Mark de Wever
4bb78d8193
Reverted 2007-07-22T06:37:50Z!kettering.richard@gmail.com for this map and redid the rename action.
2007-07-22 09:08:26 +00:00
Richard Kettering
6b65471159
Name change from Soul Shooter to Aptrgangr.
2007-07-22 06:37:50 +00:00
Gunter Labes
c7db54d784
typo fix, thanks to Smar
2007-07-21 00:42:15 +00:00
Gunter Labes
a8a896c907
map update
2007-07-19 17:33:20 +00:00
Patrick Parker
a5172d724a
update mainline campaigns to use the correct [or] syntax
2007-07-14 15:26:17 +00:00
Gunter Labes
9f05565201
updated maps
2007-07-09 00:41:06 +00:00
Gunter Labes
30c32246c7
updated map
2007-07-06 23:52:43 +00:00
Nils Kneuper
762e16ee31
move multiplayer in its own textdomain
2007-07-06 11:18:41 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Eric S. Raymond
f78741dabf
Switch from numeric to symbolic palette IDs everywhere.
...
The C++ doesn't care, it treated them as strings anyway.
2007-07-02 20:42:59 +00:00
Eric S. Raymond
113e2c72fc
Change a number of instances of TC(1,magenta) to RC(magenta>red).
2007-07-02 19:02:34 +00:00
Mark de Wever
e91a73d909
Added a new experimental transition between the map and the background.
...
Since I'm no artist the transition could use some cleaning up, also
there's no support yet for convex and concave transitions.
Also converted Hexcake to see how it looks on a hex shaped map. Still
has quite some glitches partly caused by the alpha in the _off
terrains.
Also some terrains look odd on the background (eg trees).
2007-06-30 13:36:28 +00:00
Eric S. Raymond
08c6876453
Almost all WML files are now uniformly indented.
...
There are a few exceptions that need further work or careful
examination; UtBS, the tutorial, and the terrain macros.
2007-06-29 10:36:10 +00:00
Gunter Labes
695bfe1358
updated maps:
...
Cynsaun Battlefield, Hamlets, Sablestone Delta, Silverhead Crossing,
Sulla's Ruins
2007-06-24 17:40:59 +00:00
Lari Nieminen
cf0f95df44
Simplified how the WC variations are invoked.
2007-06-13 09:31:24 +00:00
Lari Nieminen
6f9b0eba29
Added the macro for spawning WC variations.
2007-06-12 22:12:36 +00:00
Gunter Labes
0c978538b9
added some more monsters
2007-06-12 21:43:14 +00:00
Mark de Wever
11279fe145
fix an invalid character in a random map
2007-06-08 08:23:05 +00:00
Gunter Labes
8a4dd0b85f
add the top row again
2007-05-29 12:17:33 +00:00
Gunter Labes
864c760a78
added the missing top rows
2007-05-27 16:24:06 +00:00
Mark de Wever
ad6a0efaf6
The map contained the _off terrain which shouldn't have been used.
...
Changed to cavewall, doesn't look great but can be changed in the editor again.
2007-05-27 15:20:21 +00:00
Benoît Timbert
38eb62b89a
Workaround: Fix the teamname displayed
...
("North-West" was displayed for the 5 other players)
2007-05-26 23:49:58 +00:00
Gunter Labes
c0660c0b67
revised maps
2007-05-23 08:57:42 +00:00
Benoît Timbert
7a895f3f07
fix references
2007-05-21 18:04:14 +00:00
Benoît Timbert
032317034e
Move multiplayer stuff under multiplayer/ (part 1/2)
2007-05-21 17:54:05 +00:00