Dark Forecast: fix boss spawns not occurring
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@ -314,6 +314,8 @@ on_event("new turn", function()
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canrecruit=true,
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message= _ "The last and most powerful of these creatures are almost upon us. I feel that if we can finish them off in time, we shall be victorious.",
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}
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wml.variables["next_final_spawn"] = wesnoth.current.turn + wesnoth.random(1,2)
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end)
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-- after the first final spawn, spawn a new final spawn every 1 or 2 turns.
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