Commit graph

673 commits

Author SHA1 Message Date
Charles Dang
e0bc25a701 Ran wmlindent on core 2015-01-18 03:25:49 +11:00
Charles Dang
3c882ae564 Added myself to Programming 2015-01-09 15:13:59 +11:00
Michael Strebel
f4f25126bd Add Michael Strebel to miscellaneous contributors. 2015-01-07 22:44:09 +01:00
Adam Leffew
acce89edae Fix incorrect stringstream syntax usage
The str() function is not being used to pull data out of stringstream mgs.  This causes the build to fail when trying to apply mgs to the << operand.
2014-12-21 01:47:06 -05:00
Roland Hautz
1ae031482d Added myself to Misc. Contributors 2014-11-09 21:33:47 -05:00
Ignacio R. Morelle
df449c1aee New Ancient Lich baseframe and updated animations by shadowm
This version of the commit removes the orphaned melee attack animation
frame, which is superseded by a 2-frame set. The 1.12.x version of this
commit keeps the file as a copy of the new melee attack animation frame
for compatibility with existing add-ons.

Animation WML and art reference taken from the existing L3 Lich.
2014-10-24 01:50:55 -03:00
Nils Kneuper
43b572d948 updated Lithuanian translation 2014-10-12 00:04:53 +02:00
Evgeny Kapun
93c877e623 Fixed missing message in 'The Siege of Elensefar' 2014-10-10 18:06:31 +04:00
Chris Beck
9efa831010 reclassify myself as a programmer in data/core/about.cfg 2014-09-17 14:41:22 -04:00
unknown
24b3bbb8b2 Fix bug #22465: Minimap not redrawn after turn dialog.
In playsingle_controller::show_turn_dialog added a call
to redraw the minimap in addition to the call to redraw
everything.
2014-09-04 22:54:08 -04:00
Zappaman
b385cdd07a added to changelog and about.cfg 2014-07-15 10:11:47 -07:00
Ignacio R. Morelle
455e13ffcc wmlindent pass on data/core/ 2014-07-02 21:41:24 -04:00
Alexander van Gessel
5ca7121822 Merge pull request #216 from Rift-Walker/scenario_era_mod_defines_mergable
Add define functionality to scenarios, eras, and mods
2014-06-25 09:20:38 +02:00
ln-zookeeper
6144517825 Updated bigmap credits 2014-06-24 22:47:51 +03:00
Nathan Walker
b5fbda3530 Implement define= for mp scenarios and eras
Implemented reloading of configs with define= attributes in both mp_create and mp_wait::join_game().
Added myself to about.cfg and updated changelog.

Conflicts:
	changelog
	src/gamestatus.cpp
	src/gamestatus.hpp
	src/multiplayer_wait.cpp
2014-06-22 15:29:14 -05:00
Groggy Dice
6c12233d3c add janebot to credits 2014-06-10 06:10:03 -04:00
Elvish_Hunter
07331c4438 about.cfg: moved myself in the Programming section of the credits. I still was in the Misc section... 2014-05-05 17:42:36 +02:00
Kevin_Xi
841284881a fix minor bug in get_healing_phase 2014-04-10 14:52:43 +08:00
Nils Kneuper
277b5dd698 updated credits for the Greek translation 2014-04-01 21:56:31 +02:00
Duthlet
5530cd0fc5 Fix bug #21759
Removed duplicate code that caused timer to be refreshed an additional
time if time runs out. The usual refreshing in
playmp_controller::after_human_turn is already called in this case as
well (after turn ends). The duplicate code gave the bonuses before the
turn ended, and after that the turn was ended (giving turn bonus again)
only if there was no random seed incoming from the server.

Conflicts:
	changelog
2014-03-30 13:48:53 -04:00
Nils Kneuper
bbdf3a16de updated Greek translation 2014-03-22 09:27:56 +01:00
Aishiko
b979516e75 Added Aishiko to about.cfg as requsted by shadowm
Added Aishiko and a comment about her being to blame for the unit instance
recall costs.
2014-03-20 19:42:23 -04:00
Ignacio R. Morelle
c796334fad Relocate misplaced credits entry from PR #94
From commit 5a3969a475.
2014-03-02 06:51:31 -03:00
Ignacio R. Morelle
c706117fbb Sort a couple of credits entries by name 2014-03-02 06:51:03 -03:00
Ignacio R. Morelle
7c61120c56 Relocate a misplaced credits entry from patch #1139 2014-03-02 06:47:47 -03:00
Ignacio R. Morelle
7d445702a0 Make a credits entry conform to the "Name (<nicks>)" convention 2014-03-02 06:46:39 -03:00
fendrin
bd77c7a0fa Added myself to the credits. 2014-02-27 23:31:40 +01:00
Alexander van Gessel
76b9976b75 Merge branch 'bug21486' of github.com:sachith500/wesnoth-old (PR #94) 2014-02-25 04:41:54 +01:00
Sachith Hasaranga Seneviratne
5a3969a475 Signed-off-by: Sachith Hasaranga Seneviratne <sachith500@gmail.com>
Added changelog entries and updated about.cfg
2014-02-24 07:38:16 +05:30
aquileia
d9cdef2b2c khalifate graphics update
new baseframes for
jundi, muharib, batal, qatif-al-nar, mudafi, rasikh

a gift from sleepwalker to happygrue
2014-02-22 03:43:43 +01:00
Ignacio R. Morelle
088d50a3b2 credits: I'm shadowm 2014-02-08 06:17:15 -03:00
ln-zookeeper
61effe50fd Removed images-only [about] tag which does nothing anymore. 2014-01-01 13:12:30 +02:00
David Mikos
acb4cb1952 Fix quote termination issue in about.cfg with recent commit 2013-12-24 10:47:09 +10:30
happygrue
b38b51e5dc Updated info for happygrue, jb, Turuk 2013-12-23 18:28:57 -05:00
Ignacio R. Morelle
08de5f7057 Amend credits entry formatting 2013-12-11 21:34:49 -03:00
Chris Beck
a3dfc2404c add self to about.cfg 2013-12-10 14:06:39 -05:00
gfgtdf
2fc2f875e7 add me to about.cfg 2013-11-08 00:47:29 +01:00
Espreon
20e1f5bd2f Updated the Spanish translation credits. 2013-11-02 21:38:45 -04:00
Bär Halberkamp
ed22d92013 Added rhyging5 to the credits 2013-10-15 21:32:03 +02:00
Alexander van Gessel
38b224c1ff Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
This reverts commit 23b72d6956.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956 Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
This reverts commit 5fa5c03411, reversing
changes made to 06374c64ba.
2013-08-08 18:50:46 +02:00
Alexander van Gessel
0738a4e59c make reindent minus some wmlindent issues 2013-08-04 23:22:56 +02:00
Ignacio R. Morelle
4e6b56439a units: Added descrition for the Wose race by the_beagle
[http://r.wesnoth.org/p556815]
2013-07-16 02:30:22 -04:00
Nils Kneuper
701e87c260 fixed broken about.cfg entry spotted by wmlling (thanks shadowmaster) 2013-06-25 11:50:43 +02:00
Groggy Dice
e25b82e464 summarize wmllint changes and add myself to credits 2013-06-24 05:02:26 -04:00
flix
8c91d2e5cb Add deprecation messages to aspects
[target], [protect_unit], [protect_location],
protect_leader=, protect_leader_radius=.
Patch by pl_kolek. See https://gna.org/patch/?3884
2013-06-11 22:55:35 +03:00
flix/Felix Bauer
29e8584738 Add new aspect 'advancements'
As part of a GSoC proposal I added a new aspect so a scenario editor can control advancements in two ways:
1. Define a aspect with a string-value like "Swordsman, Knight", so the units of interesst will always advance to this
2. Use the LUA-Engine and return a function of the form advance(x, y) which will itself return a string-value
    like "Swordsman, Knight". Everytime a ai-unit advances advance(x, y) will be called.
The corresponding wikipage (http://wiki.wesnoth.org/AiWML) is going to be updated soon.
2013-06-01 17:21:12 +03:00
Nils Kneuper
fcf1c6dd4f updated Polish translation credits 2013-05-11 19:00:35 +02:00
jleldridge
e7f992b834 Added myself to about.cfg. 2013-05-08 12:36:41 -04:00
Nils Kneuper
e86b2c4444 updated Russian translation 2013-05-05 10:41:42 +02:00