Commit történet

Szerző SHA1 Üzenet Dátum
  Jesse Buhagiar c08dfe063a LibGL: Add stub for glCopyTexSubImage2D 3 éve
  Jesse Buhagiar 6e9ea2f21f LibGL: Implement `glArrayElement` 3 éve
  Jesse Buhagiar 85985e2cf4 LibGL: Implement `gl_tex_parameterfv` 3 éve
  Jesse Buhagiar b928fdc3ee LibGL: Add stub `glClipPlane` 3 éve
  Jesse Buhagiar c9f44c746a LibGL+LibSoftGPU: Add `GL_ADD` Texture Environment 3 éve
  Idan Horowitz 086969277e Everywhere: Run clang-format 3 éve
  Jelle Raaijmakers 284a629ab4 LibGL+LibSoftGPU: Implement more of `GL_LIGHT_MODEL_COLOR_CONTROL` 3 éve
  Jelle Raaijmakers c21a3b3029 LibGL: Better handling of texture targets and default textures 3 éve
  Jelle Raaijmakers 44a3d5c101 LibGL: Implement `glClearDepthf` and store as float 3 éve
  Jesse Buhagiar 371d49c0f6 LibGL: Implement `glMateriali{v}` 3 éve
  Jesse Buhagiar 170739fe39 LibGL: Implement `glLighti{v}` 3 éve
  Jesse Buhagiar 909ec41196 LibGL: Implement `glLightModeliv` 3 éve
  Jesse Buhagiar 68e50759b4 LibGL: Implement `glGetMaterial` 3 éve
  Jesse Buhagiar f5cde1b6fb LibGL: Implement `glGetLight` 3 éve
  Luke Wilde 483ab7fe26 LibGL: Fix incorrect GL_DECAL constant value 3 éve
  Jelle Raaijmakers 16255d161e LibGL: Use 4 hex characters for error code constants in `gl.h` 3 éve
  Jelle Raaijmakers 991cbc56a2 LibGL: Implement `glColor4b` 3 éve
  Jelle Raaijmakers 29dc17b7b9 LibGL: Correct values for `GL_BGR` and `GL_BGRA` 3 éve
  Stephan Unverwerth 044582b0ce LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 3 éve
  Stephan Unverwerth 716b53e90f LibGL: Implement glActiveTextureARB() 3 éve
  Jesse Buhagiar 865e7bbe5e LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^) 3 éve
  Jelle Raaijmakers 11c807ebd1 LibGL+LibSoftGPU: Implement the stencil buffer 3 éve
  Luke Wilde c6a0365c58 LibGL+LibSoftGPU: Add support for 8-bit luminance (+ alpha) textures 3 éve
  qeeg 2d9bd24249 LibGL: Add a few defines so that Quake 2's OpenGL renderer compiles 3 éve
  Jelle Raaijmakers 8e935ad3b1 LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL` 3 éve
  Luke Wilde 1fc611877f LibGL: Implement glIsTexture 3 éve
  Luke Wilde 53d6e1600c LibGL: Stub glStencilMask 3 éve
  Luke Wilde cba1972deb LibGL: Implement glTexCoord{1,3,4}f(v) 3 éve
  Jesse Buhagiar bf294612a7 LibGL: Implement `glLightf{v}` and fix `gl.h` prototype 3 éve
  Jelle Raaijmakers 260663567a LibGL: Implement `glTexCoord2i` 3 éve