Commit graph

5139 commits

Author SHA1 Message Date
Konrad2
37ddf43d3a Updated credits for @Konrad22 (#3430) 2018-08-04 21:34:30 +11:00
Jyrki Vesterinen
fb5f46c52a Help: update the "Installing Add-ons" page (addresses #2703)
[ci skip]
2018-08-04 11:03:39 +03:00
Jyrki Vesterinen
40205c55fb Help: document cores (#2703)
[ci skip]
2018-08-04 11:01:47 +03:00
Celtic Minstrel
ff4e1b2e61 Add new contributors since 1.14.0 to the credits
Anyone who prefers to be credited some other way (or whose name I misspelled) can feel free to open another PR

@Byteron @rrigby @DisherProject @Ferk @Konrad22 @lilinitsy @UnwiseOwl @bandita137@Ordoviz
2018-08-03 20:50:10 -04:00
ln-zookeeper
386493790e Updated snowy hut tile icons 2018-07-27 14:00:35 +03:00
doofus-01
9042b0beb7 Additional village variations (#3342)
* revised and additional snowed hut villages, with night-light TOD variations

* remove spaces to keep column alignment
2018-07-27 13:32:12 +03:00
joeylmaalouf
96d8ee06b0 updated contributors list 2018-07-25 19:29:55 -04:00
Severin Glöckner
0ca460efcd Macro reference: Add hint to clear variable afterwards
[ci skip]
2018-07-19 01:45:47 +02:00
Nils Kneuper
111b5db7b4 updated Bulgarian translation 2018-07-17 22:57:35 +02:00
Martin Hrubý (hrubymar10)
bc4d22dc72 Migrate links to https if available - Fwd c18537edc0 2018-07-16 19:07:08 +11:00
Łukasz Hryniuk
c11ac9081b Add about.cfg entry 2018-07-16 08:16:51 +11:00
Jyrki Vesterinen
d11d8ec8e1 Help: Hide "Lit Stone Wall" terrain (#2966)
The terrain was deprecated in commit 64493b256f.
@Vultraz has said in comments of #2966 that deprecated terrains aren't
supposed to be shown in help.

Fixes #2966.

[ci skip]
2018-07-14 17:00:24 +03:00
Severin Glöckner
c7d8d23256 Change campfire timezones in UtBS S3
Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is a visual change, no gameplay changes included.

The ToD shifting for 'dawn' looked better than for 'dusk', and was
conidered better looking than having no ToD shift compared to the
surrounding.

part of #3056

[ci skip]
2018-07-05 08:38:26 +02:00
Charles Dang
0cbbed2832 Updated a credits entry regarding the Dunefolk
[ci skip]
2018-06-28 10:42:44 +11:00
Charles Dang
0aa60a7b4c Revert "Swapped the first watch and second watch ToD graphics"
[ci skip]

This reverts commit 11ca2d8ad8.
2018-06-25 22:49:19 +11:00
Charles Dang
11ca2d8ad8 Swapped the first watch and second watch ToD graphics
[ci skip]

See #1905.
2018-06-25 13:41:46 +11:00
Iris Morelle
61e94c21a9 Fix several typographical style errors in recent race descriptions
[ci skip]
2018-06-17 01:54:10 -04:00
Steve Cotton
ad7bc19dd9 Prose: the Storm Trident's description uses "merfolk" (issue #2936)
Also update Dead Water's copy of it to use race= instead of a
list of unit types (as done for the core object in 613dd431).
2018-06-15 21:02:56 +02:00
Steve Cotton
fbc74bf007 Update core/about.cfg to use "merfolk" instead of "mermen" (part of #2940) 2018-06-11 01:22:06 +11:00
doofus-01
3f3e13c0b4 peasant attack animations 2018-06-10 14:37:20 +11:00
doofus-01
c398a8fa86 change ruffian attack anim timings 2018-06-10 14:37:19 +11:00
Charles Dang
c8fc88454b Shuffled a few credits entries around
[ci skip]
2018-06-10 08:35:26 +11:00
ln-zookeeper
131868581d Restructured WC/Soulless bat variation defense animation (fixes #3215)
There were two overlapping problems: 1) the branching was written incorrectly (due to combining top-level and [if] filters) and 2) the first [defend] tag getting merged with the base WC/Soulless defense animation.
2018-06-08 00:38:34 +03:00
Severin Glöckner
4b7a6a98ec remove a duplicated space in a translatable string
...thiugh, in this case it has no effect.

[ci skip]
2018-06-04 02:44:49 +02:00
Pentarctagon
9242a5ffd0 Fixup goblin description.
Somehow missed removing the part about the failing bloodline.
2018-05-31 03:04:39 -05:00
Pentarctagon
0b7ca63a86 Updated goblin spearman description.
See: https://forums.wesnoth.org/viewtopic.php?f=32&t=48137&start=60#p628424 and related posts.
2018-05-31 01:49:58 -05:00
Pentarctagon
d913aafc53 Add a couple missing things from the PR that added the units.
Added the elemental trait to the Jinn. Added the undead_variation key to the Jinn, Wyvern Rider, and Wild Wyvern.
2018-05-31 01:22:13 -05:00
Iris Morelle
df782f5401 Fix broken TC in a north-facing standing animation frame for the Revenant
[ci skip]
2018-05-21 21:32:02 -04:00
Severin Glöckner
69f17c775d name generators: update translation hint
[ci skip]
2018-05-21 08:52:05 +02:00
Iris Morelle
6eddc6f978 Remove door terrains that were supposed to be removed by 1.14
If someone was using these despite being hidden and everything they were
really asking to get shot in the foot at some point.
2018-05-20 23:08:43 -04:00
Pentarctagon
d02e16d712 Fixup: Vyncyn was already listed in the credits. 2018-05-20 09:35:59 -05:00
Pentarctagon
16bfab0b0a Add new units as discussed on the forums.
See https://forums.wesnoth.org/viewtopic.php?f=32&t=47721&start=450#p625660

All images but the young roc/roc would remain under the GPL, since Kwandulin based them on images by Sleepwalker and I wasn't able to contact him about using the CC BY-SA for them.  The young roc base and attack sprites are under the CC BY-SA, and are by Vyncyn(forum username).
2018-05-19 15:28:42 -05:00
Nils Kneuper
71a6488419 updated Chinese (Simplified) translation 2018-05-19 20:06:16 +02:00
Nils Kneuper
63bac52b71 updated Italian translation 2018-05-19 01:28:52 +02:00
Charles Dang
80e0463131 Begone, MENU_IMG_TXT!
[ci skip]

This utilized the deprecated DescriptionWML syntax.
2018-05-17 11:28:50 +11:00
Charles Dang
505d6264ac Removed deprecated objective text macros
[ci skip]

These are incorporated into the objectives dialog automatically. They lack a deprecation
notice, but they should be given level 3 status on the 1.14 branch.
2018-05-17 11:09:18 +11:00
Wedge009
e161d59536 Revert "Revert "'moreso' isn't a word in any dialect of English.""
This reverts commit 4d5a3de4e6.

Restoring correction at @Vultraz's request.

[ci skip]
2018-05-16 15:39:18 +10:00
Charles Dang
3e9424fa33 Removed macros deprecated at level 2 and 3
[ci skip]
2018-05-15 11:38:49 +11:00
Charles Dang
ba0a12b918 Clarify the Dunefolk are human
[ci skip]
2018-05-14 14:17:00 +11:00
ln-zookeeper
9c65035075 Fixed a remaining glitch with off-map<->water transitions 2018-05-14 00:24:15 +03:00
Nils Kneuper
f9b9d5018f remove executable flag from italian translation images 2018-05-13 11:27:29 +02:00
Nils Kneuper
4918a6234e updated Italian translation (images) 2018-05-13 11:23:45 +02:00
Severin Glöckner
1d288355b0 Change Death Knights axe icon to fitting axe
[ci skip]
2018-05-12 20:32:23 +02:00
Iris Morelle
c92b9de1db Update own credits entries
[ci skip]
2018-05-08 02:25:30 -03:00
sigurdfdragon
a67e068178 Help: Add wolves race description
From https://forums.wesnoth.org/viewtopic.php?f=32&t=43721&start=75#p597028

[ci skip]
2018-05-06 12:44:07 -04:00
sigurdfdragon
e9ab1ce8d1 Help: Add falcons race description
From https://forums.wesnoth.org/viewtopic.php?f=32&t=43721&p=593757#p593757

[ci skip]
2018-05-06 12:44:07 -04:00
Wedge009
d85e2a2886 Update text to match game-play changes (fixes #2950).
[ci skip]
2018-05-06 18:40:35 +02:00
Wedge009
f1bcdc7f1b Update text to match changes in dialogues (fixes #2882).
[ci skip]
2018-05-06 18:40:35 +02:00
Celtic Minstrel
ebf3866132
Update credits
* Add @neoedmund, @fujimo-t, and Zoomo
* Add @singalen's alias
* Correct @GregoryLundberg's alias
2018-05-05 21:13:30 -04:00
Charles Dang
7d3d9daf0c Added trailers credits section
[ci skip]
2018-05-02 11:20:59 +11:00