nemaara
aa477cd186
EI S9: add dialogue on victory
2019-04-12 22:38:15 -04:00
DisherProject
fce15425fc
UtBS S5: Avoid duplicating the defeat condition
2019-04-12 21:11:51 +02:00
DisherProject
b99297cdaf
UtBS S6a-S6b: Remove unnecessary objects
...
...and correct Zurg's side, because he belongs to
side 3
2019-04-12 21:11:15 +02:00
DisherProject
d0bab23e8f
UtBS: Update and add visual and sound effects
2019-04-12 21:10:27 +02:00
nemaara
b783f62298
Add sand scuttler variation
2019-04-11 22:55:17 -04:00
nemaara
b8fecb7994
Modify resists of giant scorpion and scorpling
2019-04-11 22:55:16 -04:00
DisherProject
fa4169f188
UtBS S2-S4: Adjust some filters and conditions
2019-04-11 22:50:49 +02:00
DisherProject
d477f1590c
UtBS: Fix some TODOs
2019-04-11 22:42:48 +02:00
DisherProject
9f1fa791df
UtBS: Update objectives automatically via [show_if]
2019-04-11 21:05:35 +02:00
Nils Kneuper
8a1e3a5347
updated Japanese translation
2019-04-10 12:35:36 +02:00
nemaara
e0756243ee
UtBS S6a: update map and event coordinates
2019-04-08 21:45:42 -04:00
nemaara
254fdf986c
UtBS S12: update map
2019-04-07 21:44:37 -04:00
nemaara
3356179d30
UtBS S9: update map
2019-04-07 18:26:03 -04:00
nemaara
e70776b690
UtBS S4: block off unused exit more
2019-04-07 12:27:53 -04:00
nemaara
ef1fd1a74e
UtBS S4: prettify map
2019-04-07 12:27:52 -04:00
nemaara
aac372228e
UtBS S3: slightly reduce amount of map flora
2019-04-07 12:27:51 -04:00
nemaara
827eec5d98
UtBS S10: prettify map
2019-04-07 01:13:20 -04:00
nemaara
9addedf694
UtBS S7b: prettify map
2019-04-07 01:13:11 -04:00
nemaara
d304c00b9c
UtBS S7a: prettify map
2019-04-07 01:13:01 -04:00
nemaara
94050fdb31
UtBS S5: make map prettier
2019-04-07 01:12:51 -04:00
nemaara
b970795483
UtBS S3: make map prettier
2019-04-07 01:12:42 -04:00
nemaara
7532d88ece
UtBS S6b: move escape route wall to very back of tunnel
2019-04-04 18:22:36 -04:00
sevu
ed732cb0ba
Update _main.cfg
2019-04-02 18:53:32 +02:00
nemaara
3ecc6a14e5
Merge pull request #3734 from DisherProject/wesnoth-UtBS
...
UtBS: code refactor
2019-04-01 18:14:10 -04:00
Severin Glöckner
85868544cc
Low: Work around OOS caused by [advancefrom]
...
Cleaner Alternative: not allowing the advancement
2019-03-31 00:24:08 +01:00
nemaara
0c5b1a8f2e
LoW S3: remove shroud from orc sides upon kalenz arrival
2019-03-29 11:17:44 -04:00
nemaara
7fde5530e4
EI: show objectives after objective updating events
2019-03-26 19:31:29 -04:00
nemaara
832a575b7e
LoW S4: free cleodil at scenario start (MP)
2019-03-26 19:17:31 -04:00
josteph
093fbc82fd
Help: Show special notes one per line.
...
https://forums.wesnoth.org/viewtopic.php?f=12&t=49621
2019-03-25 22:40:00 +00:00
josteph
5502f7abe0
Fix #2677 : Make SUMMER_SCHEDULE and WINTER_SCHEDULE use {MIDDAY} and {MIDNIGHT} images of the same graphic style as the images of the other times of day.
...
Images by @beetlenaut https://forums.wesnoth.org/viewtopic.php?p=633042#p633042
2019-03-24 15:15:26 +00:00
Steve Cotton
3420bb17ea
Test scenario High XP Attack: use the map that it expects
...
This scenario uses the huge final map from THoT, with different situations
split across different rooms of the map. THoT's final scenario was redesigned
with a completely new map in 457d9d17f
, so this gives the test code its own
copy of the map.
There's a one-hex change to the original: the test puts side 1's leader in a
wall, isolated from the action. To clarify that that's intentional, the map
copy changes that hex to be passable, still surrounded by wall.
2019-03-23 10:10:53 -04:00
nemaara
49eab2867d
UtBS: use mainline nightblade animation frames
2019-03-22 19:33:59 -04:00
nemaara
392c7bddae
Orcish Nightblade: modify animation naming scheme
2019-03-22 19:30:36 -04:00
nemaara
141469deec
THoT: add masked berserker defend animation
2019-03-22 18:36:06 -04:00
Steve Cotton
da494f4f4f
NR S02: Neater way to check that there's not a cave wall between Tallin and Hamel
2019-03-22 18:26:07 -04:00
gfgtdf
daf054752a
support item_name= in [store_items]
...
we use it in SotA16 to make the scenario more robust against
[modification]s that might add [item]s for decoration.
2019-03-20 20:27:33 +01:00
Nils Kneuper
000b8fa2be
updated Dutch translation
2019-03-16 13:13:56 +01:00
Severin Glöckner
59a6b77d02
ANL: lose MP when freeing captured unit
...
This is the old behavior, which was lost when assigning the prisoner side to
both teams.
2019-03-16 10:24:41 +01:00
josteph
7c839e45a9
THoT S9: Add note to clarify victory objective.
...
https://forums.wesnoth.org/viewtopic.php?f=32&t=48451
2019-03-16 08:53:19 +00:00
nemaara
d33a30a592
SoF: remove unnecessary [else] block in miner animation
2019-03-15 21:20:59 -04:00
nemaara
6265b63aa5
SoF: fix miner standing animation
2019-03-15 21:05:02 -04:00
nemaara
c9e7da8773
Dark Forecast: fix boss spawns not occurring
2019-03-14 00:53:14 -04:00
nemaara
65a737b937
SoF S9: add micro ai to elves when volcano is close to erupting
2019-03-14 00:23:31 -04:00
nemaara
90c7161de1
TSG: remove S6a and renumber scenarios
2019-03-13 22:52:35 -04:00
Iris Morelle
674beb3502
website: New Year copyright update
...
[ci skip]
2019-03-12 23:21:20 -03:00
nemaara
4d4b9167fe
EI: clear TODOs
2019-03-12 12:49:32 -04:00
nemaara
a01745d41d
EI S9: add snow to map
2019-03-12 12:48:11 -04:00
nemaara
da5e2b02a3
SoF S6: change music upon Durstorn death
2019-03-12 12:29:23 -04:00
nemaara
b5cb529779
SoF S4t: add sounds to cutscene
2019-03-12 12:29:22 -04:00
nemaara
7ddbdb9d6c
SoF: embellish maps and clear TODOs
2019-03-12 01:06:40 -04:00