ANL: lose MP when freeing captured unit

This is the old behavior, which was lost when assigning the prisoner side to
both teams.
This commit is contained in:
Severin Glöckner 2019-03-16 10:22:39 +01:00
parent 7c839e45a9
commit 59a6b77d02

View file

@ -223,6 +223,15 @@
[unstore_unit]
variable=critter
[/unstore_unit]
# Lose all moves.
[set_variable]
name=unit.moves
value=0
[/set_variable]
[unstore_unit]
variable=unit
[/unstore_unit]
[/event]
#enddef