Linus Groh e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer пре 2 година
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Buffer 59df2e62ee LibGL: Add simple implementation of buffer objects пре 2 година
GL d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` пре 2 година
Shaders c837e7bbf3 LibGL: Fix minor const-correctness issues пре 2 година
Tex 474f9e9c69 LibGL: Implement `GL_TEXTURE_ENV_COLOR` пре 2 година
Buffer.cpp 62092a329d LibGL: Make `GLsizeiptr` signed пре 2 година
CMakeLists.txt 2da1c1c10e LibGL: Generate the API wrappers пре 2 година
ClipPlane.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
ContextParameter.cpp d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` пре 2 година
GLAPI.json ee4039caf8 LibGL: Stop unnecessarily casting to `float` пре 2 година
GLContext.cpp e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer пре 2 година
GLContext.h e3f8ac2c05 LibGL: Remove DeprecatedString usage пре 2 година
Image.cpp 44953a4301 LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d` пре 2 година
Image.h 84c4b66721 LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support пре 2 година
Lighting.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
List.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
Matrix.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
NameAllocator.cpp cd7d2c3446 LibGL: Remove Texture note leftovers from the NameAllocator class пре 2 година
NameAllocator.h 892006218a LibGL: Refactor TextureNameAllocator to a more general NameAllocator пре 2 година
Shader.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
Stencil.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
Texture.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година
Vertex.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used пре 2 година