical resolution smaller than 600px
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[change]
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id=unit-description
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font_size={DEFAULT_FONT_SMALL}
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rect="=+9,=+3,=-2,+16"
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[/change]
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[change]
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id=unit-type
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=,+0,=,+11"
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[/change]
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# placing the unit level right of the alignment
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# doing it the other way around leads to a strange problem sometimes having the alingment not being displayed
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# this does not happen with this order
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[change]
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id=unit-level
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=+72,+0,=,+11"
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[/change]
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[change]
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id=unit-alignment
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=-72,=,=,+11"
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[/change]
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[change]
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id=unit-traits
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=,+0,=,+11"
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[/change]
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[change]
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id=unit-abilities
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=,+0,=,+11"
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[/change]
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[change]
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id=unit-moves
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=,+0,=,+11"
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[/change]
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[change]
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id=unit-weapons
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font_size={DEFAULT_FONT_REALLYTINY}
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rect="=,+0,=,455"
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[/change]
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[/partialresolution]
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#endif
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# Everything below is only relevant if tinygui is activated at compile time. Putting it into a #ifdef so that there is nothing to choke about if that is not the case
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#ifdef TINY
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[partialresolution]
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id=400x300
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width=400
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height=300
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inherits=1024x768
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[change]
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id=top-panel
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rect="=,=,=,+15"
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[/change]
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[change]
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id=main-map
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rect="=,+0,+953,768"
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[/change]
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[change]
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id=top-right-panel
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rect="+0,=-1,1024,+125"
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[/change]
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[change]
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id=middle-right-panel
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rect="=,+0,=,+610"
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[/change]
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[change]
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id=menu-main
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rect="=,=,+5,=-2"
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[/change]
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[change]
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id=actions-menu
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rect="=+30,=,+5,="
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[/change]
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[change]
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id=mini-map
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rect="=+5,=+3,=-4,+64"
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[/change]
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[add]
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[menu]
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id=zoom-in
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title="+"
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font_size={DEFAULT_FONT320_SMALL}
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items=zoomin
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ref=top-panel
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rect="997,=,5,="
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xanchor=right
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yanchor=top
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[/menu]
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[menu]
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id=zoom-out
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title="-"
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font_size={DEFAULT_FONT320_SMALL}
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items=zoomout
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rect="=+15,=,5,="
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xanchor=right
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yanchor=top
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[/menu]
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[/add]
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[change]
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id=button-endturn
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title= _ "End Turn"
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title2= _ "End Scenario"
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items=endturn
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ref=bottom-right-panel
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rect="=+14,=+3,+300,+14"
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[/change]
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[change]
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id=turn-panel
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ref=top-panel
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rect="=+175,=+1,+80,=-1"
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[/change]
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[change]
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id=gold-panel
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rect="+3,=,+90,="
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[/change]
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[change]
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id=villages-panel
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rect="+3,=,+80,="
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[/change]
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[change]
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id=units-panel
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rect="+3,=,+80,="
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[/change]
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[change]
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id=upkeep-panel
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rect="+3,=,+90,="
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[/change]
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[change]
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id=income-panel
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rect="+3,=,+80,="
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[/change]
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||||
|
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[change]
|
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id=label-hp
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||||
font_size={DEFAULT_FONT320_TINY}
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rect="=+42,=+93,+12,+8"
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[/change]
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[change]
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id=label-xp
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font_size={DEFAULT_FONT320_TINY}
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||||
rect="=,+8,=,+8"
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||||
[/change]
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||||
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||||
[change]
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id=gold-icon
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||||
rect="=+3,=+1,+16,+8"
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||||
[/change]
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||||
[change]
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||||
id=villages-icon
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||||
rect="=+4,=+1,+16,+8"
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||||
[/change]
|
||||
[change]
|
||||
id=units-icon
|
||||
rect="=+3,=+1,+16,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=upkeep-icon
|
||||
rect="=+3,=+1,+16,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=income-icon
|
||||
rect="=+3,=+1,+16,+8"
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=image-tod
|
||||
rect="=+5,=+71,=-0,+17"
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=icon-sideplaying
|
||||
rect="=+3,=+1,+20,+8"
|
||||
[/change]
|
||||
|
||||
# timer panel too big...
|
||||
[change]
|
||||
id=timeout-panel
|
||||
rect="+5,=,+90,="
|
||||
[/change]
|
||||
[change]
|
||||
id=report_timeout
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+0,=,+62,+16"
|
||||
[/change]
|
||||
[change]
|
||||
id=time-icon
|
||||
rect="=+3,=+1,+16,+8"
|
||||
[/change]
|
||||
# replay panel not wide enough, for the dirty hacks used see data/themes/macros.cfg
|
||||
|
||||
# adjust top bar
|
||||
[change]
|
||||
id=turn
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+4,=,+58,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=gold
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+58,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=villages
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+58,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=num-units
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+58,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=status-upkeep
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+58,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=status-income
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+58,+8"
|
||||
[/change]
|
||||
[remove]
|
||||
id=status-terrain
|
||||
[/remove]
|
||||
[change]
|
||||
id=status-position
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="+10,=,+170,+12"
|
||||
[/change]
|
||||
|
||||
[remove]
|
||||
id=observers
|
||||
rect="+5,=,+8,+8"
|
||||
[/remove]
|
||||
|
||||
# adjust right pane
|
||||
[change]
|
||||
id=unit-image
|
||||
rect="=+5,=+92,+36,+36"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-description
|
||||
font_size={DEFAULT_FONT320_NORMAL}
|
||||
rect="=+6,=+2,=-2,+10"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-type
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[remove]
|
||||
id=unit-race
|
||||
[/remove]
|
||||
[change]
|
||||
id=unit-level
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-alignment
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-traits
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-abilities
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-moves
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-hp
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
ref=label-hp
|
||||
rect="=,+0,+54,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-xp
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
ref=label-xp
|
||||
rect="=,+0,+54,+8"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-weapons
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
rect="=,+0,=,768"
|
||||
[/change]
|
||||
[change]
|
||||
id=unit-status
|
||||
font_size={DEFAULT_FONT320_SMALL}
|
||||
ref=unit-level
|
||||
rect="=+36,=,=+36,+10"
|
||||
[/change]
|
||||
[/partialresolution]
|
||||
|
||||
[partialresolution]
|
||||
id=320x240
|
||||
width=320
|
||||
height=240
|
||||
inherits=400x300
|
||||
|
||||
[change]
|
||||
id=top-right-panel
|
||||
rect="+0,=-1,1024,+125"
|
||||
[/change]
|
||||
|
||||
[change]
|
||||
id=middle-right-panel
|
||||
rect="=,+0,=,768"
|
||||
[/change]
|
||||
|
||||
[remove]
|
||||
id=bottom-right-panel
|
||||
[/remove]
|
||||
|
||||
[change]
|
||||
id=actions-menu
|
||||
title= _ "Act."
|
||||
rect="=+30,=,+5,="
|
||||
[/change]
|
||||
|
||||
[remove]
|
||||
id=status-position
|
||||
[/remove]
|
||||
|
||||
[change]
|
||||
id=zoom-in
|
||||
rect="982,=,5,="
|
||||
[/change]
|
||||
[change]
|
||||
id=zoom-out
|
||||
rect="=+15,=,5,="
|
||||
[/change]
|
||||
|
||||
# replace endturn button at the buttom right with a tiny one at the top right
|
||||
[remove]
|
||||
id=button-endturn
|
||||
title= _ "short end-turn^E."
|
||||
ref=top-panel
|
||||
rect="1008,=,=-2,="
|
||||
yanchor=top
|
||||
[/remove]
|
||||
[add]
|
||||
[menu]
|
||||
id=button-endturn2
|
||||
title= _ "short end-turn^E."
|
||||
title2= _ "End Scenario"
|
||||
items=endturn
|
||||
ref=top-panel
|
||||
rect="1008,=,=-2,="
|
||||
xanchor=right
|
||||
yanchor=top
|
||||
[/menu]
|
||||
[/add]
|
||||
[/partialresolution]
|
||||
#endif
|
||||
[/theme]
|
||||
|
|
Loading…
Add table
Reference in a new issue