ladybird/Libraries/LibWeb/DOM/Node.cpp
Andreas Kling 018b458962 LibWeb: Make sure nodes are adopted when moving between documents
Otherwise, the "referencing node count" accounting won't be accurate,
and anything that accesses the document will be confused.
2020-10-22 23:37:17 +02:00

236 lines
6.6 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/StringBuilder.h>
#include <LibJS/AST.h>
#include <LibJS/Runtime/Function.h>
#include <LibJS/Runtime/ScriptFunction.h>
#include <LibWeb/Bindings/EventWrapper.h>
#include <LibWeb/Bindings/EventWrapperFactory.h>
#include <LibWeb/Bindings/NodeWrapper.h>
#include <LibWeb/Bindings/NodeWrapperFactory.h>
#include <LibWeb/CSS/StyleResolver.h>
#include <LibWeb/DOM/Element.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/DOM/EventListener.h>
#include <LibWeb/DOM/Node.h>
#include <LibWeb/HTML/HTMLAnchorElement.h>
#include <LibWeb/Layout/LayoutBlock.h>
#include <LibWeb/Layout/LayoutDocument.h>
#include <LibWeb/Layout/LayoutInline.h>
#include <LibWeb/Layout/LayoutNode.h>
#include <LibWeb/Layout/LayoutText.h>
//#define EVENT_DEBUG
namespace Web::DOM {
Node::Node(Document& document, NodeType type)
: EventTarget(static_cast<Bindings::ScriptExecutionContext&>(document))
, m_document(&document)
, m_type(type)
{
m_document->ref_from_node({});
}
Node::~Node()
{
if (layout_node() && layout_node()->parent())
layout_node()->parent()->remove_child(*layout_node());
m_document->unref_from_node({});
}
const HTML::HTMLAnchorElement* Node::enclosing_link_element() const
{
for (auto* node = this; node; node = node->parent()) {
if (is<HTML::HTMLAnchorElement>(*node) && downcast<HTML::HTMLAnchorElement>(*node).has_attribute(HTML::AttributeNames::href))
return downcast<HTML::HTMLAnchorElement>(node);
}
return nullptr;
}
const HTML::HTMLElement* Node::enclosing_html_element() const
{
return first_ancestor_of_type<HTML::HTMLElement>();
}
String Node::text_content() const
{
StringBuilder builder;
for (auto* child = first_child(); child; child = child->next_sibling()) {
builder.append(child->text_content());
}
return builder.to_string();
}
void Node::set_text_content(const String& content)
{
if (is_text()) {
downcast<Text>(this)->set_data(content);
} else {
remove_all_children();
append_child(document().create_text_node(content));
}
set_needs_style_update(true);
document().schedule_style_update();
document().invalidate_layout();
}
RefPtr<LayoutNode> Node::create_layout_node(const CSS::StyleProperties*)
{
return nullptr;
}
void Node::invalidate_style()
{
for_each_in_subtree_of_type<Element>([&](auto& element) {
element.set_needs_style_update(true);
return IterationDecision::Continue;
});
document().schedule_style_update();
}
bool Node::is_link() const
{
return enclosing_link_element();
}
void Node::dispatch_event(NonnullRefPtr<Event> event)
{
EventDispatcher::dispatch(*this, event);
// FIXME: This is a hack. We should follow the real rules of event bubbling.
if (parent())
parent()->dispatch_event(move(event));
}
String Node::child_text_content() const
{
if (!is<ParentNode>(*this))
return String::empty();
StringBuilder builder;
downcast<ParentNode>(*this).for_each_child([&](auto& child) {
if (is<Text>(child))
builder.append(downcast<Text>(child).text_content());
});
return builder.build();
}
const Node* Node::root() const
{
const Node* root = this;
while (root->parent())
root = root->parent();
return root;
}
bool Node::is_connected() const
{
return root() && root()->is_document();
}
Element* Node::parent_element()
{
if (!parent() || !is<Element>(parent()))
return nullptr;
return downcast<Element>(parent());
}
const Element* Node::parent_element() const
{
if (!parent() || !is<Element>(parent()))
return nullptr;
return downcast<Element>(parent());
}
RefPtr<Node> Node::append_child(NonnullRefPtr<Node> node, bool notify)
{
if (&node->document() != &document())
document().adopt_node(node);
TreeNode<Node>::append_child(node, notify);
return node;
}
RefPtr<Node> Node::insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool notify)
{
if (!child)
return append_child(move(node), notify);
if (child->parent_node() != this) {
dbg() << "FIXME: Trying to insert_before() a bogus child";
return nullptr;
}
if (&node->document() != &document())
document().adopt_node(node);
TreeNode<Node>::insert_before(node, child, notify);
return node;
}
void Node::remove_all_children()
{
while (RefPtr<Node> child = first_child()) {
remove_child(*child);
}
}
void Node::set_document(Badge<Document>, Document& document)
{
if (m_document == &document)
return;
document.ref_from_node({});
m_document->unref_from_node({});
m_document = &document;
}
bool Node::is_editable() const
{
return parent() && parent()->is_editable();
}
Bindings::EventTargetWrapper* Node::create_wrapper(JS::GlobalObject& global_object)
{
return wrap(global_object, *this);
}
void Node::removed_last_ref()
{
if (is<Document>(*this)) {
downcast<Document>(*this).removed_last_ref();
return;
}
delete this;
}
void Node::set_layout_node(Badge<LayoutNode>, LayoutNode* layout_node) const
{
if (layout_node)
m_layout_node = layout_node->make_weak_ptr();
else
m_layout_node = nullptr;
}
}