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Revert "LibGfx: Add directional floating-point scaling to Painter"

This reverts commit ff76a5b8d2e4dfe007c20a1376cb6862a2c2dbe0.
Andreas Kling преди 4 години
родител
ревизия
381dcca2f6
променени са 4 файла, в които са добавени 143 реда и са изтрити 110 реда
  1. 1 1
      Userland/Libraries/LibGUI/Painter.cpp
  2. 129 65
      Userland/Libraries/LibGfx/Painter.cpp
  3. 12 43
      Userland/Libraries/LibGfx/Painter.h
  4. 1 1
      Userland/Libraries/LibGfx/Point.h

+ 1 - 1
Userland/Libraries/LibGUI/Painter.cpp

@@ -20,7 +20,7 @@ Painter::Painter(Widget& widget)
 {
     state().font = &widget.font();
     auto origin_rect = widget.window_relative_rect();
-    translate(origin_rect.location());
+    state().translation = origin_rect.location();
     state().clip_rect = origin_rect.intersected(m_target->rect());
     m_clip_origin = state().clip_rect;
 }

+ 129 - 65
Userland/Libraries/LibGfx/Painter.cpp

@@ -61,8 +61,8 @@ Painter::Painter(Gfx::Bitmap& bitmap)
     VERIFY(bitmap.physical_height() % scale == 0);
     m_state_stack.append(State());
     state().font = &FontDatabase::default_font();
-    state().clip_rect = { { 0, 0 }, bitmap.size() * scale };
-    transform().set_scale(scale, scale);
+    state().clip_rect = { { 0, 0 }, bitmap.size() };
+    state().scale = scale;
     m_clip_origin = state().clip_rect;
 }
 
@@ -72,7 +72,9 @@ Painter::~Painter()
 
 void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
 {
-    auto rect = to_physical(a_rect);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
 
@@ -88,10 +90,13 @@ void Painter::fill_rect_with_draw_op(const IntRect& a_rect, Color color)
 
 void Painter::clear_rect(const IntRect& a_rect, Color color)
 {
-    auto rect = to_physical(a_rect);
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
 
+    VERIFY(m_target->rect().contains(rect));
+    rect *= scale();
+
     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 
@@ -104,10 +109,13 @@ void Painter::clear_rect(const IntRect& a_rect, Color color)
 void Painter::fill_physical_rect(const IntRect& physical_rect, Color color)
 {
     // Callers must do clipping.
-    for (int y = physical_rect.top(); y <= physical_rect.bottom(); ++y) {
-        auto* scanline = m_target->scanline(y);
-        for (int x = physical_rect.left(); x <= physical_rect.right(); ++x)
-            scanline[x] = Color::from_rgba(scanline[x]).blend(color).value();
+    RGBA32* dst = m_target->scanline(physical_rect.top()) + physical_rect.left();
+    const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
+
+    for (int i = physical_rect.height() - 1; i >= 0; --i) {
+        for (int j = 0; j < physical_rect.width(); ++j)
+            dst[j] = Color::from_rgba(dst[j]).blend(color).value();
+        dst += dst_skip;
     }
 }
 
@@ -126,16 +134,19 @@ void Painter::fill_rect(const IntRect& a_rect, Color color)
         return;
     }
 
-    auto rect = to_physical(a_rect);
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
+    VERIFY(m_target->rect().contains(rect));
 
-    fill_physical_rect(rect, color);
+    fill_physical_rect(rect * scale(), color);
 }
 
 void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a, Color color_b)
 {
-    auto rect = to_physical(a_rect);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
 
@@ -157,19 +168,19 @@ void Painter::fill_rect_with_dither_pattern(const IntRect& a_rect, Color color_a
 
 void Painter::fill_rect_with_checkerboard(const IntRect& a_rect, const IntSize& cell_size, Color color_dark, Color color_light)
 {
-    auto rect = to_physical(a_rect);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
 
-    auto scaled_cell_size = scaled(cell_size);
-
     RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 
     for (int i = 0; i < rect.height(); ++i) {
         for (int j = 0; j < rect.width(); ++j) {
-            int cell_row = i / scaled_cell_size.height();
-            int cell_col = j / scaled_cell_size.width();
+            int cell_row = i / cell_size.height();
+            int cell_col = j / cell_size.width();
             dst[j] = ((cell_row % 2) ^ (cell_col % 2)) ? color_light.value() : color_dark.value();
         }
         dst += dst_skip;
@@ -187,8 +198,8 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_
     return fill_rect(a_rect, gradient_start);
 #endif
 
-    auto rect = a_rect.transformed(transform());
-    auto clipped_rect = rect.intersected(clip_rect());
+    auto rect = to_physical(a_rect);
+    auto clipped_rect = IntRect::intersection(rect, clip_rect() * scale());
     if (clipped_rect.is_empty())
         return;
 
@@ -197,7 +208,7 @@ void Painter::fill_rect_with_gradient(Orientation orientation, const IntRect& a_
     RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 
-    float increment = (1.0f / rect.primary_size_for_orientation(orientation));
+    float increment = (1.0 / ((rect.primary_size_for_orientation(orientation))));
     float alpha_increment = increment * ((float)gradient_end.alpha() - (float)gradient_start.alpha());
 
     if (orientation == Orientation::Horizontal) {
@@ -236,10 +247,14 @@ void Painter::fill_rect_with_gradient(const IntRect& a_rect, Color gradient_star
 
 void Painter::fill_ellipse(const IntRect& a_rect, Color color)
 {
-    auto rect = to_physical(a_rect);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    auto rect = a_rect.translated(translation()).intersected(clip_rect());
     if (rect.is_empty())
         return;
 
+    VERIFY(m_target->rect().contains(rect));
+
     RGBA32* dst = m_target->scanline(rect.top()) + rect.left() + rect.width() / 2;
     const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
 
@@ -253,15 +268,17 @@ void Painter::fill_ellipse(const IntRect& a_rect, Color color)
 
 void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int thickness)
 {
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     constexpr int number_samples = 100; // FIXME: dynamically work out the number of samples based upon the rect size
     double increment = M_PI / number_samples;
 
     auto ellipse_x = [&](double theta) -> int {
-        return static_cast<int>(cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
+        return (cos(theta) * rect.width() / sqrt(2)) + rect.center().x();
     };
 
     auto ellipse_y = [&](double theta) -> int {
-        return static_cast<int>(sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
+        return (sin(theta) * rect.height() / sqrt(2)) + rect.center().y();
     };
 
     for (auto theta = 0.0; theta < 2 * M_PI; theta += increment) {
@@ -269,8 +286,8 @@ void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int th
     }
 }
 
-template<typename Callback>
-static void for_each_pixel_around_rect_clockwise(const IntRect& rect, Callback callback)
+template<typename RectType, typename Callback>
+static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
 {
     if (rect.is_empty())
         return;
@@ -288,9 +305,10 @@ static void for_each_pixel_around_rect_clockwise(const IntRect& rect, Callback c
     }
 }
 
-void Painter::draw_focus_rect(const IntRect& a_rect, Color color)
+void Painter::draw_focus_rect(const IntRect& rect, Color color)
 {
-    auto rect = to_physical(a_rect);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     if (rect.is_empty())
         return;
     bool state = false;
@@ -301,14 +319,55 @@ void Painter::draw_focus_rect(const IntRect& a_rect, Color color)
     });
 }
 
-void Painter::draw_rect(const IntRect& rect, Color color, bool without_corners)
+void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
 {
-    int shift = without_corners ? 1 : 0;
+    IntRect rect = a_rect.translated(translation());
+    auto clipped_rect = rect.intersected(clip_rect());
+    if (clipped_rect.is_empty())
+        return;
+
+    int min_y = clipped_rect.top();
+    int max_y = clipped_rect.bottom();
+    int scale = this->scale();
 
-    draw_line(rect.top_left().moved_right(shift), rect.top_right().moved_left(shift), color);
-    draw_line(rect.bottom_left().moved_right(shift), rect.bottom_right().moved_left(shift), color);
-    draw_line(rect.top_left().moved_down(shift), rect.bottom_left().moved_up(shift), color);
-    draw_line(rect.top_right().moved_down(shift), rect.bottom_right().moved_up(shift), color);
+    if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
+        int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
+        int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
+        for (int i = 0; i < scale; ++i)
+            fill_physical_scanline_with_draw_op(rect.top() * scale + i, start_x * scale, width * scale, color);
+        ++min_y;
+    }
+    if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
+        int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
+        int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
+        for (int i = 0; i < scale; ++i)
+            fill_physical_scanline_with_draw_op(max_y * scale + i, start_x * scale, width * scale, color);
+        --max_y;
+    }
+
+    bool draw_left_side = rect.left() >= clipped_rect.left();
+    bool draw_right_side = rect.right() == clipped_rect.right();
+
+    if (draw_left_side && draw_right_side) {
+        // Specialized loop when drawing both sides.
+        for (int y = min_y * scale; y <= max_y * scale; ++y) {
+            auto* bits = m_target->scanline(y);
+            for (int i = 0; i < scale; ++i)
+                set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
+            for (int i = 0; i < scale; ++i)
+                set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
+        }
+    } else {
+        for (int y = min_y * scale; y <= max_y * scale; ++y) {
+            auto* bits = m_target->scanline(y);
+            if (draw_left_side)
+                for (int i = 0; i < scale; ++i)
+                    set_physical_pixel_with_draw_op(bits[rect.left() * scale + i], color);
+            if (draw_right_side)
+                for (int i = 0; i < scale; ++i)
+                    set_physical_pixel_with_draw_op(bits[rect.right() * scale + i], color);
+        }
+    }
 }
 
 void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color)
@@ -378,9 +437,11 @@ void Painter::draw_bitmap(const IntPoint& p, const GlyphBitmap& bitmap, Color co
 
 void Painter::draw_triangle(const IntPoint& a, const IntPoint& b, const IntPoint& c, Color color)
 {
-    auto p0 = to_physical(a);
-    auto p1 = to_physical(b);
-    auto p2 = to_physical(c);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    IntPoint p0(a);
+    IntPoint p1(b);
+    IntPoint p2(c);
 
     // sort points from top to bottom
     if (p0.y() > p1.y())
@@ -1350,7 +1411,10 @@ void Painter::draw_text(Function<void(const IntRect&, u32)> draw_one_glyph, cons
 
 void Painter::set_pixel(const IntPoint& p, Color color)
 {
-    auto point = to_physical(p);
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
+    auto point = p;
+    point.translate_by(state().translation);
     if (!clip_rect().contains(point))
         return;
     m_target->scanline(point.y())[point.x()] = color.value();
@@ -1404,36 +1468,33 @@ ALWAYS_INLINE void Painter::fill_physical_scanline_with_draw_op(int y, int x, in
     }
 }
 
-void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, IntSize thickness)
+void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color, int thickness)
 {
     // This always draws a single physical pixel, independent of scale().
     // This should only be called by routines that already handle scale
     // (including scaling thickness).
     VERIFY(draw_op() == DrawOp::Copy);
 
-    if (thickness.width() == 1 && thickness.height() == 1) { // Implies scale() == 1.
+    if (thickness == 1) { // Implies scale() == 1.
         auto& pixel = m_target->scanline(physical_position.y())[physical_position.x()];
         return set_physical_pixel_with_draw_op(pixel, Color::from_rgba(pixel).blend(color));
     }
 
-    IntRect rect { physical_position, thickness };
-    rect.intersect(clip_rect());
+    IntRect rect { physical_position, { thickness, thickness } };
+    rect.intersect(clip_rect() * scale());
     fill_physical_rect(rect, color);
 }
 
-void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness_, LineStyle style)
+void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
 {
-    auto horizontal_thickness = static_cast<int>(thickness_ * float_scale().x());
-    auto vertical_thickness = static_cast<int>(thickness_ * float_scale().y());
-    IntSize thickness { horizontal_thickness, vertical_thickness };
-
     if (color.alpha() == 0)
         return;
 
-    auto clip_rect = this->clip_rect();
+    auto clip_rect = this->clip_rect() * scale();
 
     auto point1 = to_physical(p1);
     auto point2 = to_physical(p2);
+    thickness *= scale();
 
     // Special case: vertical line.
     if (point1.x() == point2.x()) {
@@ -1449,16 +1510,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int
         int min_y = max(point1.y(), clip_rect.top());
         int max_y = min(point2.y(), clip_rect.bottom());
         if (style == LineStyle::Dotted) {
-            for (int y = min_y; y <= max_y; y += vertical_thickness * 2)
+            for (int y = min_y; y <= max_y; y += thickness * 2)
                 draw_physical_pixel({ x, y }, color, thickness);
         } else if (style == LineStyle::Dashed) {
-            for (int y = min_y; y <= max_y; y += vertical_thickness * 6) {
+            for (int y = min_y; y <= max_y; y += thickness * 6) {
                 draw_physical_pixel({ x, y }, color, thickness);
-                draw_physical_pixel({ x, min(y + vertical_thickness, max_y) }, color, thickness);
-                draw_physical_pixel({ x, min(y + vertical_thickness * 2, max_y) }, color, thickness);
+                draw_physical_pixel({ x, min(y + thickness, max_y) }, color, thickness);
+                draw_physical_pixel({ x, min(y + thickness * 2, max_y) }, color, thickness);
             }
         } else {
-            for (int y = min_y; y <= max_y; y += vertical_thickness)
+            for (int y = min_y; y <= max_y; y += thickness)
                 draw_physical_pixel({ x, y }, color, thickness);
         }
         return;
@@ -1478,16 +1539,16 @@ void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int
         int min_x = max(point1.x(), clip_rect.left());
         int max_x = min(point2.x(), clip_rect.right());
         if (style == LineStyle::Dotted) {
-            for (int x = min_x; x <= max_x; x += horizontal_thickness * 2)
+            for (int x = min_x; x <= max_x; x += thickness * 2)
                 draw_physical_pixel({ x, y }, color, thickness);
         } else if (style == LineStyle::Dashed) {
-            for (int x = min_x; x <= max_x; x += horizontal_thickness * 6) {
+            for (int x = min_x; x <= max_x; x += thickness * 6) {
                 draw_physical_pixel({ x, y }, color, thickness);
-                draw_physical_pixel({ min(x + horizontal_thickness, max_x), y }, color, thickness);
-                draw_physical_pixel({ min(x + horizontal_thickness * 2, max_x), y }, color, thickness);
+                draw_physical_pixel({ min(x + thickness, max_x), y }, color, thickness);
+                draw_physical_pixel({ min(x + thickness * 2, max_x), y }, color, thickness);
             }
         } else {
-            for (int x = min_x; x <= max_x; x += horizontal_thickness)
+            for (int x = min_x; x <= max_x; x += thickness)
                 draw_physical_pixel({ x, y }, color, thickness);
         }
         return;
@@ -1621,8 +1682,10 @@ static bool can_approximate_elliptical_arc(const FloatPoint& p1, const FloatPoin
 
 void Painter::draw_quadratic_bezier_curve(const IntPoint& control_point, const IntPoint& p1, const IntPoint& p2, Color color, int thickness, LineStyle style)
 {
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     for_each_line_segment_on_bezier_curve(FloatPoint(control_point), FloatPoint(p1), FloatPoint(p2), [&](const FloatPoint& fp1, const FloatPoint& fp2) {
-        draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style);
+        draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
     });
 }
 
@@ -1673,14 +1736,17 @@ void Painter::for_each_line_segment_on_elliptical_arc(const FloatPoint& p1, cons
 
 void Painter::draw_elliptical_arc(const IntPoint& p1, const IntPoint& p2, const IntPoint& center, const FloatPoint& radii, float x_axis_rotation, float theta_1, float theta_delta, Color color, int thickness, LineStyle style)
 {
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     for_each_line_segment_on_elliptical_arc(FloatPoint(p1), FloatPoint(p2), FloatPoint(center), radii, x_axis_rotation, theta_1, theta_delta, [&](const FloatPoint& fp1, const FloatPoint& fp2) {
-        draw_line({ fp1.x(), fp1.y() }, { fp2.x(), fp2.y() }, color, thickness, style);
+        draw_line(IntPoint(fp1.x(), fp1.y()), IntPoint(fp2.x(), fp2.y()), color, thickness, style);
     });
 }
 
 void Painter::add_clip_rect(const IntRect& rect)
 {
-    state().clip_rect.intersect(rect.transformed(transform()));
+    state().clip_rect.intersect(rect.translated(translation()));
+    state().clip_rect.intersect(m_target->rect()); // FIXME: This shouldn't be necessary?
 }
 
 void Painter::clear_clip_rect()
@@ -1688,12 +1754,6 @@ void Painter::clear_clip_rect()
     state().clip_rect = m_clip_origin;
 }
 
-int Painter::scale() const
-{
-    VERIFY(has_integer_scale());
-    return transform().x_scale();
-}
-
 PainterStateSaver::PainterStateSaver(Painter& painter)
     : m_painter(painter)
 {
@@ -1707,6 +1767,8 @@ PainterStateSaver::~PainterStateSaver()
 
 void Painter::stroke_path(const Path& path, Color color, int thickness)
 {
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     FloatPoint cursor;
 
     for (auto& segment : path.segments()) {
@@ -1760,6 +1822,8 @@ void Painter::stroke_path(const Path& path, Color color, int thickness)
 
 void Painter::fill_path(Path& path, Color color, WindingRule winding_rule)
 {
+    VERIFY(scale() == 1); // FIXME: Add scaling support.
+
     const auto& segments = path.split_lines();
 
     if (segments.size() == 0)

+ 12 - 43
Userland/Libraries/LibGfx/Painter.h

@@ -37,7 +37,7 @@ public:
     void fill_rect_with_gradient(Orientation, const IntRect&, Color gradient_start, Color gradient_end);
     void fill_rect_with_gradient(const IntRect&, Color gradient_start, Color gradient_end);
     void fill_ellipse(const IntRect&, Color);
-    void draw_rect(const IntRect&, Color, bool without_corners = false);
+    void draw_rect(const IntRect&, Color, bool rough = false);
     void draw_focus_rect(const IntRect&, Color);
     void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
     void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
@@ -99,19 +99,8 @@ public:
     void add_clip_rect(const IntRect& rect);
     void clear_clip_rect();
 
-    IntPoint translation() const { return transform().translation().to_type<int>(); }
-    template<typename T>
-    void translate(T dx, T dy) { transform().translate(static_cast<float>(dx), static_cast<float>(dy)); }
-    template<typename T>
-    void translate(const Point<T>& delta) { transform().translate(delta.template to_type<float>()); }
-
-    FloatPoint float_scale() const { return transform().scale(); }
-
-    int scale() const;
-    template<typename T>
-    void scale(T dx, T dy) { transform().scale(static_cast<float>(dx), static_cast<float>(dy)); }
-    template<typename T>
-    void scale(const Point<T>& delta) { transform().scale(delta.template to_type<float>()); }
+    void translate(int dx, int dy) { translate({ dx, dy }); }
+    void translate(const IntPoint& delta) { state().translation.translate_by(delta); }
 
     Gfx::Bitmap* target() { return m_target.ptr(); }
 
@@ -125,42 +114,20 @@ public:
     IntRect clip_rect() const { return state().clip_rect; }
 
 protected:
-    AffineTransform& transform() { return state().transform; }
-    const AffineTransform& transform() const { return state().transform; }
-
-    IntSize scaled(const IntSize& size) const
-    {
-        return IntSize {
-            static_cast<float>(size.width()) * float_scale().x(),
-            static_cast<float>(size.height()) * float_scale().y(),
-        };
-    }
-
-    IntRect scaled(const IntRect& rect) const
-    {
-        return IntRect {
-            static_cast<float>(rect.x()) * float_scale().x(),
-            static_cast<float>(rect.y()) * float_scale().y(),
-            static_cast<float>(rect.width()) * float_scale().x(),
-            static_cast<float>(rect.height()) * float_scale().y(),
-        };
-    }
-
-    IntRect to_physical(const IntRect& rect) { return rect.transformed(transform()).intersected(clip_rect()); }
-    IntPoint to_physical(const IntPoint& point) { return point.transformed(transform()).constrained(clip_rect()); }
-
+    IntPoint translation() const { return state().translation; }
+    IntRect to_physical(const IntRect& r) const { return r.translated(translation()) * scale(); }
+    IntPoint to_physical(const IntPoint& p) const { return p.translated(translation()) * scale(); }
+    int scale() const { return state().scale; }
     void set_physical_pixel_with_draw_op(u32& pixel, const Color&);
     void fill_physical_scanline_with_draw_op(int y, int x, int width, const Color& color);
     void fill_rect_with_draw_op(const IntRect&, Color);
     void blit_with_opacity(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity, bool apply_alpha = true);
-    void draw_physical_pixel(const IntPoint&, Color, IntSize thickness = { 1, 1 });
-    void fill_physical_rect(const IntRect&, Color);
-
-    ALWAYS_INLINE bool has_integer_scale() const { return float_scale().x() == float_scale().y() && float_scale().x() == floorf(float_scale().x()); }
+    void draw_physical_pixel(const IntPoint&, Color, int thickness = 1);
 
     struct State {
         const Font* font;
-        AffineTransform transform;
+        IntPoint translation;
+        int scale = 1;
         IntRect clip_rect;
         DrawOp draw_op;
     };
@@ -168,6 +135,8 @@ protected:
     State& state() { return m_state_stack.last(); }
     const State& state() const { return m_state_stack.last(); }
 
+    void fill_physical_rect(const IntRect&, Color);
+
     IntRect m_clip_origin;
     NonnullRefPtr<Gfx::Bitmap> m_target;
     Vector<State, 4> m_state_stack;

+ 1 - 1
Userland/Libraries/LibGfx/Point.h

@@ -233,7 +233,7 @@ public:
     }
 
     template<typename U>
-    [[nodiscard]] ALWAYS_INLINE Point<U> to_type() const
+    Point<U> to_type() const
     {
         return Point<U>(*this);
     }