Commit graph

213 commits

Author SHA1 Message Date
Andreas Kling
381dcca2f6 Revert "LibGfx: Add directional floating-point scaling to Painter"
This reverts commit ff76a5b8d2.
2021-05-03 16:37:05 +02:00
Andreas Kling
f43adb816e Revert "LibGfx: Re-add missing bounds-checks to Painter::draw_rect"
This reverts commit 4cf5514672.
2021-05-03 16:36:57 +02:00
Matthew Olsson
4cf5514672 LibGfx: Re-add missing bounds-checks to Painter::draw_rect
This commit adds a draw_physical_line method, which is the exact same
as draw_line, except it's parameters are already transformed and
scaled. This is used by both draw_line and draw_rect, as a slight
optimization to save some work. It also fixed draw_rect not checking
whether it should draw the lines before drawing them.
2021-05-03 08:19:39 +02:00
Matthew Olsson
ff76a5b8d2 LibGfx: Add directional floating-point scaling to Painter
This allows the painter to be scaled separately in both directions, and
not just in integer intervals. This is crucial for proper SVG viewBox
support.

Most bitmap-related things verify the scale to be one as of now.
2021-05-02 22:48:06 +02:00
Matthew Olsson
88cfaf7bf0 LibGfx: Unify Rect, Point, and Size
This commit unifies methods and method/param names between the above
classes, as well as adds [[nodiscard]] and ALWAYS_INLINE where
appropriate. It also renamed the various move_by methods to
translate_by, as that more closely matches the transformation
terminology.
2021-05-02 22:48:06 +02:00
Gunnar Beutner
6cf59b6ae9 Everywhere: Turn #if *_DEBUG into dbgln_if/if constexpr 2021-05-01 21:25:06 +02:00
Idan Horowitz
115b445dab LibGfx: Add basic support for bidirectional text rendering
This adds a *very* simplified version of the UNICODE BIDIRECTIONAL
ALGORITHM (https://www.unicode.org/reports/tr9/), that can render most
bidirectional text but also produces awkward results in a large amount
of edge cases, and as such, this should probably be replaced with a
fully spec compliant implementation at some point.
2021-04-29 10:36:23 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Nicholas-Baron
73dd293ec4 Everywhere: Add -Wdouble-promotion warning
This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
2021-04-16 19:01:54 +02:00
AnotherTest
801daf47f0 LibGfx+LibWeb: Wire up CanvasRenderingContext2D.ellipse()
Note that this is *extremely* naive, and not very good at being correct.
2021-04-15 17:50:16 +02:00
AnotherTest
1ea466661f LibGfx+LibWeb: Move out the EllipticArcTo() logic into Path
At its previous state, the interface allowed invalid "ellipses" to be
specified, instead of doing that, simply use the parameters that SVG
uses :^)
2021-04-15 17:50:16 +02:00
AnotherTest
cb04a441cf LibGfx: Un-recursive-ify the Bezier and Elliptic curve implementations 2021-04-15 17:50:16 +02:00
Idan Horowitz
b7c3f046f7 LibGfx: initialize winding number to 1 for NonZero winding rules
Since we first check the winding number and only then update it, fills
for "Rectangle-like" (made up of 2 parallel segments) paths would draw
nothing when filled by NonZero winding rules. (Fix by alimpfard)
2021-04-14 23:01:23 +02:00
Andreas Kling
d4d8d9ea0b LibGfx: Make sure draw_ui_text() paints underlines with text color
We shouldn't hard-code black here, then we won't respect the system
theme colors. :^)
2021-04-11 01:11:56 +02:00
Andreas Kling
a4992b5ece LibGUI+LibGfx: Collapse the '&' from Alt shortcuts in tooltip texts
Also resolve a FIXME about using GUI::Label auto-sizing since we're
changing this code and it simplifies what we're doing.

Fixes #6219.
2021-04-11 01:11:09 +02:00
Andreas Kling
eecf60767a LibGfx: Make draw_ui_text() underlines take glyph spacing into account
Without this, the underline was ending up too far to the left.
2021-04-09 17:08:49 +02:00
Andreas Kling
2b9bc605d2 LibGfx: Add a Gfx::TextAlignment parameter to Painter::draw_ui_text() 2021-04-09 17:08:49 +02:00
Andreas Kling
b7a25bfaac LibGfx: Adjust parameter order for Painter::draw_ui_text()
Let's put the rect first so it's the same as draw_text().
2021-04-09 17:08:49 +02:00
Andreas Kling
6d8ca9871c LibGfx: Move underline closer to text in draw_ui_text() 2021-04-05 23:15:43 +02:00
Andreas Kling
89bc655765 LibGfx: Add Gfx::Painter::draw_ui_text()
This function draw text while interpreting "&" as "underline the next
character" and "&&" as "&".
2021-04-05 23:15:43 +02:00
Oleg Sikorskiy
a5db11c1f0 LibGfx: Use integer version of Bresenham's algorithm. 2021-04-03 23:59:37 +02:00
Oleg
d0e7d45b85
LibGfx: Don't use target's alpha if it doesn't have one (#5888) 2021-03-21 09:40:14 +01:00
Andreas Kling
fe861512c8 LibGfx: Add BitmapFormat::RGBA8888
This will be used by ImageData objects in LibWeb since the web spec
says these store colors in RGBA8888 order.

The only thing you can do with this format right now is blitting it
onto a BGRA8888 bitmap.
2021-03-16 12:09:15 +01:00
Andreas Kling
e0f32626bc LibGfx: Rename 32-bit BitmapFormats to BGRA8888 and BGRx888x
The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
2021-03-16 11:50:03 +01:00
thankyouverycool
5806630cf4 LibGfx+LibGUI: Add support for vertical ProgressBars 2021-03-12 09:59:03 +01:00
Stephan Unverwerth
87d19273bc LibGfx: Fix draw_triangle() precision issues
This fixes some precision issues in Painter::draw_triangle()
that caused the Cube demo to leave pixels empty between triangles
under certain angles.

Also adds some extra comments for clarity and early returns when
parts of the triangle do not need to be drawn.
2021-03-06 15:03:44 +01:00
Mihai Parparita
c2f3d3afe1 LibWeb: Make CSS background image painting respect destination origin and transparency
It was previously using draw_tiled_bitmap, which always aligns the
tiles with the global origin and does not respect the alpha of the
source. Switch to a new Painter::blit_tiled helper which uses
Painter::blit under the hood, which has more correct behavior.
2021-03-06 14:56:31 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Andreas Kling
be2b45b215 LibGfx: Make Painter::draw_physical_pixel() clip with scaling in mind 2021-02-22 21:46:39 +01:00
Andreas Kling
9100a1fde9 LibGfx: Don't color outside the lines in Painter::draw_physical_pixel()
Fixes #5422.
2021-02-22 11:44:57 +01:00
Stephan Unverwerth
3b67b55c84 LibGfx: draw_glyph_or_emoji fix check for available glyph
This would cause question marks to be rendered when a ttf with fewer
glyphs than the value of the code_point was used.
2021-02-15 08:50:48 +01:00
Stephan Unverwerth
79dfe9846d LibGfx: Generalize glyph placement in Painter 2021-02-15 08:50:48 +01:00
Stephan Unverwerth
85158dc0ad LibGfx+LibTTF: Allow Painter to draw TTF glyphs 2021-02-15 08:50:48 +01:00
Stephan Unverwerth
179dba652e LibGfx: Insert pixel and ttf fonts into Typeface structure
This adds a new structure 'Typeface' to the FontDatabase that
represents all fonts of the same family and variant.
It can contain a list of BitmapFonts with varying size but of
the same family and weight or a pointer to a single TTF font
for all sizes of this Typeface.
2021-02-15 08:50:48 +01:00
Tom
ddbd88d5c6 LibGfx: Enable Painter::blit to apply opacity and mix alpha channels
This enables us to properly render windows that use both opacity and
alpha channels.
2021-02-13 19:57:31 +01:00
Tom
0138f13bfe WindowServer: Improvements to support alpha channel in window frames
This fixes some issues handling the alpha channel that may be present
in rendered window frames.

Fixes #5303
2021-02-13 00:39:33 +01:00
Tom
130d48fa13 LibGfx: Painter::blit_filtered should take into account alpha value
If either the destination or calculated source pixel color contains
an alpha value, we should blend them together.
2021-02-11 13:11:57 +01:00
Tom
0ce4b9d7db WindowServer: Implement simple window shadows
This implements simple window shadows around most windows, including
tooltips. Because this method uses a bitmap for the shadow bits,
it is limited to rectangular window frames. For non-rectangular
window frames we'll need to implement a more sophisticated algorithm.
2021-02-09 18:47:43 +01:00
AnotherTest
09a43969ba Everywhere: Replace dbgln<flag>(...) with dbgln_if(flag, ...)
Replacement made by `find Kernel Userland -name '*.h' -o -name '*.cpp' | sed -i -Ee 's/dbgln\b<(\w+)>\(/dbgln_if(\1, /g'`
2021-02-08 18:08:55 +01:00
Nico Weber
30e19c5a00 LibGfx: Implement scaling support for Painter::blit_filtered()
...and functions implemented in terms of it: blit_brightened(),
blit_dimmed(), blit_disabled().

In theory, this should stop the window server from asserting when
an application becomes unresponsive, but that feature seems to be
broken for unrelated reasons atm (#5111).
2021-01-25 22:31:07 +01:00
Nico Weber
75b7880f54 LibGfx: Remove unreachable branch in Painter::draw_scaled_bitmap
This is in the else block of a `(source.has_alpha_channel() || opacity != 1.0f)`
conditional, so it's guaranteed that !source.has_alpha_channel() in
here, which means source.format() can't be RGBA32.

No behavior change.
2021-01-25 18:56:54 +01:00
Nico Weber
ea8baaa1ab LibGfx: Fix opacity handling in Painter::draw_scaled_bitmap
If the source image had no alpha channel we'd ignore opacity < 1.0 and
blit the image as if it was fully opaque.

With this fix, adjusting the opacity of windows with mousewheel while
holding super works in hidpi mode.
2021-01-25 18:39:27 +01:00
Nico Weber
dfb12e2a73 LibGfx: Minor style tweaks in Painter
No behavior change.
2021-01-25 18:39:27 +01:00
asynts
8465683dcf Everywhere: Debug macros instead of constexpr.
This was done with the following script:

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/dbgln<debug_([a-z_]+)>/dbgln<\U\1_DEBUG>/' {} \;

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/if constexpr \(debug_([a-z0-9_]+)/if constexpr \(\U\1_DEBUG/' {} \;
2021-01-25 09:47:36 +01:00
asynts
acdcf59a33 Everywhere: Remove unnecessary debug comments.
It would be tempting to uncomment these statements, but that won't work
with the new changes.

This was done with the following commands:

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/#define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/#define/ { toggle = 1 }' {} \;

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/ #define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/ #define/ { toggle = 1 }' {} \;
2021-01-25 09:47:36 +01:00
asynts
1a3a0836c0 Everywhere: Use CMake to generate AK/Debug.h.
This was done with the help of several scripts, I dump them here to
easily find them later:

    awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in

    for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
    do
        find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
    done

    # Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
    awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
2021-01-25 09:47:36 +01:00
Nico Weber
76f2918416 LibGfx:: Implement scale support for blit_with_opacity()
Now we no longer crash on mousewheel over Terminal while holding the
super key. The terminal window doesn't yet correctly become transparent
in hidpi mode (needs more investigation), but it works in LibGfxScaleDemo,
so maybe that's a problem elsewhere.

Also add a FIXME for a pre-existing bug.
2021-01-25 09:41:34 +01:00
Nico Weber
345909c009 WindowServer: Don't crash on wallpapers smaller than the desktop with fill mode 'simple'
blit() calls draw_scaled_bitmap() behind the scenes in scaled contexts,
and that doesn't  like src_rect to be outside of the source bitmap's
bounds. Implicitly clip with the source rect, like the non-scaled
codepath already does.

Fixes #5017 even more.
2021-01-23 08:31:41 +01:00
Nico Weber
dcc967d1ad LibGfx: Make draw_tiled_bitmap() in scaled contexts actually work 2021-01-23 08:31:41 +01:00
asynts
6dc2c38fd0 Everywhere: Replace a bundle of dbg with dbgln.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.
2021-01-22 22:14:30 +01:00