Dave White
|
0a0019e419
|
made advancement of units on a remote machine to the machine...
...commands are being executed on random
|
2003-11-06 17:24:43 +00:00 |
|
Dave White
|
8ba5f99dc8
|
added support for UTF-8
|
2003-11-06 15:52:29 +00:00 |
|
Francisco Muñoz
|
475b8272d0
|
Removed the spear pixles carried over from the horseman image.
|
2003-11-05 23:22:29 +00:00 |
|
Francisco Muñoz
|
abf27fcb42
|
Fixed minor pixels isuues.
|
2003-11-05 23:08:33 +00:00 |
|
Francisco Muñoz
|
5ed3b0a011
|
Fixed some pixle isues.
|
2003-11-05 23:00:11 +00:00 |
|
Francisco Muñoz
|
03616be4ef
|
Changed elvish lord, so I get rid of the damm old konrad graphic :-)
|
2003-11-05 22:04:24 +00:00 |
|
Dave White
|
de27b8b118
|
make multiplayer lobby look better (patch from jzaun)
|
2003-11-05 21:53:45 +00:00 |
|
Dave White
|
4155c5eff5
|
added in some additional assertion checks
|
2003-11-05 21:07:55 +00:00 |
|
Dave White
|
21b16fc305
|
fixed problem with AI attacking units not always advancing levels
|
2003-11-05 19:31:12 +00:00 |
|
Dave White
|
256680aba6
|
made it so mouse-over an enemy unit would show where that unit can move to
|
2003-11-05 18:43:06 +00:00 |
|
Dave White
|
8d5e809f87
|
made multiplayer lobby work properly
|
2003-11-05 18:16:51 +00:00 |
|
Dave White
|
7ed74d6830
|
made it so shroud displays properly on the minimap
|
2003-11-05 18:07:07 +00:00 |
|
Francisco Muñoz
|
7b73f5fe74
|
Added ranger melee attack image.
|
2003-11-03 23:53:14 +00:00 |
|
Francisco Muñoz
|
502fd9dbb9
|
Added grunt defend image. Chanegd grunt cloak colour.
|
2003-11-03 20:53:55 +00:00 |
|
Francisco Muñoz
|
6a79bcec13
|
Added attack image to the walking corpse unit.
|
2003-11-02 15:38:18 +00:00 |
|
Dave White
|
e41c8bd858
|
extensive changes to the way event handling works
|
2003-11-01 04:38:26 +00:00 |
|
Dave White
|
a2b3c84ea0
|
made display draw more efficiently
|
2003-10-31 05:38:14 +00:00 |
|
Dave White
|
5ba01842f9
|
made some templated code more portable across compilers
|
2003-10-30 22:41:01 +00:00 |
|
Dave White
|
26b2d8b929
|
fixed preprocessing conditional for mac/windows...
...to configure whether it uses hw surface
|
2003-10-30 11:58:41 +00:00 |
|
Dave White
|
e776e3ab93
|
added better looking minimap code from jzaun
|
2003-10-30 10:47:34 +00:00 |
|
Dave White
|
6dfafe2ad4
|
final changes for RC5
|
2003-10-30 09:29:47 +00:00 |
|
Dave White
|
aca3971e4e
|
seg fault fixed (?)
|
2003-10-30 08:22:34 +00:00 |
|
Dave White
|
4f82b1cf19
|
updated French translation
|
2003-10-30 01:37:33 +00:00 |
|
Dave White
|
edab386c59
|
turned of parachute to allow generation of core files
|
2003-10-29 23:01:21 +00:00 |
|
Dave White
|
4552a81d53
|
make display work better in OSX
|
2003-10-29 22:58:58 +00:00 |
|
Dave White
|
02048139d0
|
final checkin for RC4, including bug found by VC++
|
2003-10-29 07:13:20 +00:00 |
|
Pauli Manninen
|
125a863aef
|
server binary is now 'wesnothd', fixed cleaning
|
2003-10-29 06:50:26 +00:00 |
|
Dave White
|
7003c8da39
|
final changes for RC3
|
2003-10-29 05:34:48 +00:00 |
|
Dave White
|
4f133af73c
|
fixed bug which caused goto commands to not be sent in network games
(and thus caused a whole host of synchronization issues)
|
2003-10-29 02:29:54 +00:00 |
|
Dave White
|
9b7189bed4
|
fixed minor bug with menus
|
2003-10-29 01:29:39 +00:00 |
|
Dave White
|
1347eaf79b
|
refactored menu code
|
2003-10-29 01:25:28 +00:00 |
|
Dave White
|
fdd523eefa
|
hopefully fixed problem after exiting preferences menu
|
2003-10-28 22:37:56 +00:00 |
|
Dave White
|
89a0890f00
|
allowed better error reporting and allow saving of error log when a network sync error occurs
|
2003-10-28 22:28:49 +00:00 |
|
Dave White
|
aa61fe9bb1
|
allow observers of games where no network players are involved
|
2003-10-28 12:48:06 +00:00 |
|
Dave White
|
75aaaae033
|
updated version to 0.5-RC2
|
2003-10-28 10:11:14 +00:00 |
|
Dave White
|
f8dfddfe78
|
minor changes to path finding
|
2003-10-28 10:09:20 +00:00 |
|
Pauli Manninen
|
0fbc023fc7
|
changed web-site to http://www.wesnoth.org
added information about wesnoth-releases mailing-list
added information about Wesnoth forums
updated INSTALL
|
2003-10-28 09:37:37 +00:00 |
|
Mark Michelsen
|
702c01c7c4
|
Updated Danish translation
|
2003-10-28 03:38:11 +00:00 |
|
Dave White
|
f68ffeaad3
|
fixed game synchronization problem
|
2003-10-28 02:35:49 +00:00 |
|
Dave White
|
f715e79865
|
fixed problem with special characters being stripped off strings
|
2003-10-28 01:23:24 +00:00 |
|
Dave White
|
27b6a10d29
|
fixed problem where joining hosted games wouldn't work
|
2003-10-28 01:14:19 +00:00 |
|
Pauli Manninen
|
7a6ac6df38
|
Adding some forgotten new units: Dragoon, Soldier
|
2003-10-27 22:21:30 +00:00 |
|
Pauli Manninen
|
3f28de345a
|
Added depedency to libsdl-net
|
2003-10-27 22:10:43 +00:00 |
|
Dave White
|
928e08db92
|
changed version number
|
2003-10-27 22:02:09 +00:00 |
|
Dave White
|
580758fcc8
|
made it so different music plays for each side in multiplayer
|
2003-10-27 21:30:36 +00:00 |
|
Dave White
|
2de4a96788
|
added music track
|
2003-10-27 21:16:09 +00:00 |
|
Dave White
|
1bc69946ac
|
made 'none' a translatable string
|
2003-10-27 21:12:49 +00:00 |
|
Pauli Manninen
|
305f74d819
|
Changelog candidate for 0.5
|
2003-10-27 20:52:26 +00:00 |
|
Dave White
|
f6f3aedb74
|
fixed broken elder mage
|
2003-10-27 11:16:21 +00:00 |
|
Francisco Muñoz
|
3ef3db9505
|
Added attack image.
|
2003-10-27 10:37:09 +00:00 |
|