The StyleResolver can find the specified CSS values for the parent
element via the DOM. Forcing everyone to locate specified values for
their parent was completely unnecessary.
This patch adds a second style dirty bit that tracks whether a DOM node
has one or more children with dirty style. This allows the style update
to skip over entire subtrees where all nodes are clean.
After you mark a node as needing new style, there's no situation in
which we don't want a style update to happen, so just take care of
scheduling it automatically.
Specification: https://dom.spec.whatwg.org/#concept-event-dispatch
This also introduces shadow roots due to it being a requirement of
the event dispatcher.
However, it does not introduce the full shadow DOM, that can be
left for future work.
This changes some event dispatches which require certain attributes
to be initialised to a value.
Bring the names of various boxes closer to spec language. This should
hopefully make things easier to understand and hack on. :^)
Some notable changes:
- LayoutNode -> Layout::Node
- LayoutBox -> Layout::Box
- LayoutBlock -> Layout::BlockBox
- LayoutReplaced -> Layout::ReplacedBox
- LayoutDocument -> Layout::InitialContainingBlockBox
- LayoutText -> Layout::TextNode
- LayoutInline -> Layout::InlineNode
Note that this is not strictly a "box tree" as we also hang inline/text
nodes in the same tree, and they don't generate boxes. (Instead, they
contribute line box fragments to their containing block!)
When a document reaches ref_count==0, we will now remove all of the
descendant nodes from the document, and also break all the explicit
links (such as the currently hovered element.)
Basically, DOM nodes will keep the document alive even after the
document reaches ref_count==0. This allows JS wrappers to stay alive
and keep the document alive as well. This matches the behavior of
at least some other browsers.
This patch also adds a bunch of sanity checking assertions around
DOM teardown, to help catch mistakes in the future.
Fixes#3771.
DOM::Node now points to its LayoutNode with a WeakPtr.
LayoutNode points to its DOM::Node and DOM::Document with RefPtrs.
Layout trees come and go in response to various events, so the DOM tree
already has to deal with that. The DOM should always live at least as
long as the layout tree, so this patch enforces that assumption by
making layout nodes keep their corresponding DOM objects alive.
This may not be optimal, but it removes a lot of ambiguous raw pointer
action which is not worth accomodating.
Oops, it seems like I implemented all of the "nodes keep the document
alive" mechanism except the part where the functions are actually
called. :^)
Fixes#3811.
In addition to being reference-counted, all nodes that are part of a
document must also keep the document alive.
This is achieved by adding a second ref-count to the Document object
and incrementing/decrementing it whenever a node is created/destroyed
in that document.
This brings us much closer to a proper DOM lifetime model, although
the JS bindings still need more work.
This will be inherited by documents and workers, to provide a common
abstraction for script execution. (We don't have workers yet, but we
might as well make this little space for them now to simplify things
down the road.)
For now, the new DOM::EventDispatcher is very simple, it just iterates
over the set of listeners on an EventTarget and invokes the callbacks
as it goes.
This simplifies EventTarget subclasses since they no longer have to
implement the callback mechanism themselves.
The fact that a `MarkedValueList` had to be created was just annoying,
so here's an alternative.
This patchset also removes some (now) unneeded MarkedValueList.h includes.
This requires moving remove_all_children() from ParentNode to
Node, which makes ParentNode.cpp empty, so remove it.
It also co-opts the existing Node::text_content() method and
tweaks it slightly to fit the semantics of Node.textContent.
Decorated Interpreter::call() with [[nodiscard]] to provoke thinking
about the returned value at each call site. This is definitely not
perfect and we should really start thinking about slimming down the
public-facing LibJS interpreter API.
Fixes#3136.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.
This patch implements most of the HTML fragment parsing algorithm and
ports Element::set_inner_html() to it. This was the last remaining user
of the old HTML parser. :^)
To make this possible, I also had to give each LayoutNode a Document&
so it can resolve document-specific colors correctly. There's probably
ways to avoid having this extra member by resolving colors later, but
this works for now.
Instead of taking the JS::Heap&. This allows us to get rid of some
calls to JS::Interpreter::global_object(). We're getting closer and
closer to multiple global objects. :^)
We still have to hand-write a function to turn an Event& into a wrapper
but this is still a hue improvement. Eventually we'll find a way to
auto-generate that function as well.
This is a very barebones implementation of appendChild() that doesn't
take any of the idiosyncratic DOM behaviors into account yet.
Also teach the wrapper generator how to turn an Interpreter argument
into a Node&.
This patch introduces a hackish but functional IDL parser and uses it
to generate the JS bindings for Node and Document.
We'll see how far this simple parser takes us. The important thing
right now is generating code, not being a perfect IDL parser. :^)
A MarkedValueList is basically a Vector<JS::Value> that registers with
the Heap and makes sure that the stored values don't get GC'd.
Before this change, we were unsafely keeping Vector<JS::Value> in some
places, which is out-of-reach for the live reference finding logic
since Vector puts its elements on the heap by default.
We now pass all the JavaScript tests even when running with "js -g",
which does a GC on every heap allocation.
This patch adds the Event base class, along with a MouseEvent subclass.
We now dispatch MouseEvent objects for mousedown, mouseup and mousemove
and these objects have the .offsetX and .offsetY properties.
Both of those properties are hard-coded at the moment. This will be
fixed in the next patch. :^)
This patch adds the EventTarget class and makes Node inherit from it.
You can register event listeners on an EventTarget, and when you call
dispatch_event() on it, the event listeners will get invoked.
An event listener is basically a wrapper around a JS::Function*.
This is pretty far from how DOM events should eventually work, but it's
a place to start and we'll build more on top of this. :^)