Help: document cores (#2703)

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Jyrki Vesterinen 2018-08-04 10:36:19 +03:00
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commit 40205c55fb

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@ -490,6 +490,12 @@ You can see what eras you have loaded in the <ref>text='eras' dst='..eras_sectio
Modifications are optional scenario- and era-independent scripts that can alter the default ruleset in various ways. You can choose and configure modifications when creating a new game." + _ "
<big>Cores</big>" + _ "
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist.
Cores allow a significantly different game experience: for example, a World War II campaign, or even a different game altogether, as long as it can be represented as a hexagonal map with units in some way." + _ "
<big>Creator Resources</big>" + _ "
Content authors can use resource packs available on the add-ons server to enrich their own content with existing assets such as images, music, and code. These are not generally intended for direct use in-game; however, other playable add-ons may depend on them and suggest or require their installation during download."