As the disengaged state is part-way between the "partial" and "moved" states,
the orb has parts in each color. On the minimap these units are shown in the
partial color (which is also the color that would be used before this change).
This will match the mounted Quenoth units' "disengage" skill, when they
can still move but can't attack. It should also trigger for some UMC abilities
that get extra moves after a character attacks.
During testing, I found that TSG allows some of the bandits to attack on the
first turn of the bandit branch. There's no gameplay change there, but the orbs
make it much clearer that some units can still attack.
I think there are already too many preferences for orbs, so reused the existing
settings for the colors. A new "show disengaged orb" preference is added, which
when disabled shows the old partial orb instead.
Update the orb and ellipse sections of doc/manual/.
Notes about how I created the new orb image:
* create a color range to_ellipse_red with rgb=FF0000,FF0000,000000,FF0000
* wesnoth --render-image 'misc/orb.png~RC(magenta>to_ellipse_red)' images/misc/orb-ellipse-red.png
* open the orb.png and orb-ellipse-red.png images as layers in Gimp, add a layer mask to both of them
* use the layer mask to get each pixel from exactly one of the layers
The command line options themselves were removed in commit
168313bed9, wherein someone clearly didn't
do the full research.
Specifically, the SDL_net-based implementation of the network API never
supported or used these options. Only libana did.
This will make it easier to add/remove people to/from the group, and also ensure that the list of actual moderators matches up with the list available to users.
New config attributes added for this are:
* db_group_table - should be, based on the phpbb documentation I found, phpbb_user_group
* mp_mod_group - should be set to Multiplayer Moderators group ID
This requires three more tables to be added to any database with the forum user handler enabled, the structures of which are defined in the wesnothd man page:
* `db_game_info_table` - stores information about each game.
* `db_game_player_info_table` - stores information about each player in the game.
* `db_game_modification_info_table` - stores information about any modifications that are enabled for the game.