Severin Glöckner
69f17c775d
name generators: update translation hint
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[ci skip]
2018-05-21 08:52:05 +02:00
Iris Morelle
6eddc6f978
Remove door terrains that were supposed to be removed by 1.14
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If someone was using these despite being hidden and everything they were
really asking to get shot in the foot at some point.
2018-05-20 23:08:43 -04:00
mattsc
a6c0012689
Experimental AI recruiting: use math.huge instead of 9e99
2018-05-20 14:55:17 -07:00
mattsc
f810504306
Experimental AI: clear recruit cache when no recruit action found
2018-05-20 14:55:01 -07:00
mattsc
a65605c547
Fix Experimental AI not working without enemy units
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An example are the first two turns of Dark Forecast.
2018-05-20 14:54:45 -07:00
ln-zookeeper
43c5b6fbb2
UtBS: Re-numbered Nym's sword animation frames
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Also optimized them.
2018-05-21 00:01:29 +03:00
Pentarctagon
d02e16d712
Fixup: Vyncyn was already listed in the credits.
2018-05-20 09:35:59 -05:00
doofus-01
c585ac4462
kaleh sword animation
2018-05-20 14:55:00 +11:00
Iris Morelle
e82d811ab0
Fix [change_theme] crashing when theme= isn't specified
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Leaving theme= unspecified ought to have the same effect as providing it
and setting it to an empty string. Without the check for a nil value,
however, it would result in a crash like this:
20180519 22:31:54 error scripting/lua: lua/wml-tags.lua:922: bad argument #3 to '__newindex' (string expected, got nil)
stack traceback:
[C]: in metamethod '__newindex'
lua/wml-tags.lua:922: in local 'cmd'
lua/wml-utils.lua:145: in field 'handle_event_commands'
lua/wml-flow.lua:6: in function <lua/wml-flow.lua:5>
2018-05-19 22:38:06 -04:00
Charles Dang
91150f2504
THoT S2: fixed misspelled event name ( fixes #3131 )
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[ci skip]
2018-05-20 10:25:46 +11:00
Pentarctagon
16bfab0b0a
Add new units as discussed on the forums.
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See https://forums.wesnoth.org/viewtopic.php?f=32&t=47721&start=450#p625660
All images but the young roc/roc would remain under the GPL, since Kwandulin based them on images by Sleepwalker and I wasn't able to contact him about using the CC BY-SA for them. The young roc base and attack sprites are under the CC BY-SA, and are by Vyncyn(forum username).
2018-05-19 15:28:42 -05:00
Nils Kneuper
71a6488419
updated Chinese (Simplified) translation
2018-05-19 20:06:16 +02:00
Celtic Minstrel
4a3508f13f
Support [break], [continue], and [return] in [random_placement]
2018-05-19 00:42:23 -04:00
Nils Kneuper
63bac52b71
updated Italian translation
2018-05-19 01:28:52 +02:00
doofus-01
29f97cd2fe
Nym sword attack animation
2018-05-17 16:41:34 +11:00
Severin Glöckner
3730ff9738
NR S2: let Hammel not take part in combat
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All this trouble is about keeping him alive after all.
And fix a spelling mistake resuling in always false.
[ci skip]
2018-05-17 03:04:30 +02:00
Charles Dang
80e0463131
Begone, MENU_IMG_TXT!
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[ci skip]
This utilized the deprecated DescriptionWML syntax.
2018-05-17 11:28:50 +11:00
Charles Dang
505d6264ac
Removed deprecated objective text macros
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[ci skip]
These are incorporated into the objectives dialog automatically. They lack a deprecation
notice, but they should be given level 3 status on the 1.14 branch.
2018-05-17 11:09:18 +11:00
Wedge009
e161d59536
Revert "Revert "'moreso' isn't a word in any dialect of English.""
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This reverts commit 4d5a3de4e6
.
Restoring correction at @Vultraz's request.
[ci skip]
2018-05-16 15:39:18 +10:00
Aaron Winter
77fd148f06
SotBE: Changed a few dates to fit the tweaked timeline from the forums
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Discussed in detail in https://forums.wesnoth.org/viewtopic.php?f=12&t=46460
2018-05-16 01:30:22 +03:00
Severin Glöckner
ddaf9f5a87
NR S2: fix filters for Micro AIs
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and allow L2 recruits if the dwarves are under attack in late game.
[ci skip]
2018-05-15 16:44:15 +02:00
Charles Dang
3e9424fa33
Removed macros deprecated at level 2 and 3
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[ci skip]
2018-05-15 11:38:49 +11:00
mattsc
66b9e11a2d
Replace remaining uses of FOREACH macro
2018-05-14 17:13:42 -07:00
Severin Glöckner
fd9fc26ca0
NR S2: balance imporvements between AIs
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* castle of the southwestern leader has been moved down a bit
* fixup for gate event and troll die event not properly working
* give dwarves more gold if they are in trouble, increased income of trolls
* added micro AIs, currently not working as expected
* other minor map edits
* removed patch 9b9aa13
for #3073 , the village had been moved down one hex
for visual reasons
[ci skip]
2018-05-15 00:28:18 +02:00
Severin Glöckner
ed46bc1d2b
wmllint: add campaign abilites & specials
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So far only stun was in the list
[ci skip]
2018-05-14 06:11:29 +02:00
mattsc
4b6681a300
Do not load helper.lua where it is not used any more
2018-05-13 20:53:01 -07:00
mattsc
1684e2f5da
Remove unnecessary inclusions of helper.set_wml_action_metatable {}
2018-05-13 20:52:51 -07:00
mattsc
08a000a7da
Lua code: remove deprecated helper.set_wml_var_metatable() call
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It’s not needed here.
2018-05-13 20:52:40 -07:00
mattsc
3c792fc7d7
Lua code: replace deprecated helper.[gs]et_variable_array() calls
2018-05-13 20:52:17 -07:00
mattsc
7c137e1a33
Lua code: replace deprecated helper.child_range() calls
2018-05-13 20:52:08 -07:00
mattsc
f0bb40590f
Lua code: replace deprecated helper.get_child() calls
2018-05-13 20:51:56 -07:00
mattsc
f153279e87
Lua code: replace deprecated helper.get_variable_proxy_array() call
2018-05-13 20:51:35 -07:00
mattsc
64f7ad2560
Lua code: replace deprecated wesnoth.get_all_vars() calls
2018-05-13 20:50:49 -07:00
mattsc
ce7faae4f4
Lua code: replace deprecated wesnoth.set_variable() calls
2018-05-13 20:35:20 -07:00
mattsc
0f157bff27
Prevent definition of wml.variables to cause deprecation warnings
2018-05-13 20:20:43 -07:00
Charles Dang
ba0a12b918
Clarify the Dunefolk are human
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[ci skip]
2018-05-14 14:17:00 +11:00
mattsc
f1764d182f
Lua code: replace deprecated wesnoth.get_variable() calls
2018-05-13 20:03:34 -07:00
mattsc
138107c8f6
Lua code: replace deprecated wesnoth.tovconfig() calls
2018-05-13 19:54:14 -07:00
doofus-01
16d5bc5028
clean-up of unit cfg
2018-05-14 13:51:20 +11:00
doofus-01
90fefabc4e
quenoth fighter attack animation
2018-05-14 13:51:19 +11:00
Thom Diment
b7b6ff34df
changed SE path to remove 1-hex bottlenecks
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This allows player 3 to send more enemies against the human player sooner. If this is an issue, may be necessary to consider changing the scenario wml to delay this player spawning by a turn.
2018-05-14 11:56:18 +11:00
doofus-01
a943e1c55d
outrider defense animation
2018-05-14 11:42:04 +11:00
doofus-01
fc639f6cc0
pathfinder defense animation
2018-05-14 11:42:04 +11:00
mattsc
5e5a9e69e5
MAI test scenarios: remove uses of deprecated MESSAGE macro
2018-05-13 15:41:10 -07:00
ln-zookeeper
9c65035075
Fixed a remaining glitch with off-map<->water transitions
2018-05-14 00:24:15 +03:00
catagent101
743be1522c
TSG S07a: Fix dialogue not triggering in TSG 'Into the Depths' ( #3048 )
2018-05-14 00:00:43 +03:00
doofus-01
fa59b1084c
[UtBS] replacing horses with dustboks ( #3049 )
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* removing horses from text strings - replaced with dustboks
* adding a riderless dustbok to monsters race, needs description and probably other adjustments
* removing disengage ability and translation mark from dustbok unit file
* adding #po translation hint for name
2018-05-13 23:42:02 +03:00
Nils Kneuper
f9b9d5018f
remove executable flag from italian translation images
2018-05-13 11:27:29 +02:00
Nils Kneuper
4918a6234e
updated Italian translation (images)
2018-05-13 11:23:45 +02:00
Fernando Carmona Varo
026ea6ee78
tutorial: add labels to villages and keep
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Prevents new players from mistaking the graphics
2018-05-13 14:02:21 +11:00