Dark Forecast: fix boss spawns not occurring

This commit is contained in:
nemaara 2019-03-14 00:49:57 -04:00
parent 65a737b937
commit c9e7da8773

View file

@ -314,6 +314,8 @@ on_event("new turn", function()
canrecruit=true,
message= _ "The last and most powerful of these creatures are almost upon us. I feel that if we can finish them off in time, we shall be victorious.",
}
wml.variables["next_final_spawn"] = wesnoth.current.turn + wesnoth.random(1,2)
end)
-- after the first final spawn, spawn a new final spawn every 1 or 2 turns.