.. |
Buffer
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59df2e62ee
LibGL: Add simple implementation of buffer objects
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2 years ago |
GL
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d57e9b53a0
LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC`
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2 years ago |
Shaders
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c837e7bbf3
LibGL: Fix minor const-correctness issues
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2 years ago |
Tex
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474f9e9c69
LibGL: Implement `GL_TEXTURE_ENV_COLOR`
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2 years ago |
Buffer.cpp
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62092a329d
LibGL: Make `GLsizeiptr` signed
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2 years ago |
CMakeLists.txt
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2da1c1c10e
LibGL: Generate the API wrappers
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2 years ago |
ClipPlane.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
ContextParameter.cpp
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d57e9b53a0
LibGL: Implement `GL_BLEND_DST` and `GL_BLEND_SRC`
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2 years ago |
GLAPI.json
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ee4039caf8
LibGL: Stop unnecessarily casting to `float`
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2 years ago |
GLContext.cpp
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e76394d96c
AK: Remove infallible version of StringBuilder::to_byte_buffer
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2 years ago |
GLContext.h
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e3f8ac2c05
LibGL: Remove DeprecatedString usage
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2 years ago |
Image.cpp
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44953a4301
LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`
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2 years ago |
Image.h
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84c4b66721
LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
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2 years ago |
Lighting.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
List.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
Matrix.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
NameAllocator.cpp
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cd7d2c3446
LibGL: Remove Texture note leftovers from the NameAllocator class
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2 years ago |
NameAllocator.h
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892006218a
LibGL: Refactor TextureNameAllocator to a more general NameAllocator
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2 years ago |
Shader.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
Stencil.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
Texture.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |
Vertex.cpp
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a55360781b
LibGL: Move AK/Debug.h include to where it is used
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2 years ago |