NR S2: fix filters for Micro AIs
and allow L2 recruits if the dwarves are under attack in late game. [ci skip]
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1 changed files with 23 additions and 3 deletions
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@ -768,7 +768,7 @@
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[gold]
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side=4
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amount=200
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amount=220
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[/gold]
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[modify_side]
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[filter_side]
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@ -776,6 +776,22 @@
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[/filter_side]
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income=12
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[/modify_side]
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[if]
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[variable]
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name=turn_unmer
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greater_than=30
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[/variable]
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[then]
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[allow_recruit]
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side=4
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type=Dwarvish Steelclad,Dwarvish Stalwart,Dwarvish Pathfinder
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[/allow_recruit]
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[disallow_recruit]
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side=4
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type=Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Scout
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[/disallow_recruit]
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[/then]
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[/if]
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[/event]
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# This unit should only defend this location and not join the counterattack
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@ -800,7 +816,9 @@
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ai_type=return_guardian
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action=add
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[filter]
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upkeep=loyal
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[filter_wml]
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upkeep=loyal
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[/filter_wml]
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type=Dwarvish Fighter
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[/filter]
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return_x,return_y=27,28
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@ -817,7 +835,9 @@
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ai_type=return_guardian
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action=add
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[filter]
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upkeep=loyal
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[filter_wml]
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upkeep=loyal
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[/filter_wml]
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type=Skeleton Archer
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[/filter]
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return_x,return_y=24,2
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