Jesse Buhagiar
|
c08dfe063a
LibGL: Add stub for glCopyTexSubImage2D
|
3 éve |
Jesse Buhagiar
|
6e9ea2f21f
LibGL: Implement `glArrayElement`
|
3 éve |
Jesse Buhagiar
|
85985e2cf4
LibGL: Implement `gl_tex_parameterfv`
|
3 éve |
Jesse Buhagiar
|
b928fdc3ee
LibGL: Add stub `glClipPlane`
|
3 éve |
Jesse Buhagiar
|
c9f44c746a
LibGL+LibSoftGPU: Add `GL_ADD` Texture Environment
|
3 éve |
Idan Horowitz
|
086969277e
Everywhere: Run clang-format
|
3 éve |
Jelle Raaijmakers
|
284a629ab4
LibGL+LibSoftGPU: Implement more of `GL_LIGHT_MODEL_COLOR_CONTROL`
|
3 éve |
Jelle Raaijmakers
|
c21a3b3029
LibGL: Better handling of texture targets and default textures
|
3 éve |
Jelle Raaijmakers
|
44a3d5c101
LibGL: Implement `glClearDepthf` and store as float
|
3 éve |
Jesse Buhagiar
|
371d49c0f6
LibGL: Implement `glMateriali{v}`
|
3 éve |
Jesse Buhagiar
|
170739fe39
LibGL: Implement `glLighti{v}`
|
3 éve |
Jesse Buhagiar
|
909ec41196
LibGL: Implement `glLightModeliv`
|
3 éve |
Jesse Buhagiar
|
68e50759b4
LibGL: Implement `glGetMaterial`
|
3 éve |
Jesse Buhagiar
|
f5cde1b6fb
LibGL: Implement `glGetLight`
|
3 éve |
Luke Wilde
|
483ab7fe26
LibGL: Fix incorrect GL_DECAL constant value
|
3 éve |
Jelle Raaijmakers
|
16255d161e
LibGL: Use 4 hex characters for error code constants in `gl.h`
|
3 éve |
Jelle Raaijmakers
|
991cbc56a2
LibGL: Implement `glColor4b`
|
3 éve |
Jelle Raaijmakers
|
29dc17b7b9
LibGL: Correct values for `GL_BGR` and `GL_BGRA`
|
3 éve |
Stephan Unverwerth
|
044582b0ce
LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture
|
3 éve |
Stephan Unverwerth
|
716b53e90f
LibGL: Implement glActiveTextureARB()
|
3 éve |
Jesse Buhagiar
|
865e7bbe5e
LibGL+LibSoftGPU+3DFileViewer: Implement Specular highlighting :^)
|
3 éve |
Jelle Raaijmakers
|
11c807ebd1
LibGL+LibSoftGPU: Implement the stencil buffer
|
3 éve |
Luke Wilde
|
c6a0365c58
LibGL+LibSoftGPU: Add support for 8-bit luminance (+ alpha) textures
|
3 éve |
qeeg
|
2d9bd24249
LibGL: Add a few defines so that Quake 2's OpenGL renderer compiles
|
3 éve |
Jelle Raaijmakers
|
8e935ad3b1
LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL`
|
3 éve |
Luke Wilde
|
1fc611877f
LibGL: Implement glIsTexture
|
3 éve |
Luke Wilde
|
53d6e1600c
LibGL: Stub glStencilMask
|
3 éve |
Luke Wilde
|
cba1972deb
LibGL: Implement glTexCoord{1,3,4}f(v)
|
3 éve |
Jesse Buhagiar
|
bf294612a7
LibGL: Implement `glLightf{v}` and fix `gl.h` prototype
|
3 éve |
Jelle Raaijmakers
|
260663567a
LibGL: Implement `glTexCoord2i`
|
3 éve |