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LibGfx: Make sure draw_ui_text() paints underlines with text color

We shouldn't hard-code black here, then we won't respect the system
theme colors. :^)
Andreas Kling 4 年之前
父節點
當前提交
d4d8d9ea0b
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      Userland/Libraries/LibGfx/Painter.cpp

+ 1 - 1
Userland/Libraries/LibGfx/Painter.cpp

@@ -1844,7 +1844,7 @@ void Gfx::Painter::draw_ui_text(const Gfx::IntRect& rect, const StringView& text
                 int y = text_rect.bottom() + 1;
                 int x1 = text_rect.left() + width;
                 int x2 = x1 + font.glyph_or_emoji_width(*it);
-                draw_line({ x1, y }, { x2, y }, Color::Black);
+                draw_line({ x1, y }, { x2, y }, color);
                 break;
             }
             width += font.glyph_or_emoji_width(*it) + font.glyph_spacing();