Merge branch 'bug21486' of github.com:sachith500/wesnoth-old (PR #94)
This commit is contained in:
commit
76b9976b75
4 changed files with 11 additions and 7 deletions
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@ -9,6 +9,9 @@ Version 1.11.10+dev:
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* WML engine:
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* Bug #21643: Removing fog from a single hex no longer makes the hex ugly.
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* WML files whose names contain spaces are ignored.
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* User interface:
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* Non-team labels no longer remove team labels that were present in the
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same hex.
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* Miscellaneous and bug fixes:
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* Units can no longer be moved in linger mode (bug #21450).
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* Changed: Updated valgrind suppression file.
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@ -193,6 +193,11 @@
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[entry]
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name = "Rusty Russell (rusty)"
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[/entry]
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[entry]
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name = "Sachith Seneviratne (sachith500)"
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email = "sachith500@gmail.com"
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comment = "Bug fixes at the moment. GSoC Aspirant"
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[/entry]
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[entry]
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name = "Sergey Popov (loonycyborg)"
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comment = "scons"
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@ -12,7 +12,9 @@ Version 1.11.10+dev:
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* Units can no longer be moved in linger mode (bug #21450).
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* Labels are now removed when shroud/fog is removed, rather than waiting
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for a new turn (bug #21434).
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* User interface:
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* Non-team labels no longer remove team labels that were present in the
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same hex.
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Version 1.11.10:
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* Campaigns:
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@ -1168,12 +1168,6 @@ void menu_handler::label_terrain(mouse_handler& mousehandler, bool team_only)
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} else {
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color = int_to_color(team::get_side_rgb(gui_->viewing_side()));
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}
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const std::string& old_team_name = old_label ? old_label->team_name() : "";
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// remove the old label if we changed the team_name
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if (team_only == (old_team_name == "")) {
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const terrain_label* old = gui_->labels().set_label(loc, "", old_team_name, color);
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if (old) recorder.add_label(old);
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}
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const terrain_label* res = gui_->labels().set_label(loc, label, team_name, color);
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if (res)
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recorder.add_label(res);
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