Linus Groh e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer %!s(int64=2) %!d(string=hai) anos
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Buffer 59df2e62ee LibGL: Add simple implementation of buffer objects %!s(int64=2) %!d(string=hai) anos
GL d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` %!s(int64=2) %!d(string=hai) anos
Shaders c837e7bbf3 LibGL: Fix minor const-correctness issues %!s(int64=2) %!d(string=hai) anos
Tex 474f9e9c69 LibGL: Implement `GL_TEXTURE_ENV_COLOR` %!s(int64=2) %!d(string=hai) anos
Buffer.cpp 62092a329d LibGL: Make `GLsizeiptr` signed %!s(int64=2) %!d(string=hai) anos
CMakeLists.txt 2da1c1c10e LibGL: Generate the API wrappers %!s(int64=2) %!d(string=hai) anos
ClipPlane.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
ContextParameter.cpp d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` %!s(int64=2) %!d(string=hai) anos
GLAPI.json ee4039caf8 LibGL: Stop unnecessarily casting to `float` %!s(int64=2) %!d(string=hai) anos
GLContext.cpp e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer %!s(int64=2) %!d(string=hai) anos
GLContext.h e3f8ac2c05 LibGL: Remove DeprecatedString usage %!s(int64=2) %!d(string=hai) anos
Image.cpp 44953a4301 LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d` %!s(int64=2) %!d(string=hai) anos
Image.h 84c4b66721 LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support %!s(int64=2) %!d(string=hai) anos
Lighting.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
List.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
Matrix.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
NameAllocator.cpp cd7d2c3446 LibGL: Remove Texture note leftovers from the NameAllocator class %!s(int64=2) %!d(string=hai) anos
NameAllocator.h 892006218a LibGL: Refactor TextureNameAllocator to a more general NameAllocator %!s(int64=2) %!d(string=hai) anos
Shader.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
Stencil.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
Texture.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos
Vertex.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used %!s(int64=2) %!d(string=hai) anos