.. |
GL
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f5cde1b6fb
LibGL: Implement `glGetLight`
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%!s(int64=3) %!d(string=hai) anos |
Tex
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7833f25f8f
LibGL: Remove stubbed border from `glTexImage2D`
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%!s(int64=3) %!d(string=hai) anos |
CMakeLists.txt
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12d7b4e9ac
LibGL: Rename `GLMat.cpp` to `GLMatrix.cpp`
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GLBlend.cpp
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10ceeb092f
Everywhere: Use s.unverwerth@serenityos.org :^)
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GLColor.cpp
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991cbc56a2
LibGL: Implement `glColor4b`
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GLContext.cpp
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a4d98c4622
LibGL: Add context lifetime debug output
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%!s(int64=3) %!d(string=hai) anos |
GLContext.h
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f5cde1b6fb
LibGL: Implement `glGetLight`
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%!s(int64=3) %!d(string=hai) anos |
GLDraw.cpp
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03c1f1780d
LibGL: Stub `glPointSize`
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GLFog.cpp
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d73cc3d0eb
LibGL: Implement `glFogi`
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%!s(int64=4) %!d(string=hai) anos |
GLLights.cpp
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f5cde1b6fb
LibGL: Implement `glGetLight`
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%!s(int64=3) %!d(string=hai) anos |
GLLists.cpp
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506abf2a61
LibGL: Implement `glIsList`
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GLMap.cpp
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abecff1766
LibGL: Stub lots of map-related methods
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%!s(int64=3) %!d(string=hai) anos |
GLMatrix.cpp
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12d7b4e9ac
LibGL: Rename `GLMat.cpp` to `GLMatrix.cpp`
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%!s(int64=3) %!d(string=hai) anos |
GLStencil.cpp
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11c807ebd1
LibGL+LibSoftGPU: Implement the stencil buffer
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GLTexture.cpp
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716b53e90f
LibGL: Implement glActiveTextureARB()
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GLUtils.cpp
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044582b0ce
LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture
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%!s(int64=3) %!d(string=hai) anos |
GLVert.cpp
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044582b0ce
LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture
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%!s(int64=3) %!d(string=hai) anos |
GLVertexArrays.cpp
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949d27f21b
LibGL: Implement glDrawElements
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%!s(int64=4) %!d(string=hai) anos |
SoftwareGLContext.cpp
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f5cde1b6fb
LibGL: Implement `glGetLight`
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%!s(int64=3) %!d(string=hai) anos |
SoftwareGLContext.h
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f5cde1b6fb
LibGL: Implement `glGetLight`
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%!s(int64=3) %!d(string=hai) anos |