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@@ -7,6 +7,7 @@
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#include "GLContext.h"
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#include "SoftwareGLContext.h"
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+#include <AK/Debug.h>
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#include <LibGfx/Bitmap.h>
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__attribute__((visibility("hidden"))) GL::GLContext* g_gl_context;
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@@ -15,22 +16,28 @@ namespace GL {
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GLContext::~GLContext()
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{
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+ dbgln_if(GL_DEBUG, "GLContext::~GLContext() {:p}", this);
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if (g_gl_context == this)
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make_context_current(nullptr);
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}
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-OwnPtr<GLContext> create_context(Gfx::Bitmap& bitmap)
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+NonnullOwnPtr<GLContext> create_context(Gfx::Bitmap& bitmap)
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{
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- auto context = adopt_own(*new SoftwareGLContext(bitmap));
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+ auto context = make<SoftwareGLContext>(bitmap);
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+ dbgln_if(GL_DEBUG, "GL::create_context({}) -> {:p}", bitmap.size(), context.ptr());
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if (!g_gl_context)
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- g_gl_context = context;
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+ make_context_current(context);
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return context;
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}
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void make_context_current(GLContext* context)
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{
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+ if (g_gl_context == context)
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+ return;
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+
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+ dbgln_if(GL_DEBUG, "GL::make_context_current({:p})", context);
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g_gl_context = context;
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}
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