Commit graph

26230 commits

Author SHA1 Message Date
nemaara
aa477cd186 EI S9: add dialogue on victory 2019-04-12 22:38:15 -04:00
DisherProject
fce15425fc UtBS S5: Avoid duplicating the defeat condition 2019-04-12 21:11:51 +02:00
DisherProject
b99297cdaf UtBS S6a-S6b: Remove unnecessary objects
...and correct Zurg's side, because he belongs to
side 3
2019-04-12 21:11:15 +02:00
DisherProject
d0bab23e8f UtBS: Update and add visual and sound effects 2019-04-12 21:10:27 +02:00
nemaara
b783f62298 Add sand scuttler variation 2019-04-11 22:55:17 -04:00
nemaara
b8fecb7994 Modify resists of giant scorpion and scorpling 2019-04-11 22:55:16 -04:00
DisherProject
fa4169f188 UtBS S2-S4: Adjust some filters and conditions 2019-04-11 22:50:49 +02:00
DisherProject
d477f1590c UtBS: Fix some TODOs 2019-04-11 22:42:48 +02:00
DisherProject
9f1fa791df UtBS: Update objectives automatically via [show_if] 2019-04-11 21:05:35 +02:00
Nils Kneuper
8a1e3a5347 updated Japanese translation 2019-04-10 12:35:36 +02:00
nemaara
e0756243ee UtBS S6a: update map and event coordinates 2019-04-08 21:45:42 -04:00
nemaara
254fdf986c UtBS S12: update map 2019-04-07 21:44:37 -04:00
nemaara
3356179d30 UtBS S9: update map 2019-04-07 18:26:03 -04:00
nemaara
e70776b690 UtBS S4: block off unused exit more 2019-04-07 12:27:53 -04:00
nemaara
ef1fd1a74e UtBS S4: prettify map 2019-04-07 12:27:52 -04:00
nemaara
aac372228e UtBS S3: slightly reduce amount of map flora 2019-04-07 12:27:51 -04:00
nemaara
827eec5d98 UtBS S10: prettify map 2019-04-07 01:13:20 -04:00
nemaara
9addedf694 UtBS S7b: prettify map 2019-04-07 01:13:11 -04:00
nemaara
d304c00b9c UtBS S7a: prettify map 2019-04-07 01:13:01 -04:00
nemaara
94050fdb31 UtBS S5: make map prettier 2019-04-07 01:12:51 -04:00
nemaara
b970795483 UtBS S3: make map prettier 2019-04-07 01:12:42 -04:00
nemaara
7532d88ece UtBS S6b: move escape route wall to very back of tunnel 2019-04-04 18:22:36 -04:00
sevu
ed732cb0ba
Update _main.cfg 2019-04-02 18:53:32 +02:00
nemaara
3ecc6a14e5
Merge pull request #3734 from DisherProject/wesnoth-UtBS
UtBS: code refactor
2019-04-01 18:14:10 -04:00
Severin Glöckner
85868544cc Low: Work around OOS caused by [advancefrom]
Cleaner Alternative: not allowing the advancement
2019-03-31 00:24:08 +01:00
nemaara
0c5b1a8f2e LoW S3: remove shroud from orc sides upon kalenz arrival 2019-03-29 11:17:44 -04:00
nemaara
7fde5530e4 EI: show objectives after objective updating events 2019-03-26 19:31:29 -04:00
nemaara
832a575b7e LoW S4: free cleodil at scenario start (MP) 2019-03-26 19:17:31 -04:00
josteph
093fbc82fd Help: Show special notes one per line.
https://forums.wesnoth.org/viewtopic.php?f=12&t=49621
2019-03-25 22:40:00 +00:00
josteph
5502f7abe0 Fix #2677: Make SUMMER_SCHEDULE and WINTER_SCHEDULE use {MIDDAY} and {MIDNIGHT} images of the same graphic style as the images of the other times of day.
Images by @beetlenaut https://forums.wesnoth.org/viewtopic.php?p=633042#p633042
2019-03-24 15:15:26 +00:00
Steve Cotton
3420bb17ea Test scenario High XP Attack: use the map that it expects
This scenario uses the huge final map from THoT, with different situations
split across different rooms of the map. THoT's final scenario was redesigned
with a completely new map in 457d9d17f, so this gives the test code its own
copy of the map.

There's a one-hex change to the original: the test puts side 1's leader in a
wall, isolated from the action. To clarify that that's intentional, the map
copy changes that hex to be passable, still surrounded by wall.
2019-03-23 10:10:53 -04:00
nemaara
49eab2867d UtBS: use mainline nightblade animation frames 2019-03-22 19:33:59 -04:00
nemaara
392c7bddae Orcish Nightblade: modify animation naming scheme 2019-03-22 19:30:36 -04:00
nemaara
141469deec THoT: add masked berserker defend animation 2019-03-22 18:36:06 -04:00
Steve Cotton
da494f4f4f NR S02: Neater way to check that there's not a cave wall between Tallin and Hamel 2019-03-22 18:26:07 -04:00
gfgtdf
daf054752a support item_name= in [store_items]
we use it in SotA16 to make the scenario more robust against
[modification]s that might add [item]s for decoration.
2019-03-20 20:27:33 +01:00
Nils Kneuper
000b8fa2be updated Dutch translation 2019-03-16 13:13:56 +01:00
Severin Glöckner
59a6b77d02 ANL: lose MP when freeing captured unit
This is the old behavior, which was lost when assigning the prisoner side to
both teams.
2019-03-16 10:24:41 +01:00
josteph
7c839e45a9 THoT S9: Add note to clarify victory objective.
https://forums.wesnoth.org/viewtopic.php?f=32&t=48451
2019-03-16 08:53:19 +00:00
nemaara
d33a30a592 SoF: remove unnecessary [else] block in miner animation 2019-03-15 21:20:59 -04:00
nemaara
6265b63aa5 SoF: fix miner standing animation 2019-03-15 21:05:02 -04:00
nemaara
c9e7da8773 Dark Forecast: fix boss spawns not occurring 2019-03-14 00:53:14 -04:00
nemaara
65a737b937 SoF S9: add micro ai to elves when volcano is close to erupting 2019-03-14 00:23:31 -04:00
nemaara
90c7161de1 TSG: remove S6a and renumber scenarios 2019-03-13 22:52:35 -04:00
Iris Morelle
674beb3502 website: New Year copyright update
[ci skip]
2019-03-12 23:21:20 -03:00
nemaara
4d4b9167fe EI: clear TODOs 2019-03-12 12:49:32 -04:00
nemaara
a01745d41d EI S9: add snow to map 2019-03-12 12:48:11 -04:00
nemaara
da5e2b02a3 SoF S6: change music upon Durstorn death 2019-03-12 12:29:23 -04:00
nemaara
b5cb529779 SoF S4t: add sounds to cutscene 2019-03-12 12:29:22 -04:00
nemaara
7ddbdb9d6c SoF: embellish maps and clear TODOs 2019-03-12 01:06:40 -04:00