
Bring the names of various boxes closer to spec language. This should hopefully make things easier to understand and hack on. :^) Some notable changes: - LayoutNode -> Layout::Node - LayoutBox -> Layout::Box - LayoutBlock -> Layout::BlockBox - LayoutReplaced -> Layout::ReplacedBox - LayoutDocument -> Layout::InitialContainingBlockBox - LayoutText -> Layout::TextNode - LayoutInline -> Layout::InlineNode Note that this is not strictly a "box tree" as we also hang inline/text nodes in the same tree, and they don't generate boxes. (Instead, they contribute line box fragments to their containing block!)
241 lines
6.7 KiB
C++
241 lines
6.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/StringBuilder.h>
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#include <LibJS/AST.h>
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#include <LibJS/Runtime/Function.h>
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#include <LibJS/Runtime/ScriptFunction.h>
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#include <LibWeb/Bindings/EventWrapper.h>
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#include <LibWeb/Bindings/EventWrapperFactory.h>
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#include <LibWeb/Bindings/NodeWrapper.h>
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#include <LibWeb/Bindings/NodeWrapperFactory.h>
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#include <LibWeb/CSS/StyleResolver.h>
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#include <LibWeb/DOM/Element.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/EventDispatcher.h>
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#include <LibWeb/DOM/EventListener.h>
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#include <LibWeb/DOM/Node.h>
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#include <LibWeb/HTML/HTMLAnchorElement.h>
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#include <LibWeb/Layout/BlockBox.h>
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#include <LibWeb/Layout/InitialContainingBlockBox.h>
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#include <LibWeb/Layout/InlineNode.h>
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#include <LibWeb/Layout/Node.h>
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#include <LibWeb/Layout/TextNode.h>
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//#define EVENT_DEBUG
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namespace Web::DOM {
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Node::Node(Document& document, NodeType type)
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: EventTarget(static_cast<Bindings::ScriptExecutionContext&>(document))
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, m_document(&document)
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, m_type(type)
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{
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if (!is_document())
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m_document->ref_from_node({});
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}
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Node::~Node()
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{
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ASSERT(m_deletion_has_begun);
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if (layout_node() && layout_node()->parent())
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layout_node()->parent()->remove_child(*layout_node());
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if (!is_document())
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m_document->unref_from_node({});
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}
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const HTML::HTMLAnchorElement* Node::enclosing_link_element() const
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{
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for (auto* node = this; node; node = node->parent()) {
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if (is<HTML::HTMLAnchorElement>(*node) && downcast<HTML::HTMLAnchorElement>(*node).has_attribute(HTML::AttributeNames::href))
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return downcast<HTML::HTMLAnchorElement>(node);
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}
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return nullptr;
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}
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const HTML::HTMLElement* Node::enclosing_html_element() const
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{
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return first_ancestor_of_type<HTML::HTMLElement>();
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}
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String Node::text_content() const
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{
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StringBuilder builder;
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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builder.append(child->text_content());
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}
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return builder.to_string();
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}
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void Node::set_text_content(const String& content)
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{
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if (is_text()) {
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downcast<Text>(this)->set_data(content);
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} else {
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remove_all_children();
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append_child(document().create_text_node(content));
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}
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set_needs_style_update(true);
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document().schedule_style_update();
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document().invalidate_layout();
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}
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RefPtr<Layout::Node> Node::create_layout_node(const CSS::StyleProperties*)
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{
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return nullptr;
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}
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void Node::invalidate_style()
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{
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for_each_in_subtree_of_type<Element>([&](auto& element) {
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element.set_needs_style_update(true);
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return IterationDecision::Continue;
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});
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document().schedule_style_update();
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}
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bool Node::is_link() const
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{
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return enclosing_link_element();
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}
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void Node::dispatch_event(NonnullRefPtr<Event> event)
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{
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EventDispatcher::dispatch(*this, event);
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// FIXME: This is a hack. We should follow the real rules of event bubbling.
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if (parent())
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parent()->dispatch_event(move(event));
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}
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String Node::child_text_content() const
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{
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if (!is<ParentNode>(*this))
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return String::empty();
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StringBuilder builder;
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downcast<ParentNode>(*this).for_each_child([&](auto& child) {
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if (is<Text>(child))
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builder.append(downcast<Text>(child).text_content());
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});
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return builder.build();
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}
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const Node* Node::root() const
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{
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const Node* root = this;
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while (root->parent())
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root = root->parent();
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return root;
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}
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bool Node::is_connected() const
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{
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return root() && root()->is_document();
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}
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Element* Node::parent_element()
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{
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if (!parent() || !is<Element>(parent()))
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return nullptr;
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return downcast<Element>(parent());
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}
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const Element* Node::parent_element() const
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{
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if (!parent() || !is<Element>(parent()))
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return nullptr;
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return downcast<Element>(parent());
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}
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RefPtr<Node> Node::append_child(NonnullRefPtr<Node> node, bool notify)
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{
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if (&node->document() != &document())
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document().adopt_node(node);
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TreeNode<Node>::append_child(node, notify);
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return node;
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}
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RefPtr<Node> Node::insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool notify)
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{
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if (!child)
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return append_child(move(node), notify);
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if (child->parent_node() != this) {
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dbg() << "FIXME: Trying to insert_before() a bogus child";
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return nullptr;
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}
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if (&node->document() != &document())
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document().adopt_node(node);
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TreeNode<Node>::insert_before(node, child, notify);
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return node;
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}
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void Node::remove_all_children()
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{
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while (RefPtr<Node> child = first_child()) {
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remove_child(*child);
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}
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}
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void Node::set_document(Badge<Document>, Document& document)
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{
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if (m_document == &document)
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return;
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document.ref_from_node({});
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m_document->unref_from_node({});
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m_document = &document;
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}
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bool Node::is_editable() const
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{
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return parent() && parent()->is_editable();
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}
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Bindings::EventTargetWrapper* Node::create_wrapper(JS::GlobalObject& global_object)
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{
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return wrap(global_object, *this);
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}
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void Node::removed_last_ref()
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{
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if (is<Document>(*this)) {
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downcast<Document>(*this).removed_last_ref();
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return;
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}
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m_deletion_has_begun = true;
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delete this;
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}
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void Node::set_layout_node(Badge<Layout::Node>, Layout::Node* layout_node) const
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{
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if (layout_node)
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m_layout_node = layout_node->make_weak_ptr();
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else
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m_layout_node = nullptr;
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}
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}
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