Commit graph

24750 commits

Author SHA1 Message Date
Severin Glöckner
69f17c775d name generators: update translation hint
[ci skip]
2018-05-21 08:52:05 +02:00
Iris Morelle
6eddc6f978 Remove door terrains that were supposed to be removed by 1.14
If someone was using these despite being hidden and everything they were
really asking to get shot in the foot at some point.
2018-05-20 23:08:43 -04:00
mattsc
a6c0012689 Experimental AI recruiting: use math.huge instead of 9e99 2018-05-20 14:55:17 -07:00
mattsc
f810504306 Experimental AI: clear recruit cache when no recruit action found 2018-05-20 14:55:01 -07:00
mattsc
a65605c547 Fix Experimental AI not working without enemy units
An example are the first two turns of Dark Forecast.
2018-05-20 14:54:45 -07:00
ln-zookeeper
43c5b6fbb2 UtBS: Re-numbered Nym's sword animation frames
Also optimized them.
2018-05-21 00:01:29 +03:00
Pentarctagon
d02e16d712 Fixup: Vyncyn was already listed in the credits. 2018-05-20 09:35:59 -05:00
doofus-01
c585ac4462 kaleh sword animation 2018-05-20 14:55:00 +11:00
Iris Morelle
e82d811ab0 Fix [change_theme] crashing when theme= isn't specified
Leaving theme= unspecified ought to have the same effect as providing it
and setting it to an empty string. Without the check for a nil value,
however, it would result in a crash like this:

  20180519 22:31:54 error scripting/lua: lua/wml-tags.lua:922: bad argument #3 to '__newindex' (string expected, got nil)
  stack traceback:
          [C]: in metamethod '__newindex'
          lua/wml-tags.lua:922: in local 'cmd'
          lua/wml-utils.lua:145: in field 'handle_event_commands'
          lua/wml-flow.lua:6: in function <lua/wml-flow.lua:5>
2018-05-19 22:38:06 -04:00
Charles Dang
91150f2504 THoT S2: fixed misspelled event name (fixes #3131)
[ci skip]
2018-05-20 10:25:46 +11:00
Pentarctagon
16bfab0b0a Add new units as discussed on the forums.
See https://forums.wesnoth.org/viewtopic.php?f=32&t=47721&start=450#p625660

All images but the young roc/roc would remain under the GPL, since Kwandulin based them on images by Sleepwalker and I wasn't able to contact him about using the CC BY-SA for them.  The young roc base and attack sprites are under the CC BY-SA, and are by Vyncyn(forum username).
2018-05-19 15:28:42 -05:00
Nils Kneuper
71a6488419 updated Chinese (Simplified) translation 2018-05-19 20:06:16 +02:00
Celtic Minstrel
4a3508f13f
Support [break], [continue], and [return] in [random_placement] 2018-05-19 00:42:23 -04:00
Nils Kneuper
63bac52b71 updated Italian translation 2018-05-19 01:28:52 +02:00
doofus-01
29f97cd2fe Nym sword attack animation 2018-05-17 16:41:34 +11:00
Severin Glöckner
3730ff9738 NR S2: let Hammel not take part in combat
All this trouble is about keeping him alive after all.
And fix a spelling mistake resuling in always false.

[ci skip]
2018-05-17 03:04:30 +02:00
Charles Dang
80e0463131 Begone, MENU_IMG_TXT!
[ci skip]

This utilized the deprecated DescriptionWML syntax.
2018-05-17 11:28:50 +11:00
Charles Dang
505d6264ac Removed deprecated objective text macros
[ci skip]

These are incorporated into the objectives dialog automatically. They lack a deprecation
notice, but they should be given level 3 status on the 1.14 branch.
2018-05-17 11:09:18 +11:00
Wedge009
e161d59536 Revert "Revert "'moreso' isn't a word in any dialect of English.""
This reverts commit 4d5a3de4e6.

Restoring correction at @Vultraz's request.

[ci skip]
2018-05-16 15:39:18 +10:00
Aaron Winter
77fd148f06 SotBE: Changed a few dates to fit the tweaked timeline from the forums
Discussed in detail in https://forums.wesnoth.org/viewtopic.php?f=12&t=46460
2018-05-16 01:30:22 +03:00
Severin Glöckner
ddaf9f5a87 NR S2: fix filters for Micro AIs
and allow L2 recruits if the dwarves are under attack in late game.

[ci skip]
2018-05-15 16:44:15 +02:00
Charles Dang
3e9424fa33 Removed macros deprecated at level 2 and 3
[ci skip]
2018-05-15 11:38:49 +11:00
mattsc
66b9e11a2d Replace remaining uses of FOREACH macro 2018-05-14 17:13:42 -07:00
Severin Glöckner
fd9fc26ca0 NR S2: balance imporvements between AIs
* castle of the southwestern leader has been moved down a bit
* fixup for  gate event and troll die event not properly working
* give dwarves more gold if they are in trouble, increased income of trolls
* added micro AIs, currently not working as expected
* other minor map edits
* removed patch 9b9aa13 for #3073, the village had been moved down one hex
  for visual reasons

[ci skip]
2018-05-15 00:28:18 +02:00
Severin Glöckner
ed46bc1d2b wmllint: add campaign abilites & specials
So far only stun was in the list

[ci skip]
2018-05-14 06:11:29 +02:00
mattsc
4b6681a300 Do not load helper.lua where it is not used any more 2018-05-13 20:53:01 -07:00
mattsc
1684e2f5da Remove unnecessary inclusions of helper.set_wml_action_metatable {} 2018-05-13 20:52:51 -07:00
mattsc
08a000a7da Lua code: remove deprecated helper.set_wml_var_metatable() call
It’s not needed here.
2018-05-13 20:52:40 -07:00
mattsc
3c792fc7d7 Lua code: replace deprecated helper.[gs]et_variable_array() calls 2018-05-13 20:52:17 -07:00
mattsc
7c137e1a33 Lua code: replace deprecated helper.child_range() calls 2018-05-13 20:52:08 -07:00
mattsc
f0bb40590f Lua code: replace deprecated helper.get_child() calls 2018-05-13 20:51:56 -07:00
mattsc
f153279e87 Lua code: replace deprecated helper.get_variable_proxy_array() call 2018-05-13 20:51:35 -07:00
mattsc
64f7ad2560 Lua code: replace deprecated wesnoth.get_all_vars() calls 2018-05-13 20:50:49 -07:00
mattsc
ce7faae4f4 Lua code: replace deprecated wesnoth.set_variable() calls 2018-05-13 20:35:20 -07:00
mattsc
0f157bff27 Prevent definition of wml.variables to cause deprecation warnings 2018-05-13 20:20:43 -07:00
Charles Dang
ba0a12b918 Clarify the Dunefolk are human
[ci skip]
2018-05-14 14:17:00 +11:00
mattsc
f1764d182f Lua code: replace deprecated wesnoth.get_variable() calls 2018-05-13 20:03:34 -07:00
mattsc
138107c8f6 Lua code: replace deprecated wesnoth.tovconfig() calls 2018-05-13 19:54:14 -07:00
doofus-01
16d5bc5028 clean-up of unit cfg 2018-05-14 13:51:20 +11:00
doofus-01
90fefabc4e quenoth fighter attack animation 2018-05-14 13:51:19 +11:00
Thom Diment
b7b6ff34df changed SE path to remove 1-hex bottlenecks
This allows player 3 to send more enemies against the human player sooner. If this is an issue, may be necessary to  consider changing the scenario wml to delay this player spawning by a turn.
2018-05-14 11:56:18 +11:00
doofus-01
a943e1c55d outrider defense animation 2018-05-14 11:42:04 +11:00
doofus-01
fc639f6cc0 pathfinder defense animation 2018-05-14 11:42:04 +11:00
mattsc
5e5a9e69e5 MAI test scenarios: remove uses of deprecated MESSAGE macro 2018-05-13 15:41:10 -07:00
ln-zookeeper
9c65035075 Fixed a remaining glitch with off-map<->water transitions 2018-05-14 00:24:15 +03:00
catagent101
743be1522c TSG S07a: Fix dialogue not triggering in TSG 'Into the Depths' (#3048) 2018-05-14 00:00:43 +03:00
doofus-01
fa59b1084c [UtBS] replacing horses with dustboks (#3049)
* removing horses from text strings - replaced with dustboks

* adding a riderless dustbok to monsters race, needs description and probably other adjustments

* removing disengage ability and translation mark from dustbok unit file

* adding #po translation hint for name
2018-05-13 23:42:02 +03:00
Nils Kneuper
f9b9d5018f remove executable flag from italian translation images 2018-05-13 11:27:29 +02:00
Nils Kneuper
4918a6234e updated Italian translation (images) 2018-05-13 11:23:45 +02:00
Fernando Carmona Varo
026ea6ee78 tutorial: add labels to villages and keep
Prevents new players from mistaking the graphics
2018-05-13 14:02:21 +11:00