When user code requests the current cursor theme name with
`GUI::ConnectionToWindowServer::the().get_cursor_theme()`, that reads
the name from the config file. If we don't write that out when it's
changed, then users get given an outdated cursor theme instead of the
current one.
In particular, changing the theme in MouseSettings, saving and closing
it, then reopening MouseSettings, would show the wrong theme selected.
So, that's fixed now. :^)
This hack is not necessary anymore, because WindowServer will try
constantly to write the framebuffer contents to the display connector
devices. After a switch from console mode to graphical mode, the write
syscall on these devices will not be silently ignored but will actually
write to the framebuffer screen.
Previously, GUI::Window::is_maximized() had to make a synchronous IPC
request to WindowServer in order to find out if the window was indeed
maximized.
This patch removes the need for synchronous IPC by instead pushing the
maximization state to clients when it changes.
The motivation for this change was that GUI::Statusbar was checking
if the containing window was maximized in its resize_event(), causing
all windows with a statusbar to block on sync IPC *during* resize.
Browser would typically block for ~15 milliseconds here every time
on my machine, continuously during live resize.
With this change you can now set the theme and background color at the
same time in the Display Settings. Before if both were changed
before hitting 'apply' the theme background color would overwrite
the custom background.
This adds a keyboard event for Super+0 to Super+9. Later to be consumed
in the taskbar.
Currently only this keyboard sequence is supported:
- Super key down
- Digit key down
But not this:
- Super key down
- Digit key down
- Digit key up
- Digit key down
Currently this method always succeeds, but that won't be true once we
switch to the Core::Stream API. :^)
Some of these places would ideally show an error message to the user,
since failure to save a file is significant, but let's not get
distracted right now.
I've attempted to handle the errors gracefully where it was clear how to
do so, and simple, but a lot of this was just adding
`release_value_but_fixme_should_propagate_errors()` in places.
Calculating tiled and miximized window frame have a lot in common. In
fact, we can look at maximized window state as a special case of the
tile type. It simplifies the code since there is a lot of cases when
we take an action only if the window is maximized or tiled.
Previously windows would end up in awkward positions relative to
the move cursor when dragging between tile types or unmaximizing.
This feels a bit more ergonomic.
VerticallyMaximized tiling replaces set_vertically_maximized() to
take advantage of tiling ergonomics.
Middle-clicking a window's maximize button now tiles vertically;
secondary-clicking tiles horizontally.
Adds Super+Alt+Arrow shortcuts for both. Super+Left/Right tiling
shortcuts now let windows shift between tile types directly.
Previously, different rects were used to restore tiled and maximized
windows, creating edge cases for inconsistent restoration. All states
now restore m_floating_rect, which saves the last valid size and
location of a window while free-floating.
This fixes an issue with menus not being immediately "usable" with the
the right mouse button after opening a context menu.
The bug was that we were clearing a local pointer to the active input
tracking window instead of the pointer in WindowStack.
...to reevaluate_hover_state_for_window(). This name is not super great
either, but at least it doesn't sound like the window is necessarily
currently being hovered.
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
This commit is separate from the other Servives changes because it
required additional adaption of the code. Note that the old code did
precisely what these changes try to prevent: Create and handle a
ref-counted object with a refcount of zero.
Add option to reverse primary and secondary buttons in Mouse Settings.
- WindowServer.ini: add default entry
- switch-mouse-buttons.png: new icon for settings entry
- Mouse.gml/MouseWidget.*: new settings dialog
- ClientConnection/WindowManager/Server: window message for settings
- EventLoop.cpp: swap buttons 1 and 2 if settings are on
This effectively makes us send a "mouse move" event to windows when they
become active, even if the mouse didn't actually move. By doing this, we
trigger hover/tooltip/etc logic immediately, instead of doing it on the
next 1px mouse movement.
It's a small detail but my goodness does it feel better this way. :^)
This feature was problematic for several reasons:
- Tracking *all* the user activity seems like a privacy nightmare.
- LibGUI actually only supports one globally tracking widget per window,
even if no window is necessary, or if multiple callbacks are desired.
- Widgets can easily get confused whether an event is actually directed
at it, or is actually just the result of global tracking.
The third item caused an issue where right-clicking CatDog opened two
context menus instead of one.
There are a few places in the system where this could be useful,
such as PixelPaint and the MandelBrot demo. It seems general enough
that it is probably useful to have it as a system-wide cursor rather
than loading it manually each time.
This can be used immediately in PixelPaint (separate commit), but
I am adding this as a system-wide cursor since it may also be useful
for other applications that want to use it.
Now you can specify a CursorTheme key in /etc/WindowServer.ini. The
cursors are loaded from /res/cursor-themes/<name> directory. This
directory contains a Config.ini file with format similar to previous
Cursor section, except it uses relative paths.
This commit adds also Default theme, which uses cursors being
previously in /res/cursors.
The WidgetGallery is updated to match the new cursor path format.
When changing the theme, there were two Core::ConfigFile instances
(one class scoped -- m_config and one function scoped -- wm_config)
fighting over the file, resulting in not saving the new theme name
to the config. :^(
This makes WindowServer remember selected theme from the menu
after reboot!
We only need to re-draw the item being selected and the item being
deselected. We also don't care anymore if applets were added or
removed as we no longer have a global menu bar.
This patch adds the concept of a window being "Pinnable" (always drawn
on top of other windows). This can be toggled through a new checkable
action in the top left corner's window menu.
Because window states and various flags can affect the windows'
rendered areas it's safer to use the last computed occlusion rectangles
to invalidate areas on the screen that may have to be re-rendered due
to e.g. a window size change.
Fixes#6723
Differentiates between normal minimization and hidden windows. A window
which is hidden is still minimized, but can be seen as another stage
of being minimized.
Also, make it return a reference as aside from only three special
situations (creating, destroying, and moving a window between stacks)
a window should always be on a window stack. Any access during those
brief situations would be a bug, so we should VERIFY this.
When using the Super+Tab hotkey then all windows will be displayed,
and we will switch to another virtual desktop if needed.
When using the Alt+Tab hotkey then only the windows on the current
desktop will be displayed.