Commit graph

29866 commits

Author SHA1 Message Date
Dave White
8c0662fd39 added borders to cave tiles and script to generate borders 2004-04-02 00:18:11 +00:00
Dave White
30568d6ef2 made sword of fire short range. Fixed 'right column inaccessible' bug. 2004-04-01 23:07:35 +00:00
Dave White
0744913000 added basic random map for Scepter of Fire 2004-04-01 19:19:09 +00:00
Pauli Manninen
37004bf0dc fixed Princess experience 2004-04-01 17:08:32 +00:00
Dave White
03aa7bc673 made it less likely for castles to appear in the sea on randomly generated maps.
made map generator dialog retain the 'number of players' setting
2004-04-01 17:02:07 +00:00
Dave White
7aecbbb498 added support for colour cursors 2004-03-31 20:47:45 +00:00
Dave White
efa115b0a9 made mermen faster on land 2004-03-31 17:52:15 +00:00
Dave White
5c754e329f changed damage calculations to use additive percentage calculations 2004-03-31 17:01:11 +00:00
Dave White
5a8656cf43 animated battle princess 2004-03-31 14:43:36 +00:00
John Muccigrosso
def459fdec Fixed tiny errors in description. 2004-03-31 05:41:39 +00:00
Dave White
d31ef40026 fixed cave spider 2004-03-31 04:30:30 +00:00
Dave White
fd2215ce8d fixed 'Grand Knight' 2004-03-31 03:37:37 +00:00
Dave White
599664119a added optimization to make the game load faster...
...for people using the default English locale
2004-03-30 20:01:06 +00:00
Dave White
bec5fa14b3 added patch by John Messerley which shows attack stat tooltips 2004-03-30 19:40:13 +00:00
Pauli Manninen
fb9feae9c2 Reduced number of strikes to same with Gryphon. 2004-03-30 19:04:35 +00:00
Dave White
ebeef49742 made Battle Princess level 3 2004-03-30 18:47:13 +00:00
Dave White
08977ec4b1 made multiplayer games replayable 2004-03-30 18:21:04 +00:00
Pauli Manninen
59904c4e45 fixed experience and advancing to herself 2004-03-30 17:01:02 +00:00
Dave White
82dd791a93 added Grand Knight 2004-03-30 16:02:47 +00:00
Dave White
e41c9161db added in Battle Priness file 2004-03-30 14:03:18 +00:00
Mark Michelsen
c6e1b41f09 Updated Slovak translation (Viliam Bur) 2004-03-30 14:00:49 +00:00
John Muccigrosso
e141566846 Minor changes to unit description. 2004-03-30 04:15:18 +00:00
Dave White
fc0c48f9a3 [[Miscellaneous fixes to graphics, lobby, and gameplay]]
- added new status image for illuminated underground

- made Li'sar start at level 2 and be upgradeable to level 3

- made it so users in lobby can see minimap of non-shroud games being played

- made it so the 'observer' setting is respected for multiplayer games

- made it so that the number of available positions in a game is shown
  in the lobby

- made it so the current turn of a game underway is shown in the lobby

- made the 'eye of the observer' work, allowing players to see who is
  observing their game. (only updates when it's a network player's
  turn)
2004-03-29 23:43:47 +00:00
John Muccigrosso
892dacd1ef Minor updates to unit descriptions. 2004-03-29 21:02:29 +00:00
Dave White
8a48223f5e added new underground status image 2004-03-29 15:15:48 +00:00
Mark Michelsen
cfbe5ff9bc Minor updates to Danish and Portuguese Brazilian translations 2004-03-28 15:23:57 +00:00
Dave White
00e44b11ea gave server 'max_packet_size' option to make it more efficient at dealing with multiple clients 2004-03-26 19:14:48 +00:00
Dave White
d437999a63 added in ice terrain and tweaked map generator 2004-03-26 05:41:14 +00:00
Dave White
24f8e87217 added fading effects between days 2004-03-25 17:40:47 +00:00
Dave White
8ac2ca8ed9 fixed crash when changing fonts.
made general more powerful
2004-03-25 02:10:35 +00:00
Francisco Muñoz
f8f16b0cb3 Fixed typo in new recall hint message (Thanks Lithorien) 2004-03-25 01:53:15 +00:00
Francisco Muñoz
d25b676077 Added a message about recall to give a hint to newbie players. 2004-03-25 01:32:27 +00:00
Francisco Muñoz
899a00353d Added coast and swamp villages in data files. 2004-03-25 01:25:46 +00:00
Dave White
93a8e5c34c added in Yeti 2004-03-24 20:30:39 +00:00
Dave White
7ede232ef5 added new fog of war images 2004-03-24 16:01:13 +00:00
John Muccigrosso
78f874d869 PSlight changes to message text. 2004-03-24 06:20:48 +00:00
John Muccigrosso
8cad6faa7b Polished up unit description, adding some not-so-clever "vision" puns. 2004-03-24 06:13:12 +00:00
Francisco Muñoz
f45ad1943b Added defend image for orcish assassin 2004-03-24 02:27:59 +00:00
Francisco Muñoz
1c295655b4 Added 2 new images for wraith. 2004-03-24 01:59:53 +00:00
Francisco Muñoz
b9cd2dff36 Added defend image for level 0 konrad. Gave him a training padded outfit. 2004-03-24 01:42:01 +00:00
Francisco Muñoz
a141ccd303 Added image for hatchet as missile. Added bullet image to thunderer. 2004-03-24 00:44:40 +00:00
Dave White
d05a5c3473 made some Merman Lord -> Triton renames 2004-03-24 00:28:02 +00:00
Dave White
1cedfe0cd3 made the 'Sword of Fire' shoot fireballs instead of lightning bolts 2004-03-23 23:57:02 +00:00
Dave White
2ee8530b52 made it so no units can be turned to stone at end of valley of statues 2004-03-23 23:51:53 +00:00
Francisco Muñoz
683160a665 Added defend frame for cockatrice, added alpha effects to its other images too. 2004-03-23 23:36:43 +00:00
Dave White
3521740b2d Added map for 'Return to Wesnoth' scenario 2004-03-23 23:35:38 +00:00
Francisco Muñoz
e98c6119e8 Added bow shotting images for the skeleton archer 2004-03-23 23:20:21 +00:00
Francisco Muñoz
4ce4cada4e Added attack image for skeleton 2004-03-23 23:04:05 +00:00
Dave White
5fdda70d0a added Cockatrice unit 2004-03-23 22:01:23 +00:00
Dave White
d1797dd9a7 added two new scenarios -- "Valley of Statues" and "Return to Wesnoth" 2004-03-23 20:11:43 +00:00