Linus Groh e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer 2 years ago
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Buffer 59df2e62ee LibGL: Add simple implementation of buffer objects 2 years ago
GL d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` 2 years ago
Shaders c837e7bbf3 LibGL: Fix minor const-correctness issues 2 years ago
Tex 474f9e9c69 LibGL: Implement `GL_TEXTURE_ENV_COLOR` 2 years ago
Buffer.cpp 62092a329d LibGL: Make `GLsizeiptr` signed 2 years ago
CMakeLists.txt 2da1c1c10e LibGL: Generate the API wrappers 2 years ago
ClipPlane.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
ContextParameter.cpp d57e9b53a0 LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC` 2 years ago
GLAPI.json ee4039caf8 LibGL: Stop unnecessarily casting to `float` 2 years ago
GLContext.cpp e76394d96c AK: Remove infallible version of StringBuilder::to_byte_buffer 2 years ago
GLContext.h e3f8ac2c05 LibGL: Remove DeprecatedString usage 2 years ago
Image.cpp 44953a4301 LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d` 2 years ago
Image.h 84c4b66721 LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support 2 years ago
Lighting.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
List.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
Matrix.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
NameAllocator.cpp cd7d2c3446 LibGL: Remove Texture note leftovers from the NameAllocator class 2 years ago
NameAllocator.h 892006218a LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2 years ago
Shader.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
Stencil.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
Texture.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago
Vertex.cpp a55360781b LibGL: Move AK/Debug.h include to where it is used 2 years ago